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📄 sdl_config_macosx.h

📁 ffmpeg build for armv4i / windowsCE
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/*    SDL - Simple DirectMedia Layer    Copyright (C) 1997-2006 Sam Lantinga    This library is free software; you can redistribute it and/or    modify it under the terms of the GNU Lesser General Public    License as published by the Free Software Foundation; either    version 2.1 of the License, or (at your option) any later version.    This library is distributed in the hope that it will be useful,    but WITHOUT ANY WARRANTY; without even the implied warranty of    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU    Lesser General Public License for more details.    You should have received a copy of the GNU Lesser General Public    License along with this library; if not, write to the Free Software    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA    Sam Lantinga    slouken@libsdl.org*/#ifndef _SDL_config_macosx_h#define _SDL_config_macosx_h#include "SDL_platform.h"/* This gets us MAC_OS_X_VERSION_MIN_REQUIRED... */#include <AvailabilityMacros.h>/* This is a set of defines to configure the SDL features */#define SDL_HAS_64BIT_TYPE	1/* Useful headers *//* If we specified an SDK or have a post-PowerPC chip, then alloca.h exists. */#if ( (MAC_OS_X_VERSION_MIN_REQUIRED >= 1030) || (!defined(__POWERPC__)) )#define HAVE_ALLOCA_H		1#endif#define HAVE_SYS_TYPES_H	1#define HAVE_STDIO_H	1#define STDC_HEADERS	1#define HAVE_STRING_H	1#define HAVE_INTTYPES_H	1#define HAVE_STDINT_H	1#define HAVE_CTYPE_H	1#define HAVE_MATH_H	1#define HAVE_SIGNAL_H	1/* C library functions */#define HAVE_MALLOC	1#define HAVE_CALLOC	1#define HAVE_REALLOC	1#define HAVE_FREE	1#define HAVE_ALLOCA	1#define HAVE_GETENV	1#define HAVE_PUTENV	1#define HAVE_UNSETENV	1#define HAVE_QSORT	1#define HAVE_ABS	1#define HAVE_BCOPY	1#define HAVE_MEMSET	1#define HAVE_MEMCPY	1#define HAVE_MEMMOVE	1#define HAVE_MEMCMP	1#define HAVE_STRLEN	1#define HAVE_STRLCPY	1#define HAVE_STRLCAT	1#define HAVE_STRDUP	1#define HAVE_STRCHR	1#define HAVE_STRRCHR	1#define HAVE_STRSTR	1#define HAVE_STRTOL	1#define HAVE_STRTOUL	1#define HAVE_STRTOLL	1#define HAVE_STRTOULL	1#define HAVE_STRTOD	1#define HAVE_ATOI	1#define HAVE_ATOF	1#define HAVE_STRCMP	1#define HAVE_STRNCMP	1#define HAVE_STRCASECMP	1#define HAVE_STRNCASECMP 1#define HAVE_SSCANF	1#define HAVE_SNPRINTF	1#define HAVE_VSNPRINTF	1#define HAVE_SIGACTION	1#define HAVE_SETJMP	1#define HAVE_NANOSLEEP	1/* Enable various audio drivers */#define SDL_AUDIO_DRIVER_COREAUDIO	1#define SDL_AUDIO_DRIVER_SNDMGR	1#define SDL_AUDIO_DRIVER_DISK	1#define SDL_AUDIO_DRIVER_DUMMY	1/* Enable various cdrom drivers */#define SDL_CDROM_MACOSX	1/* Enable various input drivers */#define SDL_JOYSTICK_IOKIT	1/* Enable various shared object loading systems */#ifdef __ppc__/* For Mac OS X 10.2 compatibility */#define SDL_LOADSO_DLCOMPAT	1#else#define SDL_LOADSO_DLOPEN	1#endif/* Enable various threading systems */#define SDL_THREAD_PTHREAD	1#define SDL_THREAD_PTHREAD_RECURSIVE_MUTEX	1/* Enable various timer systems */#define SDL_TIMER_UNIX	1/* Enable various video drivers */#define SDL_VIDEO_DRIVER_DUMMY	1#if ((defined TARGET_API_MAC_CARBON) && (TARGET_API_MAC_CARBON))#define SDL_VIDEO_DRIVER_TOOLBOX	1#else#define SDL_VIDEO_DRIVER_QUARTZ	1#endif/* Enable OpenGL support */#define SDL_VIDEO_OPENGL	1/* Enable assembly routines */#define SDL_ASSEMBLY_ROUTINES	1#ifdef __ppc__#define SDL_ALTIVEC_BLITTERS	1#endif#endif /* _SDL_config_macosx_h */

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