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📄 blz2060.c

📁 linux和2410结合开发 用他可以生成2410所需的zImage文件
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/* blz2060.c: Driver for Blizzard 2060 SCSI Controller. * * Copyright (C) 1996 Jesper Skov (jskov@cygnus.co.uk) * * This driver is based on the CyberStorm driver, hence the occasional * reference to CyberStorm. *//* TODO: * * 1) Figure out how to make a cleaner merge with the sparc driver with regard *    to the caches and the Sparc MMU mapping. * 2) Make as few routines required outside the generic driver. A lot of the *    routines in this file used to be inline! */#include <linux/module.h>#include <linux/init.h>#include <linux/kernel.h>#include <linux/delay.h>#include <linux/types.h>#include <linux/string.h>#include <linux/slab.h>#include <linux/blk.h>#include <linux/proc_fs.h>#include <linux/stat.h>#include "scsi.h"#include "hosts.h"#include "NCR53C9x.h"#include "blz2060.h"#include <linux/zorro.h>#include <asm/irq.h>#include <asm/amigaints.h>#include <asm/amigahw.h>#include <asm/pgtable.h>static int  dma_bytes_sent(struct NCR_ESP *esp, int fifo_count);static int  dma_can_transfer(struct NCR_ESP *esp, Scsi_Cmnd *sp);static void dma_dump_state(struct NCR_ESP *esp);static void dma_init_read(struct NCR_ESP *esp, __u32 addr, int length);static void dma_init_write(struct NCR_ESP *esp, __u32 addr, int length);static void dma_ints_off(struct NCR_ESP *esp);static void dma_ints_on(struct NCR_ESP *esp);static int  dma_irq_p(struct NCR_ESP *esp);static void dma_led_off(struct NCR_ESP *esp);static void dma_led_on(struct NCR_ESP *esp);static int  dma_ports_p(struct NCR_ESP *esp);static void dma_setup(struct NCR_ESP *esp, __u32 addr, int count, int write);static volatile unsigned char cmd_buffer[16];				/* This is where all commands are put				 * before they are transferred to the ESP chip				 * via PIO.				 *//***************************************************************** Detection */int __init blz2060_esp_detect(Scsi_Host_Template *tpnt){	struct NCR_ESP *esp;	struct zorro_dev *z = NULL;	unsigned long address;	if ((z = zorro_find_device(ZORRO_PROD_PHASE5_BLIZZARD_2060, z))) {	    unsigned long board = z->resource.start;	    if (request_mem_region(board+BLZ2060_ESP_ADDR,				   sizeof(struct ESP_regs), "NCR53C9x")) {		esp = esp_allocate(tpnt, (void *)board+BLZ2060_ESP_ADDR);		/* Do command transfer with programmed I/O */		esp->do_pio_cmds = 1;		/* Required functions */		esp->dma_bytes_sent = &dma_bytes_sent;		esp->dma_can_transfer = &dma_can_transfer;		esp->dma_dump_state = &dma_dump_state;		esp->dma_init_read = &dma_init_read;		esp->dma_init_write = &dma_init_write;		esp->dma_ints_off = &dma_ints_off;		esp->dma_ints_on = &dma_ints_on;		esp->dma_irq_p = &dma_irq_p;		esp->dma_ports_p = &dma_ports_p;		esp->dma_setup = &dma_setup;		/* Optional functions */		esp->dma_barrier = 0;		esp->dma_drain = 0;		esp->dma_invalidate = 0;		esp->dma_irq_entry = 0;		esp->dma_irq_exit = 0;		esp->dma_led_on = &dma_led_on;		esp->dma_led_off = &dma_led_off;		esp->dma_poll = 0;		esp->dma_reset = 0;		/* SCSI chip speed */		esp->cfreq = 40000000;		/* The DMA registers on the Blizzard are mapped		 * relative to the device (i.e. in the same Zorro		 * I/O block).		 */		address = (unsigned long)ZTWO_VADDR(board);		esp->dregs = (void *)(address + BLZ2060_DMA_ADDR);		/* ESP register base */		esp->eregs = (struct ESP_regs *)(address + BLZ2060_ESP_ADDR);				/* Set the command buffer */		esp->esp_command = (volatile unsigned char*) cmd_buffer;		esp->esp_command_dvma = virt_to_bus(cmd_buffer);		esp->irq = IRQ_AMIGA_PORTS;		request_irq(IRQ_AMIGA_PORTS, esp_intr, SA_SHIRQ,			    "Blizzard 2060 SCSI", esp_intr);		/* Figure out our scsi ID on the bus */		esp->scsi_id = 7;				/* We don't have a differential SCSI-bus. */		esp->diff = 0;		esp_initialize(esp);		printk("ESP: Total of %d ESP hosts found, %d actually in use.\n", nesps, esps_in_use);		esps_running = esps_in_use;		return esps_in_use;	    }	}	return 0;}/************************************************************* DMA Functions */static int dma_bytes_sent(struct NCR_ESP *esp, int fifo_count){	/* Since the Blizzard DMA is fully dedicated to the ESP chip,	 * the number of bytes sent (to the ESP chip) equals the number	 * of bytes in the FIFO - there is no buffering in the DMA controller.	 * XXXX Do I read this right? It is from host to ESP, right?	 */	return fifo_count;}static int dma_can_transfer(struct NCR_ESP *esp, Scsi_Cmnd *sp){	/* I don't think there's any limit on the Blizzard DMA. So we use what	 * the ESP chip can handle (24 bit).	 */	unsigned long sz = sp->SCp.this_residual;	if(sz > 0x1000000)		sz = 0x1000000;	return sz;}static void dma_dump_state(struct NCR_ESP *esp){	ESPLOG(("intreq:<%04x>, intena:<%04x>\n",		custom.intreqr, custom.intenar));}static void dma_init_read(struct NCR_ESP *esp, __u32 addr, int length){	struct blz2060_dma_registers *dregs = 		(struct blz2060_dma_registers *) (esp->dregs);	cache_clear(addr, length);	addr >>= 1;	addr &= ~(BLZ2060_DMA_WRITE);	dregs->dma_addr3 = (addr      ) & 0xff;	dregs->dma_addr2 = (addr >>  8) & 0xff;	dregs->dma_addr1 = (addr >> 16) & 0xff;	dregs->dma_addr0 = (addr >> 24) & 0xff;}static void dma_init_write(struct NCR_ESP *esp, __u32 addr, int length){	struct blz2060_dma_registers *dregs = 		(struct blz2060_dma_registers *) (esp->dregs);	cache_push(addr, length);	addr >>= 1;	addr |= BLZ2060_DMA_WRITE;	dregs->dma_addr3 = (addr      ) & 0xff;	dregs->dma_addr2 = (addr >>  8) & 0xff;	dregs->dma_addr1 = (addr >> 16) & 0xff;	dregs->dma_addr0 = (addr >> 24) & 0xff;}static void dma_ints_off(struct NCR_ESP *esp){	disable_irq(esp->irq);}static void dma_ints_on(struct NCR_ESP *esp){	enable_irq(esp->irq);}static int dma_irq_p(struct NCR_ESP *esp){	return (esp_read(esp->eregs->esp_status) & ESP_STAT_INTR);}static void dma_led_off(struct NCR_ESP *esp){	((struct blz2060_dma_registers *) (esp->dregs))->dma_led_ctrl =		BLZ2060_DMA_LED;}static void dma_led_on(struct NCR_ESP *esp){	((struct blz2060_dma_registers *) (esp->dregs))->dma_led_ctrl = 0;}static int dma_ports_p(struct NCR_ESP *esp){	return ((custom.intenar) & IF_PORTS);}static void dma_setup(struct NCR_ESP *esp, __u32 addr, int count, int write){	/* On the Sparc, DMA_ST_WRITE means "move data from device to memory"	 * so when (write) is true, it actually means READ!	 */	if(write){		dma_init_read(esp, addr, count);	} else {		dma_init_write(esp, addr, count);	}}#define HOSTS_C#include "blz2060.h"static Scsi_Host_Template driver_template = SCSI_BLZ2060;#include "scsi_module.c"int blz2060_esp_release(struct Scsi_Host *instance){#ifdef MODULE	unsigned long address = (unsigned long)((struct NCR_ESP *)instance->hostdata)->edev;	esp_deallocate((struct NCR_ESP *)instance->hostdata);	esp_release();	release_mem_region(address, sizeof(struct ESP_regs));	free_irq(IRQ_AMIGA_PORTS, esp_intr);#endif	return 1;}

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