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📄 stl_vector.h

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// Vector implementation -*- C++ -*-

// Copyright (C) 2001, 2002, 2003 Free Software Foundation, Inc.
//
// This file is part of the GNU ISO C++ Library.  This library is free
// software; you can redistribute it and/or modify it under the
// terms of the GNU General Public License as published by the
// Free Software Foundation; either version 2, or (at your option)
// any later version.

// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.

// You should have received a copy of the GNU General Public License along
// with this library; see the file COPYING.  If not, write to the Free
// Software Foundation, 59 Temple Place - Suite 330, Boston, MA 02111-1307,
// USA.

// As a special exception, you may use this file as part of a free software
// library without restriction.  Specifically, if other files instantiate
// templates or use macros or inline functions from this file, or you compile
// this file and link it with other files to produce an executable, this
// file does not by itself cause the resulting executable to be covered by
// the GNU General Public License.  This exception does not however
// invalidate any other reasons why the executable file might be covered by
// the GNU General Public License.

/*
 *
 * Copyright (c) 1994
 * Hewlett-Packard Company
 *
 * Permission to use, copy, modify, distribute and sell this software
 * and its documentation for any purpose is hereby granted without fee,
 * provided that the above copyright notice appear in all copies and
 * that both that copyright notice and this permission notice appear
 * in supporting documentation.  Hewlett-Packard Company makes no
 * representations about the suitability of this software for any
 * purpose.  It is provided "as is" without express or implied warranty.
 *
 *
 * Copyright (c) 1996
 * Silicon Graphics Computer Systems, Inc.
 *
 * Permission to use, copy, modify, distribute and sell this software
 * and its documentation for any purpose is hereby granted without fee,
 * provided that the above copyright notice appear in all copies and
 * that both that copyright notice and this permission notice appear
 * in supporting documentation.  Silicon Graphics makes no
 * representations about the suitability of this  software for any
 * purpose.  It is provided "as is" without express or implied warranty.
 */

/** @file stl_vector.h
 *  This is an internal header file, included by other library headers.
 *  You should not attempt to use it directly.
 */

#ifndef _VECTOR_H
#define _VECTOR_H 1

#include <bits/stl_iterator_base_funcs.h>
#include <bits/functexcept.h>
#include <bits/concept_check.h>

namespace _GLIBCXX_STD
{
  /**
   *  @if maint
   *  See bits/stl_deque.h's _Deque_base for an explanation.
   *  @endif
  */
  template<typename _Tp, typename _Alloc>
    struct _Vector_base
    {
      struct _Vector_impl 
	: public _Alloc {
	_Tp*           _M_start;
	_Tp*           _M_finish;
	_Tp*           _M_end_of_storage;
	_Vector_impl (_Alloc const& __a)
	  : _Alloc(__a), _M_start(0), _M_finish(0), _M_end_of_storage(0)
	{ }
      };
      
    public:
      typedef _Alloc allocator_type;

      allocator_type
      get_allocator() const { return *static_cast<const _Alloc*>(&this->_M_impl); }

      _Vector_base(const allocator_type& __a) : _M_impl(__a)
      { }

      _Vector_base(size_t __n, const allocator_type& __a)
	: _M_impl(__a)
      {
	this->_M_impl._M_start = this->_M_allocate(__n);
	this->_M_impl._M_finish = this->_M_impl._M_start;
	this->_M_impl._M_end_of_storage = this->_M_impl._M_start + __n;
      }

      ~_Vector_base()
      { _M_deallocate(this->_M_impl._M_start,
		      this->_M_impl._M_end_of_storage - this->_M_impl._M_start); }

    public:
      _Vector_impl _M_impl;

      _Tp*
      _M_allocate(size_t __n) { return _M_impl.allocate(__n); }

      void
      _M_deallocate(_Tp* __p, size_t __n)
      { if (__p) _M_impl.deallocate(__p, __n); }
    };


  /**
   *  @brief A standard container which offers fixed time access to
   *  individual elements in any order.
   *
   *  @ingroup Containers
   *  @ingroup Sequences
   *
   *  Meets the requirements of a <a href="tables.html#65">container</a>, a
   *  <a href="tables.html#66">reversible container</a>, and a
   *  <a href="tables.html#67">sequence</a>, including the
   *  <a href="tables.html#68">optional sequence requirements</a> with the
   *  %exception of @c push_front and @c pop_front.
   *
   *  In some terminology a %vector can be described as a dynamic
   *  C-style array, it offers fast and efficient access to individual
   *  elements in any order and saves the user from worrying about
   *  memory and size allocation.  Subscripting ( @c [] ) access is
   *  also provided as with C-style arrays.
  */
  template<typename _Tp, typename _Alloc = allocator<_Tp> >
    class vector : protected _Vector_base<_Tp, _Alloc>
    {
      // Concept requirements.
      __glibcxx_class_requires(_Tp, _SGIAssignableConcept)

      typedef _Vector_base<_Tp, _Alloc>			_Base;
      typedef vector<_Tp, _Alloc>			vector_type;

    public:
      typedef _Tp					 value_type;
      typedef typename _Alloc::pointer                   pointer;
      typedef typename _Alloc::const_pointer             const_pointer;
      typedef typename _Alloc::reference                 reference;
      typedef typename _Alloc::const_reference           const_reference;
      typedef __gnu_cxx::__normal_iterator<pointer, vector_type> iterator;
      typedef __gnu_cxx::__normal_iterator<const_pointer, vector_type>
      const_iterator;
      typedef std::reverse_iterator<const_iterator>  const_reverse_iterator;
      typedef std::reverse_iterator<iterator>		 reverse_iterator;
      typedef size_t					 size_type;
      typedef ptrdiff_t					 difference_type;
      typedef typename _Base::allocator_type		 allocator_type;

    protected:
      /** @if maint
       *  These two functions and three data members are all from the
       *  base class.  They should be pretty self-explanatory, as
       *  %vector uses a simple contiguous allocation scheme.  @endif
       */
      using _Base::_M_allocate;
      using _Base::_M_deallocate;
      using _Base::_M_impl;

    public:
      // [23.2.4.1] construct/copy/destroy
      // (assign() and get_allocator() are also listed in this section)
      /**
       *  @brief  Default constructor creates no elements.
       */
      explicit
      vector(const allocator_type& __a = allocator_type())
      : _Base(__a) { }

      /**
       *  @brief  Create a %vector with copies of an exemplar element.
       *  @param  n  The number of elements to initially create.
       *  @param  value  An element to copy.
       *
       *  This constructor fills the %vector with @a n copies of @a value.
       */
      vector(size_type __n, const value_type& __value,
	     const allocator_type& __a = allocator_type())
      : _Base(__n, __a)
      { this->_M_impl._M_finish = std::uninitialized_fill_n(this->_M_impl._M_start,
						    __n, __value); }

      /**
       *  @brief  Create a %vector with default elements.
       *  @param  n  The number of elements to initially create.
       *
       *  This constructor fills the %vector with @a n copies of a
       *  default-constructed element.
       */
      explicit
      vector(size_type __n)
      : _Base(__n, allocator_type())
      { this->_M_impl._M_finish = std::uninitialized_fill_n(this->_M_impl._M_start,
						    __n, value_type()); }

      /**
       *  @brief  %Vector copy constructor.
       *  @param  x  A %vector of identical element and allocator types.
       *
       *  The newly-created %vector uses a copy of the allocation
       *  object used by @a x.  All the elements of @a x are copied,
       *  but any extra memory in
       *  @a x (for fast expansion) will not be copied.
       */
      vector(const vector& __x)
      : _Base(__x.size(), __x.get_allocator())
      { this->_M_impl._M_finish = std::uninitialized_copy(__x.begin(), __x.end(),
						  this->_M_impl._M_start);
      }

      /**
       *  @brief  Builds a %vector from a range.
       *  @param  first  An input iterator.
       *  @param  last  An input iterator.
       *
       *  Create a %vector consisting of copies of the elements from
       *  [first,last).
       *
       *  If the iterators are forward, bidirectional, or
       *  random-access, then this will call the elements' copy
       *  constructor N times (where N is distance(first,last)) and do
       *  no memory reallocation.  But if only input iterators are
       *  used, then this will do at most 2N calls to the copy
       *  constructor, and logN memory reallocations.
       */
      template<typename _InputIterator>
        vector(_InputIterator __first, _InputIterator __last,
	       const allocator_type& __a = allocator_type())
	: _Base(__a)
        {
	  // Check whether it's an integral type.  If so, it's not an iterator.
	  typedef typename _Is_integer<_InputIterator>::_Integral _Integral;
	  _M_initialize_dispatch(__first, __last, _Integral());
	}

      /**
       *  The dtor only erases the elements, and note that if the
       *  elements themselves are pointers, the pointed-to memory is
       *  not touched in any way.  Managing the pointer is the user's
       *  responsibilty.
       */
      ~vector() { std::_Destroy(this->_M_impl._M_start, this->_M_impl._M_finish); }

      /**
       *  @brief  %Vector assignment operator.
       *  @param  x  A %vector of identical element and allocator types.
       *
       *  All the elements of @a x are copied, but any extra memory in
       *  @a x (for fast expansion) will not be copied.  Unlike the
       *  copy constructor, the allocator object is not copied.
       */
      vector&
      operator=(const vector& __x);

      /**
       *  @brief  Assigns a given value to a %vector.
       *  @param  n  Number of elements to be assigned.
       *  @param  val  Value to be assigned.
       *
       *  This function fills a %vector with @a n copies of the given
       *  value.  Note that the assignment completely changes the
       *  %vector and that the resulting %vector's size is the same as
       *  the number of elements assigned.  Old data may be lost.
       */
      void
      assign(size_type __n, const value_type& __val)
      { _M_fill_assign(__n, __val); }

      /**
       *  @brief  Assigns a range to a %vector.
       *  @param  first  An input iterator.
       *  @param  last   An input iterator.
       *
       *  This function fills a %vector with copies of the elements in the
       *  range [first,last).
       *
       *  Note that the assignment completely changes the %vector and
       *  that the resulting %vector's size is the same as the number
       *  of elements assigned.  Old data may be lost.
       */
      template<typename _InputIterator>
        void
        assign(_InputIterator __first, _InputIterator __last)
        {
	  // Check whether it's an integral type.  If so, it's not an iterator.
	  typedef typename _Is_integer<_InputIterator>::_Integral _Integral;
	  _M_assign_dispatch(__first, __last, _Integral());
	}

      /// Get a copy of the memory allocation object.
      using _Base::get_allocator;

      // iterators
      /**
       *  Returns a read/write iterator that points to the first
       *  element in the %vector.  Iteration is done in ordinary
       *  element order.

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