📄 stl_vector.h
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// Vector implementation -*- C++ -*-
// Copyright (C) 2001, 2002, 2003 Free Software Foundation, Inc.
//
// This file is part of the GNU ISO C++ Library. This library is free
// software; you can redistribute it and/or modify it under the
// terms of the GNU General Public License as published by the
// Free Software Foundation; either version 2, or (at your option)
// any later version.
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
// You should have received a copy of the GNU General Public License along
// with this library; see the file COPYING. If not, write to the Free
// Software Foundation, 59 Temple Place - Suite 330, Boston, MA 02111-1307,
// USA.
// As a special exception, you may use this file as part of a free software
// library without restriction. Specifically, if other files instantiate
// templates or use macros or inline functions from this file, or you compile
// this file and link it with other files to produce an executable, this
// file does not by itself cause the resulting executable to be covered by
// the GNU General Public License. This exception does not however
// invalidate any other reasons why the executable file might be covered by
// the GNU General Public License.
/*
*
* Copyright (c) 1994
* Hewlett-Packard Company
*
* Permission to use, copy, modify, distribute and sell this software
* and its documentation for any purpose is hereby granted without fee,
* provided that the above copyright notice appear in all copies and
* that both that copyright notice and this permission notice appear
* in supporting documentation. Hewlett-Packard Company makes no
* representations about the suitability of this software for any
* purpose. It is provided "as is" without express or implied warranty.
*
*
* Copyright (c) 1996
* Silicon Graphics Computer Systems, Inc.
*
* Permission to use, copy, modify, distribute and sell this software
* and its documentation for any purpose is hereby granted without fee,
* provided that the above copyright notice appear in all copies and
* that both that copyright notice and this permission notice appear
* in supporting documentation. Silicon Graphics makes no
* representations about the suitability of this software for any
* purpose. It is provided "as is" without express or implied warranty.
*/
/** @file stl_vector.h
* This is an internal header file, included by other library headers.
* You should not attempt to use it directly.
*/
#ifndef _VECTOR_H
#define _VECTOR_H 1
#include <bits/stl_iterator_base_funcs.h>
#include <bits/functexcept.h>
#include <bits/concept_check.h>
namespace _GLIBCXX_STD
{
/**
* @if maint
* See bits/stl_deque.h's _Deque_base for an explanation.
* @endif
*/
template<typename _Tp, typename _Alloc>
struct _Vector_base
{
struct _Vector_impl
: public _Alloc {
_Tp* _M_start;
_Tp* _M_finish;
_Tp* _M_end_of_storage;
_Vector_impl (_Alloc const& __a)
: _Alloc(__a), _M_start(0), _M_finish(0), _M_end_of_storage(0)
{ }
};
public:
typedef _Alloc allocator_type;
allocator_type
get_allocator() const { return *static_cast<const _Alloc*>(&this->_M_impl); }
_Vector_base(const allocator_type& __a) : _M_impl(__a)
{ }
_Vector_base(size_t __n, const allocator_type& __a)
: _M_impl(__a)
{
this->_M_impl._M_start = this->_M_allocate(__n);
this->_M_impl._M_finish = this->_M_impl._M_start;
this->_M_impl._M_end_of_storage = this->_M_impl._M_start + __n;
}
~_Vector_base()
{ _M_deallocate(this->_M_impl._M_start,
this->_M_impl._M_end_of_storage - this->_M_impl._M_start); }
public:
_Vector_impl _M_impl;
_Tp*
_M_allocate(size_t __n) { return _M_impl.allocate(__n); }
void
_M_deallocate(_Tp* __p, size_t __n)
{ if (__p) _M_impl.deallocate(__p, __n); }
};
/**
* @brief A standard container which offers fixed time access to
* individual elements in any order.
*
* @ingroup Containers
* @ingroup Sequences
*
* Meets the requirements of a <a href="tables.html#65">container</a>, a
* <a href="tables.html#66">reversible container</a>, and a
* <a href="tables.html#67">sequence</a>, including the
* <a href="tables.html#68">optional sequence requirements</a> with the
* %exception of @c push_front and @c pop_front.
*
* In some terminology a %vector can be described as a dynamic
* C-style array, it offers fast and efficient access to individual
* elements in any order and saves the user from worrying about
* memory and size allocation. Subscripting ( @c [] ) access is
* also provided as with C-style arrays.
*/
template<typename _Tp, typename _Alloc = allocator<_Tp> >
class vector : protected _Vector_base<_Tp, _Alloc>
{
// Concept requirements.
__glibcxx_class_requires(_Tp, _SGIAssignableConcept)
typedef _Vector_base<_Tp, _Alloc> _Base;
typedef vector<_Tp, _Alloc> vector_type;
public:
typedef _Tp value_type;
typedef typename _Alloc::pointer pointer;
typedef typename _Alloc::const_pointer const_pointer;
typedef typename _Alloc::reference reference;
typedef typename _Alloc::const_reference const_reference;
typedef __gnu_cxx::__normal_iterator<pointer, vector_type> iterator;
typedef __gnu_cxx::__normal_iterator<const_pointer, vector_type>
const_iterator;
typedef std::reverse_iterator<const_iterator> const_reverse_iterator;
typedef std::reverse_iterator<iterator> reverse_iterator;
typedef size_t size_type;
typedef ptrdiff_t difference_type;
typedef typename _Base::allocator_type allocator_type;
protected:
/** @if maint
* These two functions and three data members are all from the
* base class. They should be pretty self-explanatory, as
* %vector uses a simple contiguous allocation scheme. @endif
*/
using _Base::_M_allocate;
using _Base::_M_deallocate;
using _Base::_M_impl;
public:
// [23.2.4.1] construct/copy/destroy
// (assign() and get_allocator() are also listed in this section)
/**
* @brief Default constructor creates no elements.
*/
explicit
vector(const allocator_type& __a = allocator_type())
: _Base(__a) { }
/**
* @brief Create a %vector with copies of an exemplar element.
* @param n The number of elements to initially create.
* @param value An element to copy.
*
* This constructor fills the %vector with @a n copies of @a value.
*/
vector(size_type __n, const value_type& __value,
const allocator_type& __a = allocator_type())
: _Base(__n, __a)
{ this->_M_impl._M_finish = std::uninitialized_fill_n(this->_M_impl._M_start,
__n, __value); }
/**
* @brief Create a %vector with default elements.
* @param n The number of elements to initially create.
*
* This constructor fills the %vector with @a n copies of a
* default-constructed element.
*/
explicit
vector(size_type __n)
: _Base(__n, allocator_type())
{ this->_M_impl._M_finish = std::uninitialized_fill_n(this->_M_impl._M_start,
__n, value_type()); }
/**
* @brief %Vector copy constructor.
* @param x A %vector of identical element and allocator types.
*
* The newly-created %vector uses a copy of the allocation
* object used by @a x. All the elements of @a x are copied,
* but any extra memory in
* @a x (for fast expansion) will not be copied.
*/
vector(const vector& __x)
: _Base(__x.size(), __x.get_allocator())
{ this->_M_impl._M_finish = std::uninitialized_copy(__x.begin(), __x.end(),
this->_M_impl._M_start);
}
/**
* @brief Builds a %vector from a range.
* @param first An input iterator.
* @param last An input iterator.
*
* Create a %vector consisting of copies of the elements from
* [first,last).
*
* If the iterators are forward, bidirectional, or
* random-access, then this will call the elements' copy
* constructor N times (where N is distance(first,last)) and do
* no memory reallocation. But if only input iterators are
* used, then this will do at most 2N calls to the copy
* constructor, and logN memory reallocations.
*/
template<typename _InputIterator>
vector(_InputIterator __first, _InputIterator __last,
const allocator_type& __a = allocator_type())
: _Base(__a)
{
// Check whether it's an integral type. If so, it's not an iterator.
typedef typename _Is_integer<_InputIterator>::_Integral _Integral;
_M_initialize_dispatch(__first, __last, _Integral());
}
/**
* The dtor only erases the elements, and note that if the
* elements themselves are pointers, the pointed-to memory is
* not touched in any way. Managing the pointer is the user's
* responsibilty.
*/
~vector() { std::_Destroy(this->_M_impl._M_start, this->_M_impl._M_finish); }
/**
* @brief %Vector assignment operator.
* @param x A %vector of identical element and allocator types.
*
* All the elements of @a x are copied, but any extra memory in
* @a x (for fast expansion) will not be copied. Unlike the
* copy constructor, the allocator object is not copied.
*/
vector&
operator=(const vector& __x);
/**
* @brief Assigns a given value to a %vector.
* @param n Number of elements to be assigned.
* @param val Value to be assigned.
*
* This function fills a %vector with @a n copies of the given
* value. Note that the assignment completely changes the
* %vector and that the resulting %vector's size is the same as
* the number of elements assigned. Old data may be lost.
*/
void
assign(size_type __n, const value_type& __val)
{ _M_fill_assign(__n, __val); }
/**
* @brief Assigns a range to a %vector.
* @param first An input iterator.
* @param last An input iterator.
*
* This function fills a %vector with copies of the elements in the
* range [first,last).
*
* Note that the assignment completely changes the %vector and
* that the resulting %vector's size is the same as the number
* of elements assigned. Old data may be lost.
*/
template<typename _InputIterator>
void
assign(_InputIterator __first, _InputIterator __last)
{
// Check whether it's an integral type. If so, it's not an iterator.
typedef typename _Is_integer<_InputIterator>::_Integral _Integral;
_M_assign_dispatch(__first, __last, _Integral());
}
/// Get a copy of the memory allocation object.
using _Base::get_allocator;
// iterators
/**
* Returns a read/write iterator that points to the first
* element in the %vector. Iteration is done in ordinary
* element order.
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