📄 gthr-default.h
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/* Threads compatibility routines for libgcc2 and libobjc. */
/* Compile this one with gcc. */
/* Copyright (C) 1999, 2000, 2002, 2003, 2004 Free Software Foundation, Inc.
Contributed by Mumit Khan <khan@xraylith.wisc.edu>.
This file is part of GCC.
GCC is free software; you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free
Software Foundation; either version 2, or (at your option) any later
version.
GCC is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with GCC; see the file COPYING. If not, write to the Free
Software Foundation, 59 Temple Place - Suite 330, Boston, MA
02111-1307, USA. */
/* As a special exception, if you link this library with other files,
some of which are compiled with GCC, to produce an executable,
this library does not by itself cause the resulting executable
to be covered by the GNU General Public License.
This exception does not however invalidate any other reasons why
the executable file might be covered by the GNU General Public License. */
#ifndef GCC_GTHR_WIN32_H
#define GCC_GTHR_WIN32_H
/* Windows32 threads specific definitions. The windows32 threading model
does not map well into pthread-inspired gcc's threading model, and so
there are caveats one needs to be aware of.
1. The destructor supplied to __gthread_key_create is ignored for
generic x86-win32 ports. This will certainly cause memory leaks
due to unreclaimed eh contexts (sizeof (eh_context) is at least
24 bytes for x86 currently).
This memory leak may be significant for long-running applications
that make heavy use of C++ EH.
However, Mingw runtime (version 0.3 or newer) provides a mechanism
to emulate pthreads key dtors; the runtime provides a special DLL,
linked in if -mthreads option is specified, that runs the dtors in
the reverse order of registration when each thread exits. If
-mthreads option is not given, a stub is linked in instead of the
DLL, which results in memory leak. Other x86-win32 ports can use
the same technique of course to avoid the leak.
2. The error codes returned are non-POSIX like, and cast into ints.
This may cause incorrect error return due to truncation values on
hw where sizeof (DWORD) > sizeof (int).
3. We are currently using a special mutex instead of the Critical
Sections, since Win9x does not support TryEnterCriticalSection
(while NT does).
The basic framework should work well enough. In the long term, GCC
needs to use Structured Exception Handling on Windows32. */
#define __GTHREADS 1
#include <errno.h>
#ifdef __MINGW32__
#include <_mingw.h>
#endif
#ifdef _LIBOBJC
/* This is necessary to prevent windef.h (included from windows.h) from
defining it's own BOOL as a typedef. */
#ifndef __OBJC__
#define __OBJC__
#endif
#include <windows.h>
/* Now undef the windows BOOL. */
#undef BOOL
/* Key structure for maintaining thread specific storage */
static DWORD __gthread_objc_data_tls = (DWORD) -1;
/* Backend initialization functions */
/* Initialize the threads subsystem. */
int
__gthread_objc_init_thread_system (void)
{
/* Initialize the thread storage key */
if ((__gthread_objc_data_tls = TlsAlloc ()) != (DWORD) -1)
return 0;
else
return -1;
}
/* Close the threads subsystem. */
int
__gthread_objc_close_thread_system (void)
{
if (__gthread_objc_data_tls != (DWORD) -1)
TlsFree (__gthread_objc_data_tls);
return 0;
}
/* Backend thread functions */
/* Create a new thread of execution. */
objc_thread_t
__gthread_objc_thread_detach (void (*func)(void *arg), void *arg)
{
DWORD thread_id = 0;
HANDLE win32_handle;
if (!(win32_handle = CreateThread (NULL, 0, (LPTHREAD_START_ROUTINE) func,
arg, 0, &thread_id)))
thread_id = 0;
return (objc_thread_t) thread_id;
}
/* Set the current thread's priority. */
int
__gthread_objc_thread_set_priority (int priority)
{
int sys_priority = 0;
switch (priority)
{
case OBJC_THREAD_INTERACTIVE_PRIORITY:
sys_priority = THREAD_PRIORITY_NORMAL;
break;
default:
case OBJC_THREAD_BACKGROUND_PRIORITY:
sys_priority = THREAD_PRIORITY_BELOW_NORMAL;
break;
case OBJC_THREAD_LOW_PRIORITY:
sys_priority = THREAD_PRIORITY_LOWEST;
break;
}
/* Change priority */
if (SetThreadPriority (GetCurrentThread (), sys_priority))
return 0;
else
return -1;
}
/* Return the current thread's priority. */
int
__gthread_objc_thread_get_priority (void)
{
int sys_priority;
sys_priority = GetThreadPriority (GetCurrentThread ());
switch (sys_priority)
{
case THREAD_PRIORITY_HIGHEST:
case THREAD_PRIORITY_TIME_CRITICAL:
case THREAD_PRIORITY_ABOVE_NORMAL:
case THREAD_PRIORITY_NORMAL:
return OBJC_THREAD_INTERACTIVE_PRIORITY;
default:
case THREAD_PRIORITY_BELOW_NORMAL:
return OBJC_THREAD_BACKGROUND_PRIORITY;
case THREAD_PRIORITY_IDLE:
case THREAD_PRIORITY_LOWEST:
return OBJC_THREAD_LOW_PRIORITY;
}
/* Couldn't get priority. */
return -1;
}
/* Yield our process time to another thread. */
void
__gthread_objc_thread_yield (void)
{
Sleep (0);
}
/* Terminate the current thread. */
int
__gthread_objc_thread_exit (void)
{
/* exit the thread */
ExitThread (__objc_thread_exit_status);
/* Failed if we reached here */
return -1;
}
/* Returns an integer value which uniquely describes a thread. */
objc_thread_t
__gthread_objc_thread_id (void)
{
return (objc_thread_t) GetCurrentThreadId ();
}
/* Sets the thread's local storage pointer. */
int
__gthread_objc_thread_set_data (void *value)
{
if (TlsSetValue (__gthread_objc_data_tls, value))
return 0;
else
return -1;
}
/* Returns the thread's local storage pointer. */
void *
__gthread_objc_thread_get_data (void)
{
DWORD lasterror;
void *ptr;
lasterror = GetLastError ();
ptr = TlsGetValue (__gthread_objc_data_tls); /* Return thread data. */
SetLastError (lasterror);
return ptr;
}
/* Backend mutex functions */
/* Allocate a mutex. */
int
__gthread_objc_mutex_allocate (objc_mutex_t mutex)
{
if ((mutex->backend = (void *) CreateMutex (NULL, 0, NULL)) == NULL)
return -1;
else
return 0;
}
/* Deallocate a mutex. */
int
__gthread_objc_mutex_deallocate (objc_mutex_t mutex)
{
CloseHandle ((HANDLE) (mutex->backend));
return 0;
}
/* Grab a lock on a mutex. */
int
__gthread_objc_mutex_lock (objc_mutex_t mutex)
{
int status;
status = WaitForSingleObject ((HANDLE) (mutex->backend), INFINITE);
if (status != WAIT_OBJECT_0 && status != WAIT_ABANDONED)
return -1;
else
return 0;
}
/* Try to grab a lock on a mutex. */
int
__gthread_objc_mutex_trylock (objc_mutex_t mutex)
{
int status;
status = WaitForSingleObject ((HANDLE) (mutex->backend), 0);
if (status != WAIT_OBJECT_0 && status != WAIT_ABANDONED)
return -1;
else
return 0;
}
/* Unlock the mutex */
int
__gthread_objc_mutex_unlock (objc_mutex_t mutex)
{
if (ReleaseMutex ((HANDLE) (mutex->backend)) == 0)
return -1;
else
return 0;
}
/* Backend condition mutex functions */
/* Allocate a condition. */
int
__gthread_objc_condition_allocate (objc_condition_t condition)
{
/* Unimplemented. */
return -1;
}
/* Deallocate a condition. */
int
__gthread_objc_condition_deallocate (objc_condition_t condition)
{
/* Unimplemented. */
return -1;
}
/* Wait on the condition */
int
__gthread_objc_condition_wait (objc_condition_t condition, objc_mutex_t mutex)
{
/* Unimplemented. */
return -1;
}
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