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📄 fl.h

📁 guide and some example with visualC++
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//// "$Id: Fl.H,v 1.2 2002/12/01 15:38:37 neurosurg Exp $"//// Main header file for the Fast Light Tool Kit (FLTK).//// Copyright 1998-2002 by Bill Spitzak and others.//// This library is free software; you can redistribute it and/or// modify it under the terms of the GNU Library General Public// License as published by the Free Software Foundation; either// version 2 of the License, or (at your option) any later version.//// This library is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU// Library General Public License for more details.//// You should have received a copy of the GNU Library General Public// License along with this library; if not, write to the Free Software// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307// USA.//// Please report all bugs and problems to "fltk-bugs@fltk.org".//#ifndef Fl_H#  define Fl_H#  include "Enumerations.H"#  ifndef Fl_Object#    define Fl_Object Fl_Widget#  endif#  ifdef check#    undef check#  endifclass Fl_Widget;class Fl_Window;class Fl_Image;struct Fl_Label;typedef void (Fl_Label_Draw_F)(const Fl_Label*, int,int,int,int, Fl_Align);typedef void (Fl_Label_Measure_F)(const Fl_Label*, int&, int&);typedef void (Fl_Box_Draw_F)(int,int,int,int, Fl_Color);typedef void (*Fl_Timeout_Handler)(void*);class FL_EXPORT Fl {  Fl() {}; // no constructor!public: // should be private!  static int e_number;  static int e_x;  static int e_y;  static int e_x_root;  static int e_y_root;  static int e_dx;  static int e_dy;  static int e_state;  static int e_clicks;  static int e_is_click;  static int e_keysym;  static char* e_text;  static int e_length;  static Fl_Widget* belowmouse_;  static Fl_Widget* pushed_;  static Fl_Widget* focus_;  static int damage_;  static Fl_Widget* selection_owner_;  static Fl_Window* modal_;  static Fl_Window* grab_;  static int compose_state;  static int visible_focus_;  static int dnd_text_ops_;  static void damage(int d) {damage_ = d;}  static void (*idle)();  static const char* scheme_;  static Fl_Image* scheme_bg_;public:  // API version number  static double version();  // argument parsers:  static int arg(int, char**, int&);  static int args(int, char**, int&, int (*)(int,char**,int&) = 0);  static const char* const help;  static void args(int, char**);  // things called by initialization:  static void display(const char*);  static int visual(int);  static int gl_visual(int, int *alist=0);  static void own_colormap();  static void get_system_colors();  static void foreground(uchar, uchar, uchar);  static void background(uchar, uchar, uchar);  static void background2(uchar, uchar, uchar);  // schemes:  static int scheme(const char*);  static const char* scheme() {return scheme_;}  static int reload_scheme();  // execution:  static int wait();  static double wait(double time);  static int check();  static int ready();  static int run();  static Fl_Widget* readqueue();  static void add_timeout(double t, Fl_Timeout_Handler,void* = 0);  static void repeat_timeout(double t, Fl_Timeout_Handler,void* = 0);  static int  has_timeout(Fl_Timeout_Handler, void* = 0);  static void remove_timeout(Fl_Timeout_Handler, void* = 0);  static void add_check(Fl_Timeout_Handler, void* = 0);  static int  has_check(Fl_Timeout_Handler, void* = 0);  static void remove_check(Fl_Timeout_Handler, void* = 0);  static void add_fd(int fd, int when, void (*cb)(int,void*),void* =0);  static void add_fd(int fd, void (*cb)(int, void*), void* = 0);  static void remove_fd(int, int when);  static void remove_fd(int);  static void add_idle(void (*cb)(void*), void* = 0);  static int  has_idle(void (*cb)(void*), void* = 0);  static void remove_idle(void (*cb)(void*), void* = 0);  static int damage() {return damage_;}  static void redraw();  static void flush();  static void (*warning)(const char*, ...);  static void (*error)(const char*, ...);  static void (*fatal)(const char*, ...);  static Fl_Window* first_window();  static void first_window(Fl_Window*);  static Fl_Window* next_window(const Fl_Window*);  static Fl_Window* modal() {return modal_;}  static Fl_Window* grab() {return grab_;}  static void grab(Fl_Window*);  // event information:  static int event()		{return e_number;}  static int event_x()	{return e_x;}  static int event_y()	{return e_y;}  static int event_x_root()	{return e_x_root;}  static int event_y_root()	{return e_y_root;}  static int event_dx()	{return e_dx;}  static int event_dy()	{return e_dy;}  static void get_mouse(int &,int &);  static int event_clicks()	{return e_clicks;}  static void event_clicks(int i) {e_clicks = i;}  static int event_is_click()	{return e_is_click;}  static void event_is_click(int i) {e_is_click = i;} // only 0 works!  static int event_button()	{return e_keysym-FL_Button;}  static int event_state()	{return e_state;}  static int event_state(int i) {return e_state&i;}  static int event_key()	{return e_keysym;}  static int event_key(int);  static int get_key(int);  static const char* event_text() {return e_text;}  static int event_length() {return e_length;}  static int compose(int &del);  static void compose_reset() {compose_state = 0;}  static int event_inside(int,int,int,int);  static int event_inside(const Fl_Widget*);  static int test_shortcut(int);  // event destinations:  static int handle(int, Fl_Window*);  static Fl_Widget* belowmouse() {return belowmouse_;}  static void belowmouse(Fl_Widget*);  static Fl_Widget* pushed()	{return pushed_;}  static void pushed(Fl_Widget*);  static Fl_Widget* focus()	{return focus_;}  static void focus(Fl_Widget*);  static void add_handler(int (*h)(int));  static void remove_handler(int (*h)(int));  // cut/paste:  static void copy(const char* stuff, int len, int clipboard = 0);  static void paste(Fl_Widget &receiver, int clipboard /*=0*/);  static int dnd();  // These are for back-compatability only:  static Fl_Widget* selection_owner() {return selection_owner_;}  static void selection_owner(Fl_Widget*);  static void selection(Fl_Widget &owner, const char*, int len);  static void paste(Fl_Widget &receiver);  // screen size:#if defined(WIN32) || defined(__APPLE__)  static int x();  static int y();#else  static int x() {return 0;}  static int y() {return 0;}#endif /* WIN32 || __APPLE__ */  static int w();  static int h();  // color map:  static void	set_color(Fl_Color, uchar, uchar, uchar);  static void	set_color(Fl_Color, unsigned);  static unsigned get_color(Fl_Color);  static void	get_color(Fl_Color, uchar&, uchar&, uchar&);  static void	free_color(Fl_Color, int overlay = 0);  // fonts:  static const char* get_font(Fl_Font);  static const char* get_font_name(Fl_Font, int* attributes = 0);  static int get_font_sizes(Fl_Font, int*& sizep);  static void set_font(Fl_Font, const char*);  static void set_font(Fl_Font, Fl_Font);  static Fl_Font set_fonts(const char* = 0);  // labeltypes:  static void set_labeltype(Fl_Labeltype,Fl_Label_Draw_F*,Fl_Label_Measure_F*);  static void set_labeltype(Fl_Labeltype, Fl_Labeltype from);  // boxtypes:  static Fl_Box_Draw_F *get_boxtype(Fl_Boxtype);  static void set_boxtype(Fl_Boxtype, Fl_Box_Draw_F*,uchar,uchar,uchar,uchar);  static void set_boxtype(Fl_Boxtype, Fl_Boxtype from);  static int box_dx(Fl_Boxtype);  static int box_dy(Fl_Boxtype);  static int box_dw(Fl_Boxtype);  static int box_dh(Fl_Boxtype);  static int draw_box_active();  // back compatability:  static void set_abort(void (*f)(const char*,...)) {fatal = f;}  static void (*atclose)(Fl_Window*,void*);  static void default_atclose(Fl_Window*,void*);  static void set_atclose(void (*f)(Fl_Window*,void*)) {atclose = f;}  static int event_shift() {return e_state&FL_SHIFT;}  static int event_ctrl() {return e_state&FL_CTRL;}  static int event_alt() {return e_state&FL_ALT;}  static int event_buttons() {return e_state&0x7f000000;}  static int event_button1() {return e_state&FL_BUTTON1;}  static int event_button2() {return e_state&FL_BUTTON2;}  static int event_button3() {return e_state&FL_BUTTON3;}  static void set_idle(void (*cb)()) {idle = cb;}  static void grab(Fl_Window&win) {grab(&win);}  static void release() {grab(0);}  // Visible focus methods...  static void visible_focus(int v) { visible_focus_ = v; }  static int  visible_focus() { return visible_focus_; }  // Drag-n-drop text operation methods...  static void dnd_text_ops(int v) { dnd_text_ops_ = v; }  static int  dnd_text_ops() { return dnd_text_ops_; }  // Multithreading support:  static void lock();  static void unlock();  static void awake(void* message = 0);  static void* thread_message();};#endif // !Fl_H//// End of "$Id: Fl.H,v 1.2 2002/12/01 15:38:37 neurosurg Exp $".//

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