📄 locale_classes.h
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// Locale support -*- C++ -*-
// Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002, 2003, 2004
// Free Software Foundation, Inc.
//
// This file is part of the GNU ISO C++ Library. This library is free
// software; you can redistribute it and/or modify it under the
// terms of the GNU General Public License as published by the
// Free Software Foundation; either version 2, or (at your option)
// any later version.
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
// You should have received a copy of the GNU General Public License along
// with this library; see the file COPYING. If not, write to the Free
// Software Foundation, 59 Temple Place - Suite 330, Boston, MA 02111-1307,
// USA.
// As a special exception, you may use this file as part of a free software
// library without restriction. Specifically, if other files instantiate
// templates or use macros or inline functions from this file, or you compile
// this file and link it with other files to produce an executable, this
// file does not by itself cause the resulting executable to be covered by
// the GNU General Public License. This exception does not however
// invalidate any other reasons why the executable file might be covered by
// the GNU General Public License.
//
// ISO C++ 14882: 22.1 Locales
//
/** @file localefwd.h
* This is an internal header file, included by other library headers.
* You should not attempt to use it directly.
*/
#ifndef _LOCALE_CLASSES_H
#define _LOCALE_CLASSES_H 1
#pragma GCC system_header
#include <bits/localefwd.h>
#include <cstring> // For strcmp.
#include <string>
#include <bits/atomicity.h>
#include <bits/gthr.h>
namespace std
{
// 22.1.1 Class locale
/**
* @brief Container class for localization functionality.
*
* The locale class is first a class wrapper for C library locales. It is
* also an extensible container for user-defined localization. A locale is
* a collection of facets that implement various localization features such
* as money, time, and number printing.
*
* Constructing C++ locales does not change the C library locale.
*
* This library supports efficient construction and copying of locales
* through a reference counting implementation of the locale class.
*/
class locale
{
public:
// Types:
/// Definition of locale::category.
typedef int category;
// Forward decls and friends:
class facet;
class id;
class _Impl;
friend class facet;
friend class _Impl;
template<typename _Facet>
friend bool
has_facet(const locale&) throw();
template<typename _Facet>
friend const _Facet&
use_facet(const locale&);
template<typename _Cache>
friend struct __use_cache;
//@{
/**
* @brief Category values.
*
* The standard category values are none, ctype, numeric, collate, time,
* monetary, and messages. They form a bitmask that supports union and
* intersection. The category all is the union of these values.
*
* @if maint
* NB: Order must match _S_facet_categories definition in locale.cc
* @endif
*/
static const category none = 0;
static const category ctype = 1L << 0;
static const category numeric = 1L << 1;
static const category collate = 1L << 2;
static const category time = 1L << 3;
static const category monetary = 1L << 4;
static const category messages = 1L << 5;
static const category all = (ctype | numeric | collate |
time | monetary | messages);
//@}
// Construct/copy/destroy:
/**
* @brief Default constructor.
*
* Constructs a copy of the global locale. If no locale has been
* explicitly set, this is the "C" locale.
*/
locale() throw();
/**
* @brief Copy constructor.
*
* Constructs a copy of @a other.
*
* @param other The locale to copy.
*/
locale(const locale& __other) throw();
/**
* @brief Named locale constructor.
*
* Constructs a copy of the named C library locale.
*
* @param s Name of the locale to construct.
* @throw std::runtime_error if s is null or an undefined locale.
*/
explicit
locale(const char* __s);
/**
* @brief Construct locale with facets from another locale.
*
* Constructs a copy of the locale @a base. The facets specified by @a
* cat are replaced with those from the locale named by @a s. If base is
* named, this locale instance will also be named.
*
* @param base The locale to copy.
* @param s Name of the locale to use facets from.
* @param cat Set of categories defining the facets to use from s.
* @throw std::runtime_error if s is null or an undefined locale.
*/
locale(const locale& __base, const char* __s, category __cat);
/**
* @brief Construct locale with facets from another locale.
*
* Constructs a copy of the locale @a base. The facets specified by @a
* cat are replaced with those from the locale @a add. If @a base and @a
* add are named, this locale instance will also be named.
*
* @param base The locale to copy.
* @param add The locale to use facets from.
* @param cat Set of categories defining the facets to use from add.
*/
locale(const locale& __base, const locale& __add, category __cat);
/**
* @brief Construct locale with another facet.
*
* Constructs a copy of the locale @a other. The facet @f is added to
* @other, replacing an existing facet of type Facet if there is one. If
* @f is null, this locale is a copy of @a other.
*
* @param other The locale to copy.
* @param f The facet to add in.
*/
template<typename _Facet>
locale(const locale& __other, _Facet* __f);
/// Locale destructor.
~locale() throw();
/**
* @brief Assignment operator.
*
* Set this locale to be a copy of @a other.
*
* @param other The locale to copy.
* @return A reference to this locale.
*/
const locale&
operator=(const locale& __other) throw();
/**
* @brief Construct locale with another facet.
*
* Constructs and returns a new copy of this locale. Adds or replaces an
* existing facet of type Facet from the locale @a other into the new
* locale.
*
* @param Facet The facet type to copy from other
* @param other The locale to copy from.
* @return Newly constructed locale.
* @throw std::runtime_error if other has no facet of type Facet.
*/
template<typename _Facet>
locale
combine(const locale& __other) const;
// Locale operations:
/**
* @brief Return locale name.
* @return Locale name or "*" if unnamed.
*/
string
name() const;
/**
* @brief Locale equality.
*
* @param other The locale to compare against.
* @return True if other and this refer to the same locale instance, are
* copies, or have the same name. False otherwise.
*/
bool
operator==(const locale& __other) const throw ();
/**
* @brief Locale inequality.
*
* @param other The locale to compare against.
* @return ! (*this == other)
*/
inline bool
operator!=(const locale& __other) const throw ()
{ return !(this->operator==(__other)); }
/**
* @brief Compare two strings according to collate.
*
* Template operator to compare two strings using the compare function of
* the collate facet in this locale. One use is to provide the locale to
* the sort function. For example, a vector v of strings could be sorted
* according to locale loc by doing:
* @code
* std::sort(v.begin(), v.end(), loc);
* @endcode
*
* @param s1 First string to compare.
* @param s2 Second string to compare.
* @return True if collate<Char> facet compares s1 < s2, else false.
*/
template<typename _Char, typename _Traits, typename _Alloc>
bool
operator()(const basic_string<_Char, _Traits, _Alloc>& __s1,
const basic_string<_Char, _Traits, _Alloc>& __s2) const;
// Global locale objects:
/**
* @brief Set global locale
*
* This function sets the global locale to the argument and returns a
* copy of the previous global locale. If the argument has a name, it
* will also call std::setlocale(LC_ALL, loc.name()).
*
* @param locale The new locale to make global.
* @return Copy of the old global locale.
*/
static locale
global(const locale&);
/**
* @brief Return reference to the "C" locale.
*/
static const locale&
classic();
private:
// The (shared) implementation
_Impl* _M_impl;
// The "C" reference locale
static _Impl* _S_classic;
// Current global locale
static _Impl* _S_global;
// Names of underlying locale categories.
// NB: locale::global() has to know how to modify all the
// underlying categories, not just the ones required by the C++
// standard.
static const char* const* const _S_categories;
// Number of standard categories. For C++, these categories are
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