📄 dlg1.h
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#if !defined(AFX_DLG1_H__EB45C0D6_5B0B_4C4B_8E8F_3F1EC4054105__INCLUDED_)
#define AFX_DLG1_H__EB45C0D6_5B0B_4C4B_8E8F_3F1EC4054105__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// dlg1.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// Cdlg1 dialog
class Cdlg1 : public CDialog
{
// Construction
public:
Cdlg1(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(Cdlg1)
enum { IDD = IDD_DIALOG1 };
CString m_first;
CString m_follow;
CString m_select;
CString first;
CString follow;
CString select;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(Cdlg1)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(Cdlg1)
afx_msg void OnButton2();
afx_msg void OnButton3();
afx_msg void OnButton4();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_DLG1_H__EB45C0D6_5B0B_4C4B_8E8F_3F1EC4054105__INCLUDED_)
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