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📄 sa1100-audio.h

📁 linux和2410结合开发 用他可以生成2410所需的zImage文件
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/* * Common audio handling for the SA11x0 * * Copyright (c) 2000 Nicolas Pitre <nico@cam.org> * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License. *//* * Buffer Management */typedef struct {	int size;		/* buffer size */	char *start;		/* points to actual buffer */	dma_addr_t dma_addr;	/* physical buffer address */	struct semaphore sem;	/* down before touching the buffer */	int master;		/* owner for buffer allocation, contain size when true */	struct audio_stream_s *stream;	/* owning stream */} audio_buf_t;typedef struct audio_stream_s {	audio_buf_t *buffers;	/* pointer to audio buffer structures */	audio_buf_t *buf;	/* current buffer used by read/write */	u_int buf_idx;		/* index for the pointer above... */	u_int fragsize;		/* fragment i.e. buffer size */	u_int nbfrags;		/* nbr of fragments i.e. buffers */	int bytecount;		/* nbr of processed bytes */	int fragcount;		/* nbr of fragment transitions */	dmach_t dma_ch;		/* DMA channel ID */	wait_queue_head_t wq;	/* for poll */	int mapped:1;		/* mmap()'ed buffers */	int active:1;		/* actually in progress */	int stopped:1;		/* might be active but stopped */} audio_stream_t;/* * State structure for one instance */typedef struct {	audio_stream_t *output_stream;	audio_stream_t *input_stream;	dma_device_t output_dma;	dma_device_t input_dma;	char *output_id;	char *input_id;	int rd_ref:1;		/* open reference for recording */	int wr_ref:1;		/* open reference for playback */	int need_tx_for_rx:1;	/* if data must be sent while receiving */	int tx_spinning:1;	/* tx spinning active */	int skip_dma_init:1;	/* hack for the SA1111 */	void *data;	void (*hw_init)(void *);	void (*hw_shutdown)(void *);	int (*client_ioctl)(struct inode *, struct file *, uint, ulong);	struct pm_dev *pm_dev;	struct semaphore sem;	/* to protect against races in attach() */} audio_state_t;/* * Functions exported by this module */extern int sa1100_audio_attach( struct inode *inode, struct file *file,				audio_state_t *state);

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