📄 stl_list.h
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// List implementation -*- C++ -*-
// Copyright (C) 2001, 2002, 2003, 2004 Free Software Foundation, Inc.
//
// This file is part of the GNU ISO C++ Library. This library is free
// software; you can redistribute it and/or modify it under the
// terms of the GNU General Public License as published by the
// Free Software Foundation; either version 2, or (at your option)
// any later version.
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
// You should have received a copy of the GNU General Public License along
// with this library; see the file COPYING. If not, write to the Free
// Software Foundation, 59 Temple Place - Suite 330, Boston, MA 02111-1307,
// USA.
// As a special exception, you may use this file as part of a free software
// library without restriction. Specifically, if other files instantiate
// templates or use macros or inline functions from this file, or you compile
// this file and link it with other files to produce an executable, this
// file does not by itself cause the resulting executable to be covered by
// the GNU General Public License. This exception does not however
// invalidate any other reasons why the executable file might be covered by
// the GNU General Public License.
/*
*
* Copyright (c) 1994
* Hewlett-Packard Company
*
* Permission to use, copy, modify, distribute and sell this software
* and its documentation for any purpose is hereby granted without fee,
* provided that the above copyright notice appear in all copies and
* that both that copyright notice and this permission notice appear
* in supporting documentation. Hewlett-Packard Company makes no
* representations about the suitability of this software for any
* purpose. It is provided "as is" without express or implied warranty.
*
*
* Copyright (c) 1996,1997
* Silicon Graphics Computer Systems, Inc.
*
* Permission to use, copy, modify, distribute and sell this software
* and its documentation for any purpose is hereby granted without fee,
* provided that the above copyright notice appear in all copies and
* that both that copyright notice and this permission notice appear
* in supporting documentation. Silicon Graphics makes no
* representations about the suitability of this software for any
* purpose. It is provided "as is" without express or implied warranty.
*/
/** @file stl_list.h
* This is an internal header file, included by other library headers.
* You should not attempt to use it directly.
*/
#ifndef _LIST_H
#define _LIST_H 1
#include <bits/concept_check.h>
namespace _GLIBCXX_STD
{
// Supporting structures are split into common and templated types; the
// latter publicly inherits from the former in an effort to reduce code
// duplication. This results in some "needless" static_cast'ing later on,
// but it's all safe downcasting.
/// @if maint Common part of a node in the %list. @endif
struct _List_node_base
{
_List_node_base* _M_next; ///< Self-explanatory
_List_node_base* _M_prev; ///< Self-explanatory
static void
swap(_List_node_base& __x, _List_node_base& __y);
void
transfer(_List_node_base * const __first,
_List_node_base * const __last);
void
reverse();
void
hook(_List_node_base * const __position);
void
unhook();
};
/// @if maint An actual node in the %list. @endif
template<typename _Tp>
struct _List_node : public _List_node_base
{
_Tp _M_data; ///< User's data.
};
/**
* @brief A list::iterator.
*
* @if maint
* All the functions are op overloads.
* @endif
*/
template<typename _Tp>
struct _List_iterator
{
typedef _List_iterator<_Tp> _Self;
typedef _List_node<_Tp> _Node;
typedef ptrdiff_t difference_type;
typedef bidirectional_iterator_tag iterator_category;
typedef _Tp value_type;
typedef _Tp* pointer;
typedef _Tp& reference;
_List_iterator() { }
_List_iterator(_List_node_base* __x)
: _M_node(__x) { }
// Must downcast from List_node_base to _List_node to get to _M_data.
reference
operator*() const
{ return static_cast<_Node*>(_M_node)->_M_data; }
pointer
operator->() const
{ return &static_cast<_Node*>(_M_node)->_M_data; }
_Self&
operator++()
{
_M_node = _M_node->_M_next;
return *this;
}
_Self
operator++(int)
{
_Self __tmp = *this;
_M_node = _M_node->_M_next;
return __tmp;
}
_Self&
operator--()
{
_M_node = _M_node->_M_prev;
return *this;
}
_Self
operator--(int)
{
_Self __tmp = *this;
_M_node = _M_node->_M_prev;
return __tmp;
}
bool
operator==(const _Self& __x) const
{ return _M_node == __x._M_node; }
bool
operator!=(const _Self& __x) const
{ return _M_node != __x._M_node; }
// The only member points to the %list element.
_List_node_base* _M_node;
};
/**
* @brief A list::const_iterator.
*
* @if maint
* All the functions are op overloads.
* @endif
*/
template<typename _Tp>
struct _List_const_iterator
{
typedef _List_const_iterator<_Tp> _Self;
typedef const _List_node<_Tp> _Node;
typedef _List_iterator<_Tp> iterator;
typedef ptrdiff_t difference_type;
typedef bidirectional_iterator_tag iterator_category;
typedef _Tp value_type;
typedef const _Tp* pointer;
typedef const _Tp& reference;
_List_const_iterator() { }
_List_const_iterator(const _List_node_base* __x)
: _M_node(__x) { }
_List_const_iterator(const iterator& __x)
: _M_node(__x._M_node) { }
// Must downcast from List_node_base to _List_node to get to
// _M_data.
reference
operator*() const
{ return static_cast<_Node*>(_M_node)->_M_data; }
pointer
operator->() const
{ return &static_cast<_Node*>(_M_node)->_M_data; }
_Self&
operator++()
{
_M_node = _M_node->_M_next;
return *this;
}
_Self
operator++(int)
{
_Self __tmp = *this;
_M_node = _M_node->_M_next;
return __tmp;
}
_Self&
operator--()
{
_M_node = _M_node->_M_prev;
return *this;
}
_Self
operator--(int)
{
_Self __tmp = *this;
_M_node = _M_node->_M_prev;
return __tmp;
}
bool
operator==(const _Self& __x) const
{ return _M_node == __x._M_node; }
bool
operator!=(const _Self& __x) const
{ return _M_node != __x._M_node; }
// The only member points to the %list element.
const _List_node_base* _M_node;
};
template<typename _Val>
inline bool
operator==(const _List_iterator<_Val>& __x,
const _List_const_iterator<_Val>& __y)
{ return __x._M_node == __y._M_node; }
template<typename _Val>
inline bool
operator!=(const _List_iterator<_Val>& __x,
const _List_const_iterator<_Val>& __y)
{ return __x._M_node != __y._M_node; }
/**
* @if maint
* See bits/stl_deque.h's _Deque_base for an explanation.
* @endif
*/
template<typename _Tp, typename _Alloc>
class _List_base
{
protected:
// NOTA BENE
// The stored instance is not actually of "allocator_type"'s
// type. Instead we rebind the type to
// Allocator<List_node<Tp>>, which according to [20.1.5]/4
// should probably be the same. List_node<Tp> is not the same
// size as Tp (it's two pointers larger), and specializations on
// Tp may go unused because List_node<Tp> is being bound
// instead.
//
// We put this to the test in the constructors and in
// get_allocator, where we use conversions between
// allocator_type and _Node_Alloc_type. The conversion is
// required by table 32 in [20.1.5].
typedef typename _Alloc::template rebind<_List_node<_Tp> >::other
_Node_Alloc_type;
struct _List_impl
: public _Node_Alloc_type {
_List_node_base _M_node;
_List_impl (const _Node_Alloc_type& __a)
: _Node_Alloc_type(__a)
{ }
};
_List_impl _M_impl;
_List_node<_Tp>*
_M_get_node()
{ return _M_impl._Node_Alloc_type::allocate(1); }
void
_M_put_node(_List_node<_Tp>* __p)
{ _M_impl._Node_Alloc_type::deallocate(__p, 1); }
public:
typedef _Alloc allocator_type;
allocator_type
get_allocator() const
{ return allocator_type(*static_cast<const _Node_Alloc_type*>(&this->_M_impl)); }
_List_base(const allocator_type& __a)
: _M_impl(__a)
{ _M_init(); }
// This is what actually destroys the list.
~_List_base()
{ _M_clear(); }
void
_M_clear();
void
_M_init()
{
this->_M_impl._M_node._M_next = &this->_M_impl._M_node;
this->_M_impl._M_node._M_prev = &this->_M_impl._M_node;
}
};
/**
* @brief A standard container with linear time access to elements,
* and fixed time insertion/deletion at any point in the sequence.
*
* @ingroup Containers
* @ingroup Sequences
*
* Meets the requirements of a <a href="tables.html#65">container</a>, a
* <a href="tables.html#66">reversible container</a>, and a
* <a href="tables.html#67">sequence</a>, including the
* <a href="tables.html#68">optional sequence requirements</a> with the
* %exception of @c at and @c operator[].
*
* This is a @e doubly @e linked %list. Traversal up and down the
* %list requires linear time, but adding and removing elements (or
* @e nodes) is done in constant time, regardless of where the
* change takes place. Unlike std::vector and std::deque,
* random-access iterators are not provided, so subscripting ( @c
* [] ) access is not allowed. For algorithms which only need
* sequential access, this lack makes no difference.
*
* Also unlike the other standard containers, std::list provides
* specialized algorithms %unique to linked lists, such as
* splicing, sorting, and in-place reversal.
*
* @if maint
* A couple points on memory allocation for list<Tp>:
*
* First, we never actually allocate a Tp, we allocate
* List_node<Tp>'s and trust [20.1.5]/4 to DTRT. This is to ensure
* that after elements from %list<X,Alloc1> are spliced into
* %list<X,Alloc2>, destroying the memory of the second %list is a
* valid operation, i.e., Alloc1 giveth and Alloc2 taketh away.
*
* Second, a %list conceptually represented as
* @code
* A <---> B <---> C <---> D
* @endcode
* is actually circular; a link exists between A and D. The %list
* class holds (as its only data member) a private list::iterator
* pointing to @e D, not to @e A! To get to the head of the %list,
* we start at the tail and move forward by one. When this member
* iterator's next/previous pointers refer to itself, the %list is
* %empty. @endif
*/
template<typename _Tp, typename _Alloc = allocator<_Tp> >
class list : protected _List_base<_Tp, _Alloc>
{
// concept requirements
__glibcxx_class_requires(_Tp, _SGIAssignableConcept)
typedef _List_base<_Tp, _Alloc> _Base;
public:
typedef _Tp value_type;
typedef typename _Alloc::pointer pointer;
typedef typename _Alloc::const_pointer const_pointer;
typedef typename _Alloc::reference reference;
typedef typename _Alloc::const_reference const_reference;
typedef _List_iterator<_Tp> iterator;
typedef _List_const_iterator<_Tp> const_iterator;
typedef std::reverse_iterator<const_iterator> const_reverse_iterator;
typedef std::reverse_iterator<iterator> reverse_iterator;
typedef size_t size_type;
typedef ptrdiff_t difference_type;
typedef typename _Base::allocator_type allocator_type;
protected:
// Note that pointers-to-_Node's can be ctor-converted to
// iterator types.
typedef _List_node<_Tp> _Node;
/** @if maint
* One data member plus two memory-handling functions. If the
* _Alloc type requires separate instances, then one of those
* will also be included, accumulated from the topmost parent.
* @endif
*/
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