📄 bitset
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// find the next "on" bit that follows "prev"
size_t
_M_do_find_next(size_t __prev, size_t __not_found) const
{
++__prev;
if (__prev >= ((size_t) _GLIBCXX_BITSET_BITS_PER_WORD))
return __not_found;
_WordT __x = _M_w >> __prev;
if (__x != 0)
return __builtin_ctzl(__x) + __prev;
else
return __not_found;
}
};
/**
* @if maint
* Base class, specialization for no storage (zero-length %bitset).
*
* See documentation for bitset.
* @endif
*/
template<>
struct _Base_bitset<0>
{
typedef unsigned long _WordT;
_Base_bitset() {}
_Base_bitset(unsigned long) {}
static size_t
_S_whichword(size_t __pos )
{ return __pos / _GLIBCXX_BITSET_BITS_PER_WORD; }
static size_t
_S_whichbyte(size_t __pos )
{ return (__pos % _GLIBCXX_BITSET_BITS_PER_WORD) / __CHAR_BIT__; }
static size_t
_S_whichbit(size_t __pos )
{ return __pos % _GLIBCXX_BITSET_BITS_PER_WORD; }
static _WordT
_S_maskbit(size_t __pos )
{ return (static_cast<_WordT>(1)) << _S_whichbit(__pos); }
// This would normally give access to the data. The bounds-checking
// in the bitset class will prevent the user from getting this far,
// but (1) it must still return an lvalue to compile, and (2) the
// user might call _Unchecked_set directly, in which case this /needs/
// to fail. Let's not penalize zero-length users unless they actually
// make an unchecked call; all the memory ugliness is therefore
// localized to this single should-never-get-this-far function.
_WordT&
_M_getword(size_t) const
{
__throw_out_of_range(__N("_Base_bitset::_M_getword"));
return *new _WordT;
}
_WordT
_M_hiword() const { return 0; }
void
_M_do_and(const _Base_bitset<0>&) { }
void
_M_do_or(const _Base_bitset<0>&) { }
void
_M_do_xor(const _Base_bitset<0>&) { }
void
_M_do_left_shift(size_t) { }
void
_M_do_right_shift(size_t) { }
void
_M_do_flip() { }
void
_M_do_set() { }
void
_M_do_reset() { }
// Are all empty bitsets equal to each other? Are they equal to
// themselves? How to compare a thing which has no state? What is
// the sound of one zero-length bitset clapping?
bool
_M_is_equal(const _Base_bitset<0>&) const { return true; }
bool
_M_is_any() const { return false; }
size_t
_M_do_count() const { return 0; }
unsigned long
_M_do_to_ulong() const { return 0; }
// Normally "not found" is the size, but that could also be
// misinterpreted as an index in this corner case. Oh well.
size_t
_M_do_find_first(size_t) const { return 0; }
size_t
_M_do_find_next(size_t, size_t) const { return 0; }
};
// Helper class to zero out the unused high-order bits in the highest word.
template<size_t _Extrabits>
struct _Sanitize
{
static void _S_do_sanitize(unsigned long& __val)
{ __val &= ~((~static_cast<unsigned long>(0)) << _Extrabits); }
};
template<>
struct _Sanitize<0>
{ static void _S_do_sanitize(unsigned long) { } };
/**
* @brief The %bitset class represents a @e fixed-size sequence of bits.
*
* @ingroup Containers
*
* (Note that %bitset does @e not meet the formal requirements of a
* <a href="tables.html#65">container</a>. Mainly, it lacks iterators.)
*
* The template argument, @a Nb, may be any non-negative number,
* specifying the number of bits (e.g., "0", "12", "1024*1024").
*
* In the general unoptimized case, storage is allocated in word-sized
* blocks. Let B be the number of bits in a word, then (Nb+(B-1))/B
* words will be used for storage. B - Nb%B bits are unused. (They are
* the high-order bits in the highest word.) It is a class invariant
* that those unused bits are always zero.
*
* If you think of %bitset as "a simple array of bits," be aware that
* your mental picture is reversed: a %bitset behaves the same way as
* bits in integers do, with the bit at index 0 in the "least significant
* / right-hand" position, and the bit at index Nb-1 in the "most
* significant / left-hand" position. Thus, unlike other containers, a
* %bitset's index "counts from right to left," to put it very loosely.
*
* This behavior is preserved when translating to and from strings. For
* example, the first line of the following program probably prints
* "b('a') is 0001100001" on a modern ASCII system.
*
* @code
* #include <bitset>
* #include <iostream>
* #include <sstream>
*
* using namespace std;
*
* int main()
* {
* long a = 'a';
* bitset<10> b(a);
*
* cout << "b('a') is " << b << endl;
*
* ostringstream s;
* s << b;
* string str = s.str();
* cout << "index 3 in the string is " << str[3] << " but\n"
* << "index 3 in the bitset is " << b[3] << endl;
* }
* @endcode
*
* Also see http://gcc.gnu.org/onlinedocs/libstdc++/ext/sgiexts.html#ch23
* for a description of extensions.
*
* @if maint
* Most of the actual code isn't contained in %bitset<> itself, but in the
* base class _Base_bitset. The base class works with whole words, not with
* individual bits. This allows us to specialize _Base_bitset for the
* important special case where the %bitset is only a single word.
*
* Extra confusion can result due to the fact that the storage for
* _Base_bitset @e is a regular array, and is indexed as such. This is
* carefully encapsulated.
* @endif
*/
template<size_t _Nb>
class bitset : private _Base_bitset<_GLIBCXX_BITSET_WORDS(_Nb)>
{
private:
typedef _Base_bitset<_GLIBCXX_BITSET_WORDS(_Nb)> _Base;
typedef unsigned long _WordT;
void
_M_do_sanitize()
{
_Sanitize<_Nb%_GLIBCXX_BITSET_BITS_PER_WORD>::
_S_do_sanitize(this->_M_hiword());
}
public:
/**
* This encapsulates the concept of a single bit. An instance of this
* class is a proxy for an actual bit; this way the individual bit
* operations are done as faster word-size bitwise instructions.
*
* Most users will never need to use this class directly; conversions
* to and from bool are automatic and should be transparent. Overloaded
* operators help to preserve the illusion.
*
* (On a typical system, this "bit %reference" is 64 times the size of
* an actual bit. Ha.)
*/
class reference
{
friend class bitset;
_WordT *_M_wp;
size_t _M_bpos;
// left undefined
reference();
public:
reference(bitset& __b, size_t __pos)
{
_M_wp = &__b._M_getword(__pos);
_M_bpos = _Base::_S_whichbit(__pos);
}
~reference() { }
// For b[i] = __x;
reference&
operator=(bool __x)
{
if ( __x )
*_M_wp |= _Base::_S_maskbit(_M_bpos);
else
*_M_wp &= ~_Base::_S_maskbit(_M_bpos);
return *this;
}
// For b[i] = b[__j];
reference&
operator=(const reference& __j)
{
if ( (*(__j._M_wp) & _Base::_S_maskbit(__j._M_bpos)) )
*_M_wp |= _Base::_S_maskbit(_M_bpos);
else
*_M_wp &= ~_Base::_S_maskbit(_M_bpos);
return *this;
}
// Flips the bit
bool
operator~() const
{ return (*(_M_wp) & _Base::_S_maskbit(_M_bpos)) == 0; }
// For __x = b[i];
operator bool() const
{ return (*(_M_wp) & _Base::_S_maskbit(_M_bpos)) != 0; }
// For b[i].flip();
reference&
flip()
{
*_M_wp ^= _Base::_S_maskbit(_M_bpos);
return *this;
}
};
friend class reference;
// 23.3.5.1 constructors:
/// All bits set to zero.
bitset() { }
/// Initial bits bitwise-copied from a single word (others set to zero).
bitset(unsigned long __val) : _Base(__val)
{ _M_do_sanitize(); }
/**
* @brief Use a subset of a string.
* @param s A string of '0' and '1' characters.
* @param position Index of the first character in @a s to use; defaults
* to zero.
* @throw std::out_of_range If @a pos is bigger the size of @a s.
* @throw std::invalid_argument If a character appears in the string
* which is neither '0' nor '1'.
*/
template<class _CharT, class _Traits, class _Alloc>
explicit bitset(const basic_string<_CharT, _Traits, _Alloc>& __s,
size_t __position = 0) : _Base()
{
if (__position > __s.size())
__throw_out_of_range(__N("bitset::bitset initial position "
"not valid"));
_M_copy_from_string(__s, __position,
basic_string<_CharT, _Traits, _Alloc>::npos);
}
/**
* @brief Use a subset of a string.
* @param s A string of '0' and '1' characters.
* @param position Index of the first character in @a s to use.
* @param n The number of characters to copy.
* @throw std::out_of_range If @a pos is bigger the size of @a s.
* @throw std::invalid_argument If a character appears in the string
* which is neither '0' nor '1'.
*/
template<class _CharT, class _Traits, class _Alloc>
bitset(const basic_string<_CharT, _Traits, _Alloc>& __s,
size_t __position, size_t __n) : _Base()
{
if (__position > __s.size())
__throw_out_of_range(__N("bitset::bitset initial position "
"not valid"));
_M_copy_from_string(__s, __position, __n);
}
// 23.3.5.2 bitset operations:
//@{
/**
* @brief Operations on bitsets.
* @param rhs A same-sized bitset.
*
* These should be self-explanatory.
*/
bitset<_Nb>&
operator&=(const bitset<_Nb>& __rhs)
{
this->_M_do_and(__rhs);
return *this;
}
bitset<_Nb>&
operator|=(const bitset<_Nb>& __rhs)
{
this->_M_do_or(__rhs);
return *this;
}
bitset<_Nb>&
operator^=(const bitset<_Nb>& __rhs)
{
this->_M_do_xor(__rhs);
return *this;
}
//@}
//@{
/**
* @brief Operations on bitsets.
* @param position The number of places to shift.
*
* These should be self-explanatory.
*/
bitset<_Nb>&
operator<<=(size_t __position)
{
if (__builtin_expect(__position < _Nb, 1))
{
this->_M_do_left_shift(__position);
this->_M_do_sanitize();
}
else
this->_M_do_reset();
return *this;
}
bitset<_Nb>&
operator>>=(size_t __position)
{
if (__builtin_expect(__position < _Nb, 1))
{
this->_M_do_right_shift(__position);
this->_M_do_sanitize();
}
else
this->_M_do_reset();
return *this;
}
//@}
//@{
/**
* These versions of single-bit set, reset, flip, and test are
* extensions from the SGI version. They do no range checking.
* @ingroup SGIextensions
*/
bitset<_Nb>&
_Unchecked_set(size_t __pos)
{
this->_M_getword(__pos) |= _Base::_S_maskbit(__pos);
return *this;
}
bitset<_Nb>&
_Unchecked_set(size_t __pos, int __val)
{
if (__val)
this->_M_getword(__pos) |= _Base::_S_maskbit(__pos);
else
this->_M_getword(__pos) &= ~_Base::_S_maskbit(__pos);
return *this;
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