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📄 wps_upnp_event.c

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/* * UPnP WPS Device - Event processing * Copyright (c) 2000-2003 Intel Corporation * Copyright (c) 2006-2007 Sony Corporation * Copyright (c) 2008-2009 Atheros Communications * Copyright (c) 2009, Jouni Malinen <j@w1.fi> * * See wps_upnp.c for more details on licensing and code history. */#include "includes.h"#include <assert.h>#include <fcntl.h>#include "common.h"#include "eloop.h"#include "uuid.h"#include "httpread.h"#include "wps_defs.h"#include "wps_upnp.h"#include "wps_upnp_i.h"/* * Event message generation (to subscribers) * * We make a separate copy for each message for each subscriber. This memory * wasted could be limited (adding code complexity) by sharing copies, keeping * a usage count and freeing when zero. * * Sending a message requires using a HTTP over TCP NOTIFY * (like a PUT) which requires a number of states.. */#define MAX_EVENTS_QUEUED 20   /* How far behind queued events */#define EVENT_TIMEOUT_SEC 30   /* Drop sending event after timeout *//* How long to wait before sending event */#define EVENT_DELAY_SECONDS 0#define EVENT_DELAY_MSEC 0/* * Event information that we send to each subscriber is remembered in this * struct. The event cannot be sent by simple UDP; it has to be sent by a HTTP * over TCP transaction which requires various states.. It may also need to be * retried at a different address (if more than one is available). * * TODO: As an optimization we could share data between subscribers. */struct wps_event_ {	struct wps_event_ *next;	struct wps_event_ *prev;        /* double linked list */	struct subscription *s;         /* parent */	unsigned subscriber_sequence;   /* which event for this subscription*/	int retry;                      /* which retry */	struct subscr_addr *addr;       /* address to connect to */	struct wpabuf *data;            /* event data to send */	/* The following apply while we are sending an event message. */	int sd;            /* -1 or socket descriptor for open connection */	int sd_registered;        /* nonzero if we must cancel registration */	struct httpread *hread; /* NULL or open connection for event msg */};static void event_timeout_handler(void *eloop_data, void *user_ctx);/* event_clean -- clean sockets etc. of event * Leaves data, retry count etc. alone. */static void event_clean(struct wps_event_ *e){	if (e->s->current_event == e) {		eloop_cancel_timeout(event_timeout_handler, NULL, e);		e->s->current_event = NULL;	}	if (e->sd_registered) {		eloop_unregister_sock(e->sd, EVENT_TYPE_WRITE);		e->sd_registered = 0;	}	if (e->sd != -1) {		close(e->sd);		e->sd = -1;	}	if (e->hread)		httpread_destroy(e->hread);	e->hread = NULL;}/* event_delete -- delete single unqueued event * (be sure to dequeue first if need be) */void event_delete(struct wps_event_ *e){	event_clean(e);	wpabuf_free(e->data);	os_free(e);}/* event_dequeue -- get next event from the queue * Returns NULL if empty. */static struct wps_event_ *event_dequeue(struct subscription *s){	struct wps_event_ **event_head = &s->event_queue;	struct wps_event_ *e = *event_head;	if (e == NULL)		return NULL;	e->next->prev = e->prev;	e->prev->next = e->next;	if (*event_head == e) {		if (e == e->next) {			/* last in queue */			*event_head = NULL;		} else {			*event_head = e->next;		}	}	s->n_queue--;	e->next = e->prev = NULL;	/* but parent "s" is still valid */	return e;}/* event_enqueue_at_end -- add event to end of queue */static void event_enqueue_at_end(struct subscription *s, struct wps_event_ *e){	struct wps_event_ **event_head = &s->event_queue;	if (*event_head == NULL) {		*event_head = e->next = e->prev = e;	} else {		e->next = *event_head;		e->prev = e->next->prev;		e->prev->next = e;		e->next->prev = e;	}	s->n_queue++;}/* event_enqueue_at_begin -- add event to begin of queue * (appropriate for retrying event only) */static void event_enqueue_at_begin(struct subscription *s,				   struct wps_event_ *e){	struct wps_event_ **event_head = &s->event_queue;	if (*event_head == NULL) {		*event_head = e->next = e->prev = e;	} else {		e->prev = *event_head;		e->next = e->prev->next;		e->prev->next = e;		e->next->prev = e;		*event_head = e;	}	s->n_queue++;}/* event_delete_all -- delete entire event queue and current event */void event_delete_all(struct subscription *s){	struct wps_event_ *e;	while ((e = event_dequeue(s)) != NULL)		event_delete(e);	if (s->current_event) {		event_delete(s->current_event);		/* will set: s->current_event = NULL;  */	}}/** * event_retry - Called when we had a failure delivering event msg * @e: Event * @do_next_address: skip address e.g. on connect fail */static void event_retry(struct wps_event_ *e, int do_next_address){	struct subscription *s = e->s;	struct upnp_wps_device_sm *sm = s->sm;	event_clean(e);	/* will set: s->current_event = NULL; */	if (do_next_address)		e->retry++;	if (e->retry >= s->n_addr) {		wpa_printf(MSG_DEBUG, "WPS UPnP: Giving up on sending event "			   "for %s", e->addr->domain_and_port);		return;	}	event_enqueue_at_begin(s, e);	event_send_all_later(sm);}/* called if the overall event-sending process takes too long */static void event_timeout_handler(void *eloop_data, void *user_ctx){	struct wps_event_ *e = user_ctx;	struct subscription *s = e->s;	assert(e == s->current_event);	wpa_printf(MSG_DEBUG, "WPS UPnP: Event send timeout");	event_retry(e, 1);}/* event_got_response_handler -- called back when http response is received. */static void event_got_response_handler(struct httpread *handle, void *cookie,				       enum httpread_event en){	struct wps_event_ *e = cookie;	struct subscription *s = e->s;	struct upnp_wps_device_sm *sm = s->sm;	struct httpread *hread = e->hread;	int reply_code = 0;	assert(e == s->current_event);	eloop_cancel_timeout(event_timeout_handler, NULL, e);	if (en == HTTPREAD_EVENT_FILE_READY) {		if (httpread_hdr_type_get(hread) == HTTPREAD_HDR_TYPE_REPLY) {			reply_code = httpread_reply_code_get(hread);			if (reply_code == HTTP_OK) {				wpa_printf(MSG_DEBUG,					   "WPS UPnP: Got event reply OK from "					   "%s", e->addr->domain_and_port);				event_delete(e);				goto send_more;			} else {				wpa_printf(MSG_DEBUG, "WPS UPnP: Got event "					   "error reply code %d from %s",					   reply_code,					   e->addr->domain_and_port);				goto bad;			}		} else {			wpa_printf(MSG_DEBUG, "WPS UPnP: Got bogus event "				   "response %d from %s", en,				   e->addr->domain_and_port);		}	} else {		wpa_printf(MSG_DEBUG, "WPS UPnP: Event response timeout/fail "			   "for %s", e->addr->domain_and_port);		goto bad;	}	event_retry(e, 1);	goto send_more;send_more:	/* Schedule sending more if there is more to send */	if (s->event_queue)		event_send_all_later(sm);	return;bad:	/*	 * If other side doesn't like what we say, forget about them.	 * (There is no way to tell other side that we are dropping	 * them...).	 * Alternately, we could just do event_delete(e)	 */	wpa_printf(MSG_DEBUG, "WPS UPnP: Deleting subscription due to errors");	subscription_unlink(s);	subscription_destroy(s);}/* event_send_tx_ready -- actually write event message * * Prequisite: subscription socket descriptor has become ready to * write (because connection to subscriber has been made). * * It is also possible that we are called because the connect has failed; * it is possible to test for this, or we can just go ahead and then * the write will fail. */static void event_send_tx_ready(int sock, void *eloop_ctx, void *sock_ctx){	struct wps_event_ *e = sock_ctx;	struct subscription *s = e->s;	struct wpabuf *buf;	char *b;	assert(e == s->current_event);	assert(e->sd == sock);	buf = wpabuf_alloc(1000 + wpabuf_len(e->data));	if (buf == NULL) {		event_retry(e, 0);		goto bad;	}	wpabuf_printf(buf, "NOTIFY %s HTTP/1.1\r\n", e->addr->path);	wpabuf_put_str(buf, "SERVER: Unspecified, UPnP/1.0, Unspecified\r\n");	wpabuf_printf(buf, "HOST: %s\r\n", e->addr->domain_and_port);	wpabuf_put_str(buf, "CONTENT-TYPE: text/xml; charset=\"utf-8\"\r\n"		       "NT: upnp:event\r\n"		       "NTS: upnp:propchange\r\n");	wpabuf_put_str(buf, "SID: uuid:");	b = wpabuf_put(buf, 0);	uuid_bin2str(s->uuid, b, 80);	wpabuf_put(buf, os_strlen(b));	wpabuf_put_str(buf, "\r\n");	wpabuf_printf(buf, "SEQ: %u\r\n", e->subscriber_sequence);	wpabuf_printf(buf, "CONTENT-LENGTH: %d\r\n",		      (int) wpabuf_len(e->data));	wpabuf_put_str(buf, "\r\n"); /* terminating empty line */	wpabuf_put_buf(buf, e->data);	/* Since the message size is pretty small, we should be	 * able to get the operating system to buffer what we give it	 * and not have to come back again later to write more...	 */#if 0	/* we could: Turn blocking back on? */	fcntl(e->sd, F_SETFL, 0);#endif	wpa_printf(MSG_DEBUG, "WPS UPnP: Sending event to %s",		   e->addr->domain_and_port);	if (send_wpabuf(e->sd, buf) < 0) {		event_retry(e, 1);		goto bad;	}	wpabuf_free(buf);	buf = NULL;	if (e->sd_registered) {		e->sd_registered = 0;		eloop_unregister_sock(e->sd, EVENT_TYPE_WRITE);	}	/* Set up to read the reply */	e->hread = httpread_create(e->sd, event_got_response_handler,				   e /* cookie */,				   0 /* no data expected */,				   EVENT_TIMEOUT_SEC);	if (e->hread == NULL) {		wpa_printf(MSG_ERROR, "WPS UPnP: httpread_create failed");		event_retry(e, 0);		goto bad;	}	return;bad:	/* Schedule sending more if there is more to send */	if (s->event_queue)		event_send_all_later(s->sm);	wpabuf_free(buf);}/* event_send_start -- prepare to send a event message to subscriber * * This gets complicated because: * -- The message is sent via TCP and we have to keep the stream open *      for 30 seconds to get a response... then close it. * -- But we might have other event happen in the meantime... *      we have to queue them, if we lose them then the subscriber will *      be forced to unsubscribe and subscribe again. * -- If multiple URLs are provided then we are supposed to try successive *      ones after 30 second timeout. * -- The URLs might use domain names instead of dotted decimal addresses, *      and resolution of those may cause unwanted sleeping. * -- Doing the initial TCP connect can take a while, so we have to come *      back after connection and then send the data. * * Returns nonzero on error; * * Prerequisite: No current event send (s->current_event == NULL) *      and non-empty queue. */static int event_send_start(struct subscription *s){	struct wps_event_ *e;	int itry;	/*	 * Assume we are called ONLY with no current event and ONLY with	 * nonempty event queue and ONLY with at least one address to send to.	 */	assert(s->addr_list != NULL);	assert(s->current_event == NULL);	assert(s->event_queue != NULL);	s->current_event = e = event_dequeue(s);	/* Use address acc. to no. of retries */	e->addr = s->addr_list;	for (itry = 0; itry < e->retry; itry++)		e->addr = e->addr->next;	e->sd = socket(AF_INET, SOCK_STREAM, 0);	if (e->sd < 0) {		event_retry(e, 0);		return -1;	}	/* set non-blocking so we don't sleep waiting for connection */	if (fcntl(e->sd, F_SETFL, O_NONBLOCK) != 0) {		event_retry(e, 0);		return -1;	}	/*	 * Start the connect. It might succeed immediately but more likely will	 * return errno EINPROGRESS.	 */	if (connect(e->sd, (struct sockaddr *) &e->addr->saddr,		    sizeof(e->addr->saddr))) {		if (errno != EINPROGRESS) {			event_retry(e, 1);			return -1;		}	}	/* Call back when ready for writing (or on failure...). */	if (eloop_register_sock(e->sd, EVENT_TYPE_WRITE, event_send_tx_ready,				NULL, e)) {		event_retry(e, 0);		return -1;	}	e->sd_registered = 1;	/* Don't wait forever! */	if (eloop_register_timeout(EVENT_TIMEOUT_SEC, 0, event_timeout_handler,				   NULL, e)) {		event_retry(e, 0);		return -1;	}	return 0;}/* event_send_all_later_handler -- actually send events as needed */void event_send_all_later_handler(void *eloop_data, void *user_ctx){	struct upnp_wps_device_sm *sm = user_ctx;	struct subscription *s;	struct subscription *s_old;	int nerrors = 0;	sm->event_send_all_queued = 0;	s = sm->subscriptions;	if (s == NULL)		return;	do {		if (s->addr_list == NULL) {			/* if we've given up on all addresses */			wpa_printf(MSG_DEBUG, "WPS UPnP: Removing "				   "subscription with no addresses");			s_old = s;			s = s_old->next;			subscription_unlink(s_old);			subscription_destroy(s_old);		} else {			if (s->current_event == NULL /* not busy */ &&			    s->event_queue != NULL /* more to do */) {				if (event_send_start(s))					nerrors++;			}			s = s->next;		}	} while (sm->subscriptions != NULL && s != sm->subscriptions);	if (nerrors) {		/* Try again later */		event_send_all_later(sm);	}}/* event_send_all_later -- schedule sending events to all subscribers * that need it. * This avoids two problems: * -- After getting a subscription, we should not send the first event *      until after our reply is fully queued to be sent back, * -- Possible stack depth or infinite recursion issues. */void event_send_all_later(struct upnp_wps_device_sm *sm){	/*	 * The exact time in the future isn't too important. Waiting a bit	 * might let us do several together.	 */	if (sm->event_send_all_queued)		return;	sm->event_send_all_queued = 1;	eloop_register_timeout(EVENT_DELAY_SECONDS, EVENT_DELAY_MSEC,			       event_send_all_later_handler, NULL, sm);}/* event_send_stop_all -- cleanup */void event_send_stop_all(struct upnp_wps_device_sm *sm){	if (sm->event_send_all_queued)		eloop_cancel_timeout(event_send_all_later_handler, NULL, sm);	sm->event_send_all_queued = 0;}/** * event_add - Add a new event to a queue * @s: Subscription * @data: Event data (is copied; caller retains ownership) * Returns: 0 on success, 1 on error */int event_add(struct subscription *s, const struct wpabuf *data){	struct wps_event_ *e;	if (s->n_queue >= MAX_EVENTS_QUEUED) {		wpa_printf(MSG_DEBUG, "WPS UPnP: Too many events queued for "			   "subscriber");		return 1;	}	e = os_zalloc(sizeof(*e));	if (e == NULL)		return 1;	e->s = s;	e->sd = -1;	e->data = wpabuf_dup(data);	if (e->data == NULL) {		os_free(e);		return 1;	}	e->subscriber_sequence = s->next_subscriber_sequence++;	if (s->next_subscriber_sequence == 0)		s->next_subscriber_sequence++;	event_enqueue_at_end(s, e);	event_send_all_later(s->sm);	return 0;}

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