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📄 cpqphp_ctrl.c

📁 linux和2410结合开发 用他可以生成2410所需的zImage文件
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/* * Compaq Hot Plug Controller Driver * * Copyright (c) 1995,2001 Compaq Computer Corporation * Copyright (c) 2001 Greg Kroah-Hartman (greg@kroah.com) * Copyright (c) 2001 IBM Corp. * * All rights reserved. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or (at * your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE, GOOD TITLE or * NON INFRINGEMENT.  See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * * Send feedback to <greg@kroah.com> * */#include <linux/config.h>#include <linux/module.h>#include <linux/kernel.h>#include <linux/types.h>#include <linux/slab.h>#include <linux/interrupt.h>#include <linux/delay.h>#include <linux/wait.h>#include <linux/smp_lock.h>#include <linux/pci.h>#include "cpqphp.h"static u32 configure_new_device(struct controller* ctrl, struct pci_func *func,u8 behind_bridge, struct resource_lists *resources);static int configure_new_function(struct controller* ctrl, struct pci_func *func,u8 behind_bridge, struct resource_lists *resources);static void interrupt_event_handler(struct controller *ctrl);static struct semaphore event_semaphore;	/* mutex for process loop (up if something to process) */static struct semaphore event_exit;		/* guard ensure thread has exited before calling it quits */static int event_finished;static unsigned long pushbutton_pending;	/* = 0 *//* things needed for the long_delay function */static struct semaphore		delay_sem;static wait_queue_head_t	delay_wait;/* delay is in jiffies to wait for */static void long_delay (int delay){	DECLARE_WAITQUEUE(wait, current);		/* only allow 1 customer into the delay queue at once	 * yes this makes some people wait even longer, but who really cares?	 * this is for _huge_ delays to make the hardware happy as the 	 * signals bounce around	 */	down (&delay_sem);	init_waitqueue_head (&delay_wait);	add_wait_queue(&delay_wait, &wait);	set_current_state(TASK_INTERRUPTIBLE);	schedule_timeout(delay);	remove_wait_queue(&delay_wait, &wait);	set_current_state(TASK_RUNNING);		up (&delay_sem);}//FIXME: The following line needs to be somewhere else...#define WRONG_BUS_FREQUENCY 0x07static u8 handle_switch_change(u8 change, struct controller * ctrl){	int hp_slot;	u8 rc = 0;	u16 temp_word;	struct pci_func *func;	struct event_info *taskInfo;	if (!change)		return 0;	// Switch Change	dbg("cpqsbd:  Switch interrupt received.\n");	for (hp_slot = 0; hp_slot < 6; hp_slot++) {		if (change & (0x1L << hp_slot)) {			//*********************************			// this one changed.			//*********************************			func = cpqhp_slot_find(ctrl->bus, (hp_slot + ctrl->slot_device_offset), 0);			//this is the structure that tells the worker thread			//what to do			taskInfo = &(ctrl->event_queue[ctrl->next_event]);			ctrl->next_event = (ctrl->next_event + 1) % 10;			taskInfo->hp_slot = hp_slot;			rc++;			temp_word = ctrl->ctrl_int_comp >> 16;			func->presence_save = (temp_word >> hp_slot) & 0x01;			func->presence_save |= (temp_word >> (hp_slot + 7)) & 0x02;			if (ctrl->ctrl_int_comp & (0x1L << hp_slot)) {				//*********************************				// Switch opened				//*********************************				func->switch_save = 0;				taskInfo->event_type = INT_SWITCH_OPEN;			} else {				//*********************************				// Switch closed				//*********************************				func->switch_save = 0x10;				taskInfo->event_type = INT_SWITCH_CLOSE;			}		}	}	return rc;}/* * find_slot */static inline struct slot *find_slot (struct controller * ctrl, u8 device){	struct slot *slot;	if (!ctrl)		return NULL;	slot = ctrl->slot;	while (slot && (slot->device != device)) {		slot = slot->next;	}	return slot;}static u8 handle_presence_change(u16 change, struct controller * ctrl){	int hp_slot;	u8 rc = 0;	u8 temp_byte;	u16 temp_word;	struct pci_func *func;	struct event_info *taskInfo;	struct slot *p_slot;	if (!change)		return 0;	//*********************************	// Presence Change	//*********************************	dbg("cpqsbd:  Presence/Notify input change.\n");	dbg("         Changed bits are 0x%4.4x\n", change );	for (hp_slot = 0; hp_slot < 6; hp_slot++) {		if (change & (0x0101 << hp_slot)) {			//*********************************			// this one changed.			//*********************************			func = cpqhp_slot_find(ctrl->bus, (hp_slot + ctrl->slot_device_offset), 0);			taskInfo = &(ctrl->event_queue[ctrl->next_event]);			ctrl->next_event = (ctrl->next_event + 1) % 10;			taskInfo->hp_slot = hp_slot;			rc++;			p_slot = find_slot(ctrl, hp_slot + (readb(ctrl->hpc_reg + SLOT_MASK) >> 4));			// If the switch closed, must be a button			// If not in button mode, nevermind			if (func->switch_save && (ctrl->push_button == 1)) {				temp_word = ctrl->ctrl_int_comp >> 16;				temp_byte = (temp_word >> hp_slot) & 0x01;				temp_byte |= (temp_word >> (hp_slot + 7)) & 0x02;				if (temp_byte != func->presence_save) {					//*********************************					// button Pressed (doesn't do anything)					//*********************************					dbg("hp_slot %d button pressed\n", hp_slot);					taskInfo->event_type = INT_BUTTON_PRESS;				} else {					//*********************************					// button Released - TAKE ACTION!!!!					//*********************************					dbg("hp_slot %d button released\n", hp_slot);					taskInfo->event_type = INT_BUTTON_RELEASE;					// Cancel if we are still blinking					if ((p_slot->state == BLINKINGON_STATE)					    || (p_slot->state == BLINKINGOFF_STATE)) {						taskInfo->event_type = INT_BUTTON_CANCEL;						dbg("hp_slot %d button cancel\n", hp_slot);					} else if ((p_slot->state == POWERON_STATE)						   || (p_slot->state == POWEROFF_STATE)) {						//info(msg_button_ignore, p_slot->number);						taskInfo->event_type = INT_BUTTON_IGNORE;						dbg("hp_slot %d button ignore\n", hp_slot);					}				}			} else {				// Switch is open, assume a presence change				// Save the presence state				temp_word = ctrl->ctrl_int_comp >> 16;				func->presence_save = (temp_word >> hp_slot) & 0x01;				func->presence_save |= (temp_word >> (hp_slot + 7)) & 0x02;				if ((!(ctrl->ctrl_int_comp & (0x010000 << hp_slot))) ||				    (!(ctrl->ctrl_int_comp & (0x01000000 << hp_slot)))) {					//*********************************					// Present					//*********************************					taskInfo->event_type = INT_PRESENCE_ON;				} else {					//*********************************					// Not Present					//*********************************					taskInfo->event_type = INT_PRESENCE_OFF;				}			}		}	}	return rc;}static u8 handle_power_fault(u8 change, struct controller * ctrl){	int hp_slot;	u8 rc = 0;	struct pci_func *func;	struct event_info *taskInfo;	if (!change)		return 0;	//*********************************	// power fault	//*********************************	info("power fault interrupt\n");	for (hp_slot = 0; hp_slot < 6; hp_slot++) {		if (change & (0x01 << hp_slot)) {			//*********************************			// this one changed.			//*********************************			func = cpqhp_slot_find(ctrl->bus, (hp_slot + ctrl->slot_device_offset), 0);			taskInfo = &(ctrl->event_queue[ctrl->next_event]);			ctrl->next_event = (ctrl->next_event + 1) % 10;			taskInfo->hp_slot = hp_slot;			rc++;			if (ctrl->ctrl_int_comp & (0x00000100 << hp_slot)) {				//*********************************				// power fault Cleared				//*********************************				func->status = 0x00;				taskInfo->event_type = INT_POWER_FAULT_CLEAR;			} else {				//*********************************				// power fault				//*********************************				taskInfo->event_type = INT_POWER_FAULT;				if (ctrl->rev < 4) {					amber_LED_on (ctrl, hp_slot);					green_LED_off (ctrl, hp_slot);					set_SOGO (ctrl);					// this is a fatal condition, we want to crash the					// machine to protect from data corruption					// simulated_NMI shouldn't ever return					//FIXME					//simulated_NMI(hp_slot, ctrl);					//The following code causes a software crash just in					//case simulated_NMI did return					//FIXME					//panic(msg_power_fault);				} else {					// set power fault status for this board					func->status = 0xFF;					info("power fault bit %x set\n", hp_slot);				}			}		}	}	return rc;}/* * sort_by_size * * Sorts nodes on the list by their length. * Smallest first. * */static int sort_by_size(struct pci_resource **head){	struct pci_resource *current_res;	struct pci_resource *next_res;	int out_of_order = 1;	if (!(*head))		return(1);	if (!((*head)->next))		return(0);	while (out_of_order) {		out_of_order = 0;		// Special case for swapping list head		if (((*head)->next) &&		    ((*head)->length > (*head)->next->length)) {			out_of_order++;			current_res = *head;			*head = (*head)->next;			current_res->next = (*head)->next;			(*head)->next = current_res;		}		current_res = *head;		while (current_res->next && current_res->next->next) {			if (current_res->next->length > current_res->next->next->length) {				out_of_order++;				next_res = current_res->next;				current_res->next = current_res->next->next;				current_res = current_res->next;				next_res->next = current_res->next;				current_res->next = next_res;			} else				current_res = current_res->next;		}	}  // End of out_of_order loop	return(0);}/* * sort_by_max_size * * Sorts nodes on the list by their length. * Largest first. * */static int sort_by_max_size(struct pci_resource **head){	struct pci_resource *current_res;	struct pci_resource *next_res;	int out_of_order = 1;	if (!(*head))		return(1);	if (!((*head)->next))		return(0);	while (out_of_order) {		out_of_order = 0;		// Special case for swapping list head		if (((*head)->next) &&		    ((*head)->length < (*head)->next->length)) {			out_of_order++;			current_res = *head;			*head = (*head)->next;			current_res->next = (*head)->next;			(*head)->next = current_res;		}		current_res = *head;		while (current_res->next && current_res->next->next) {			if (current_res->next->length < current_res->next->next->length) {				out_of_order++;				next_res = current_res->next;				current_res->next = current_res->next->next;				current_res = current_res->next;				next_res->next = current_res->next;				current_res->next = next_res;			} else				current_res = current_res->next;		}	}  // End of out_of_order loop	return(0);}/* * do_pre_bridge_resource_split * *	Returns zero or one node of resources that aren't in use * */static struct pci_resource *do_pre_bridge_resource_split (struct pci_resource **head, struct pci_resource **orig_head, u32 alignment){	struct pci_resource *prevnode = NULL;	struct pci_resource *node;	struct pci_resource *split_node;	u32 rc;	u32 temp_dword;	dbg("do_pre_bridge_resource_split\n");	if (!(*head) || !(*orig_head))		return(NULL);	rc = cpqhp_resource_sort_and_combine(head);	if (rc)		return(NULL);	if ((*head)->base != (*orig_head)->base)		return(NULL);	if ((*head)->length == (*orig_head)->length)		return(NULL);	// If we got here, there the bridge requires some of the resource, but	// we may be able to split some off of the front	node = *head;	if (node->length & (alignment -1)) {		// this one isn't an aligned length, so we'll make a new entry		// and split it up.		split_node = (struct pci_resource*) kmalloc(sizeof(struct pci_resource), GFP_KERNEL);		if (!split_node)			return(NULL);		temp_dword = (node->length | (alignment-1)) + 1 - alignment;		split_node->base = node->base;		split_node->length = temp_dword;		node->length -= temp_dword;		node->base += split_node->length;		// Put it in the list		*head = split_node;		split_node->next = node;	}	if (node->length < alignment) {		return(NULL);	}	// Now unlink it	if (*head == node) {		*head = node->next;		node->next = NULL;	} else {		prevnode = *head;		while (prevnode->next != node)			prevnode = prevnode->next;		prevnode->next = node->next;		node->next = NULL;	}	return(node);}/* * do_bridge_resource_split * *	Returns zero or one node of resources that aren't in use * */static struct pci_resource *do_bridge_resource_split (struct pci_resource **head, u32 alignment){	struct pci_resource *prevnode = NULL;	struct pci_resource *node;	u32 rc;	u32 temp_dword;	if (!(*head))		return(NULL);	rc = cpqhp_resource_sort_and_combine(head);	if (rc)		return(NULL);	node = *head;	while (node->next) {		prevnode = node;		node = node->next;		kfree(prevnode);

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