📄 plaympeg4.h
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///////////////////////////////////////////////////////////////////
//File: PlayMpeg4.h
//Date: 2004-07-10
//Description: Interface for PlayM4.dll
///////////////////////////////////////////////////////////////////
#ifndef PLAY_M4
#define PLAY_M4
#if defined( _WINDLL)
#define PLAYM4_API extern "C"__declspec(dllexport)
#else
#define PLAYM4_API extern "C" __declspec(dllimport)
#endif
//Max channel numbers
#define PLAYM4_MAX_SUPPORTS 100
//Wave coef range;
#define MIN_WAVE_COEF -100
#define MAX_WAVE_COEF 100
//Timer type
#define TIMER_1 1 //Only 16 timers for every process.Default TIMER;
#define TIMER_2 2 //Not limit;But the precision less than TIMER_1;
//BUFFER TYPE
#define BUF_VIDEO_SRC 1
#define BUF_AUDIO_SRC 2
#define BUF_VIDEO_RENDER 3
#define BUF_AUDIO_RENDER 4
//Error code
#define PLAYM4_NOERROR 0 //no error
#define PLAYM4_PARA_OVER 1 //input parameter is invalid;
#define PLAYM4_ORDER_ERROR 2 //The order of the function to be called is error.
#define PLAYM4_TIMER_ERROR 3 //Create multimedia clock failed;
#define PLAYM4_DEC_VIDEO_ERROR 4 //Decode video data failed.
#define PLAYM4_DEC_AUDIO_ERROR 5 //Decode audio data failed.
#define PLAYM4_ALLOC_MEMORY_ERROR 6 //Allocate memory failed.
#define PLAYM4_OPEN_FILE_ERROR 7 //Open the file failed.
#define PLAYM4_CREATE_OBJ_ERROR 8 //Create thread or event failed
#define PLAYM4_CREATE_DDRAW_ERROR 9 //Create DirectDraw object failed.
#define PLAYM4_CREATE_OFFSCREEN_ERROR 10 //failed when creating off-screen surface.
#define PLAYM4_BUF_OVER 11 //buffer is overflow
#define PLAYM4_CREATE_SOUND_ERROR 12 //failed when creating audio device.
#define PLAYM4_SET_VOLUME_ERROR 13 //Set volume failed
#define PLAYM4_SUPPORT_FILE_ONLY 14 //The function only support play file.
#define PLAYM4_SUPPORT_STREAM_ONLY 15 //The function only support play stream.
#define PLAYM4_SYS_NOT_SUPPORT 16 //System not support.
#define PLAYM4_FILEHEADER_UNKNOWN 17 //No file header.
#define PLAYM4_VERSION_INCORRECT 18 //The version of decoder and encoder is not adapted.
#define PALYM4_INIT_DECODER_ERROR 19 //Initialize decoder failed.
#define PLAYM4_CHECK_FILE_ERROR 20 //The file data is unknown.
#define PLAYM4_INIT_TIMER_ERROR 21 //Initialize multimedia clock failed.
#define PLAYM4_BLT_ERROR 22 //Blt failed.
#define PLAYM4_UPDATE_ERROR 23 //Update failed.
//Max display regions.
#define MAX_DISPLAY_WND 4
//Display type
#define DISPLAY_NORMAL 1
#define DISPLAY_QUARTER 2
//Display buffers
#define MAX_DIS_FRAMES 50
#define MIN_DIS_FRAMES 6
//Locate by
#define BY_FRAMENUM 1
#define BY_FRAMETIME 2
//Source buffer
#define SOURCE_BUF_MAX 1024*100000
#define SOURCE_BUF_MIN 1024*50
//Stream type
#define STREAME_REALTIME 0
#define STREAME_FILE 1
//frame type
#define T_AUDIO16 101
#define T_AUDIO8 100
#define T_UYVY 1
#define T_YV12 3
#define T_RGB32 7
//capability
#define SUPPORT_DDRAW 1
#define SUPPORT_BLT 2
#define SUPPORT_BLTFOURCC 4
#define SUPPORT_BLTSHRINKX 8
#define SUPPORT_BLTSHRINKY 16
#define SUPPORT_BLTSTRETCHX 32
#define SUPPORT_BLTSTRETCHY 64
#define SUPPORT_SSE 128
#define SUPPORT_MMX 256
//Frame position
typedef struct{
long nFilePos;
long nFrameNum;
long nFrameTime;
long nErrorFrameNum;
SYSTEMTIME *pErrorTime;
long nErrorLostFrameNum;
long nErrorFrameSize;
}FRAME_POS,*PFRAME_POS;
//Frame Info
typedef struct{
long nWidth;
long nHeight;
long nStamp;
long nType;
long nFrameRate;
}FRAME_INFO;
//Frame
typedef struct{
char *pDataBuf;
long nSize;
long nFrameNum;
BOOL bIsAudio;
long nReserved;
}FRAME_TYPE;
//////////////////////////////////////////////////////////////////////////////
//API
//////////////////////////////////////////////////////////////////////////////
////////////////ver 1.0///////////////////////////////////////
//Initialize DirecDraw.Now invalid.
PLAYM4_API BOOL __stdcall PlayM4_InitDDraw(HWND hWnd);
//Release directDraw; Now invalid.
PLAYM4_API BOOL __stdcall PlayM4_RealeseDDraw();
PLAYM4_API BOOL __stdcall PlayM4_OpenFile(LONG nPort,LPSTR sFileName);
PLAYM4_API BOOL __stdcall PlayM4_CloseFile(LONG nPort);
PLAYM4_API BOOL __stdcall PlayM4_Play(LONG nPort, HWND hWnd);
PLAYM4_API BOOL __stdcall PlayM4_Stop(LONG nPort);
PLAYM4_API BOOL __stdcall PlayM4_Pause(LONG nPort,DWORD nPause);
PLAYM4_API BOOL __stdcall PlayM4_Fast(LONG nPort);
PLAYM4_API BOOL __stdcall PlayM4_Slow(LONG nPort);
PLAYM4_API BOOL __stdcall PlayM4_OneByOne(LONG nPort);
PLAYM4_API BOOL __stdcall PlayM4_SetPlayPos(LONG nPort,float fRelativePos);
PLAYM4_API float __stdcall PlayM4_GetPlayPos(LONG nPort);
PLAYM4_API BOOL __stdcall PlayM4_SetFileEndMsg(LONG nPort,HWND hWnd,UINT nMsg);
PLAYM4_API BOOL __stdcall PlayM4_SetVolume(LONG nPort,WORD nVolume);
PLAYM4_API BOOL __stdcall PlayM4_StopSound();
PLAYM4_API BOOL __stdcall PlayM4_PlaySound(LONG nPort);
PLAYM4_API BOOL __stdcall PlayM4_OpenStream(LONG nPort,PBYTE pFileHeadBuf,DWORD nSize,DWORD nBufPoolSize);
PLAYM4_API BOOL __stdcall PlayM4_InputData(LONG nPort,PBYTE pBuf,DWORD nSize);
PLAYM4_API BOOL __stdcall PlayM4_CloseStream(LONG nPort);
PLAYM4_API int __stdcall PlayM4_GetCaps();
PLAYM4_API DWORD __stdcall PlayM4_GetFileTime(LONG nPort);
PLAYM4_API DWORD __stdcall PlayM4_GetPlayedTime(LONG nPort);
PLAYM4_API DWORD __stdcall PlayM4_GetPlayedFrames(LONG nPort);
////////////////ver 2.0 added///////////////////////////////////////
PLAYM4_API BOOL __stdcall PlayM4_SetDecCallBack(LONG nPort,void (CALLBACK* DecCBFun)(long nPort,char * pBuf,long nSize,FRAME_INFO * pFrameInfo, long nReserved1,long nReserved2));
PLAYM4_API BOOL __stdcall PlayM4_SetDisplayCallBack(LONG nPort,void (CALLBACK* DisplayCBFun)(long nPort,char * pBuf,long nSize,long nWidth,long nHeight,long nStamp,long nType,long nReserved));
PLAYM4_API BOOL __stdcall PlayM4_ConvertToBmpFile(char * pBuf,long nSize,long nWidth,long nHeight,long nType,char *sFileName);
PLAYM4_API DWORD __stdcall PlayM4_GetFileTotalFrames(LONG nPort);
PLAYM4_API DWORD __stdcall PlayM4_GetCurrentFrameRate(LONG nPort);
PLAYM4_API DWORD __stdcall PlayM4_GetPlayedTimeEx(LONG nPort);
PLAYM4_API BOOL __stdcall PlayM4_SetPlayedTimeEx(LONG nPort,DWORD nTime);
PLAYM4_API DWORD __stdcall PlayM4_GetCurrentFrameNum(LONG nPort);
PLAYM4_API BOOL __stdcall PlayM4_SetStreamOpenMode(LONG nPort,DWORD nMode);
PLAYM4_API DWORD __stdcall PlayM4_GetFileHeadLength();
PLAYM4_API DWORD __stdcall PlayM4_GetSdkVersion();
////////////////ver 2.2 added///////////////////////////////////////
PLAYM4_API DWORD __stdcall PlayM4_GetLastError(LONG nPort);
PLAYM4_API BOOL __stdcall PlayM4_RefreshPlay(LONG nPort);
PLAYM4_API BOOL __stdcall PlayM4_SetOverlayMode(LONG nPort,BOOL bOverlay,COLORREF colorKey);
PLAYM4_API BOOL __stdcall PlayM4_GetPictureSize(LONG nPort,LONG *pWidth,LONG *pHeight);
PLAYM4_API BOOL __stdcall PlayM4_SetPicQuality(LONG nPort,BOOL bHighQuality);
PLAYM4_API BOOL __stdcall PlayM4_PlaySoundShare(LONG nPort);
PLAYM4_API BOOL __stdcall PlayM4_StopSoundShare(LONG nPort);
////////////////ver 2.4 added///////////////////////////////////////
PLAYM4_API LONG __stdcall PlayM4_GetStreamOpenMode(LONG nPort);
PLAYM4_API LONG __stdcall PlayM4_GetOverlayMode(LONG nPort);
PLAYM4_API COLORREF __stdcall PlayM4_GetColorKey(LONG nPort);
PLAYM4_API WORD __stdcall PlayM4_GetVolume(LONG nPort);
PLAYM4_API BOOL __stdcall PlayM4_GetPictureQuality(LONG nPort,BOOL *bHighQuality);
PLAYM4_API DWORD __stdcall PlayM4_GetSourceBufferRemain(LONG nPort);
PLAYM4_API BOOL __stdcall PlayM4_ResetSourceBuffer(LONG nPort);
PLAYM4_API BOOL __stdcall PlayM4_SetSourceBufCallBack(LONG nPort,DWORD nThreShold,void (CALLBACK * SourceBufCallBack)(long nPort,DWORD nBufSize,DWORD dwUser,void*pResvered),DWORD dwUser,void *pReserved);
PLAYM4_API BOOL __stdcall PlayM4_ResetSourceBufFlag(LONG nPort);
PLAYM4_API BOOL __stdcall PlayM4_SetDisplayBuf(LONG nPort,DWORD nNum);
PLAYM4_API DWORD __stdcall PlayM4_GetDisplayBuf(LONG nPort);
PLAYM4_API BOOL __stdcall PlayM4_OneByOneBack(LONG nPort);
PLAYM4_API BOOL __stdcall PlayM4_SetFileRefCallBack(LONG nPort, void (__stdcall *pFileRefDone)(DWORD nPort,DWORD nUser),DWORD nUser);
PLAYM4_API BOOL __stdcall PlayM4_SetCurrentFrameNum(LONG nPort,DWORD nFrameNum);
PLAYM4_API BOOL __stdcall PlayM4_GetKeyFramePos(LONG nPort,DWORD nValue, DWORD nType, PFRAME_POS pFramePos);
PLAYM4_API BOOL __stdcall PlayM4_GetNextKeyFramePos(LONG nPort,DWORD nValue, DWORD nType, PFRAME_POS pFramePos);
#if (WINVER > 0x0400)
//Note: These funtion must be builded under win2000 or above with Microsoft Platform sdk.
// You can download the sdk from "http://www.microsoft.com/msdownload/platformsdk/sdkupdate/";
PLAYM4_API BOOL __stdcall PlayM4_InitDDrawDevice();
PLAYM4_API void __stdcall PlayM4_ReleaseDDrawDevice();
PLAYM4_API DWORD __stdcall PlayM4_GetDDrawDeviceTotalNums();
PLAYM4_API BOOL __stdcall PlayM4_SetDDrawDevice(LONG nPort,DWORD nDeviceNum);
PLAYM4_API BOOL __stdcall PlayM4_GetDDrawDeviceInfo(DWORD nDeviceNum,LPSTR lpDriverDescription,DWORD nDespLen,LPSTR lpDriverName ,DWORD nNameLen,HMONITOR *hhMonitor);
PLAYM4_API int __stdcall PlayM4_GetCapsEx(DWORD nDDrawDeviceNum);
#endif
PLAYM4_API BOOL __stdcall PlayM4_ThrowBFrameNum(LONG nPort,DWORD nNum);
////////////////ver 2.5 added///////////////////////////////////////
PLAYM4_API BOOL __stdcall PlayM4_SetDisplayType(LONG nPort,LONG nType);
PLAYM4_API long __stdcall PlayM4_GetDisplayType(LONG nPort);
////////////////ver 3.0 added///////////////////////////////////////
PLAYM4_API BOOL __stdcall PlayM4_SetDecCBStream(LONG nPort,DWORD nStream);
PLAYM4_API BOOL __stdcall PlayM4_SetDisplayRegion(LONG nPort,DWORD nRegionNum, RECT *pSrcRect, HWND hDestWnd, BOOL bEnable);
PLAYM4_API BOOL __stdcall PlayM4_RefreshPlayEx(LONG nPort,DWORD nRegionNum);
#if (WINVER > 0x0400)
//Note: The funtion must be builded under win2000 or above with Microsoft Platform sdk.
// You can download the sdk from http://www.microsoft.com/msdownload/platformsdk/sdkupdate/;
PLAYM4_API BOOL __stdcall PlayM4_SetDDrawDeviceEx(LONG nPort,DWORD nRegionNum,DWORD nDeviceNum);
#endif
/////////////////v3.2 added/////////////////////////////////////////
PLAYM4_API BOOL __stdcall PlayM4_GetRefValue(LONG nPort,BYTE *pBuffer, DWORD *pSize);
PLAYM4_API BOOL __stdcall PlayM4_SetRefValue(LONG nPort,BYTE *pBuffer, DWORD nSize);
PLAYM4_API BOOL __stdcall PlayM4_OpenStreamEx(LONG nPort,PBYTE pFileHeadBuf,DWORD nSize,DWORD nBufPoolSize);
PLAYM4_API BOOL __stdcall PlayM4_CloseStreamEx(LONG nPort);
PLAYM4_API BOOL __stdcall PlayM4_InputVideoData(LONG nPort,PBYTE pBuf,DWORD nSize);
PLAYM4_API BOOL __stdcall PlayM4_InputAudioData(LONG nPort,PBYTE pBuf,DWORD nSize);
PLAYM4_API BOOL __stdcall PlayM4_RigisterDrawFun(LONG nPort,void (CALLBACK* DrawFun)(long nPort,HDC hDc,LONG nUser),LONG nUser);
//////////////////v3.4/////////////////////////////////////////////////////
PLAYM4_API BOOL __stdcall PlayM4_SetTimerType(LONG nPort,DWORD nTimerType,DWORD nReserved);
PLAYM4_API BOOL __stdcall PlayM4_GetTimerType(LONG nPort,DWORD *pTimerType,DWORD *pReserved);
PLAYM4_API BOOL __stdcall PlayM4_ResetBuffer(LONG nPort,DWORD nBufType);
PLAYM4_API DWORD __stdcall PlayM4_GetBufferValue(LONG nPort,DWORD nBufType);
//////////////////V3.6/////////////////////////////////////////////////////////
PLAYM4_API BOOL __stdcall PlayM4_AdjustWaveAudio(LONG nPort,LONG nCoefficient);
PLAYM4_API BOOL __stdcall PlayM4_SetVerifyCallBack(LONG nPort, DWORD nBeginTime, DWORD nEndTime, void (__stdcall * funVerify)(long nPort, FRAME_POS * pFilePos, DWORD bIsVideo, DWORD nUser), DWORD nUser);
PLAYM4_API BOOL __stdcall PlayM4_SetAudioCallBack(LONG nPort, void (__stdcall * funAudio)(long nPort, char * pAudioBuf, long nSize, long nStamp, long nType, long nUser), long nUser);
PLAYM4_API BOOL __stdcall PlayM4_SetEncTypeChangeCallBack(LONG nPort,void(CALLBACK *funEncChange)(long nPort,long nUser),long nUser);
PLAYM4_API BOOL __stdcall PlayM4_SetColor(LONG nPort, DWORD nRegionNum, int nBrightness, int nContrast, int nSaturation, int nHue);
PLAYM4_API BOOL __stdcall PlayM4_GetColor(LONG nPort, DWORD nRegionNum, int *pBrightness, int *pContrast, int *pSaturation, int *pHue);
PLAYM4_API BOOL __stdcall PlayM4_SetEncChangeMsg(LONG nPort,HWND hWnd,UINT nMsg);
PLAYM4_API BOOL __stdcall PlayM4_GetOriginalFrameCallBack(LONG nPort, BOOL bIsChange,BOOL bNormalSpeed,long nStartFrameNum,long nStartStamp,long nFileHeader,void(CALLBACK *funGetOrignalFrame)(long nPort,FRAME_TYPE *frameType, long nUser),long nUser);
PLAYM4_API BOOL __stdcall PlayM4_GetFileSpecialAttr(LONG nPort, DWORD *pTimeStamp,DWORD *pFileNum ,DWORD *pReserved);
PLAYM4_API DWORD __stdcall PlayM4_GetSpecialData(LONG nPort);
#endif
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