📄 matplayback.h
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#if !defined(AFX_MATPLAYBACK_H__AF25D63B_05A9_46E9_BD80_111DE2102B43__INCLUDED_)
#define AFX_MATPLAYBACK_H__AF25D63B_05A9_46E9_BD80_111DE2102B43__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// MatPlayBack.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CMatPlayBack dialog
class CMatPlayBack : public CDialog
{
// Construction
public:
CMatPlayBack(CWnd* pParent = NULL); // standard constructor
LONG m_lServerID;
int m_iChannelNumber;
LONG m_lStartChan;
// Dialog Data
//{{AFX_DATA(CMatPlayBack)
enum { IDD = IDD_DLG_MATPLAYBACK };
CComboBox m_DecChanCombo;
CSliderCtrl m_ctlProgress;
CDateTimeCtrl m_StopTime;
CDateTimeCtrl m_StopDate;
CDateTimeCtrl m_StartTime;
CDateTimeCtrl m_StartDate;
CString m_PlayBackName;
CString m_PlayBackIP;
CString m_PlayBackPass;
int m_PlayBackChan;
short m_PlayBackPort;
CString m_PlayBackUser;
CString m_PlayStatus;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CMatPlayBack)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CMatPlayBack)
virtual BOOL OnInitDialog();
afx_msg void OnTimer(UINT nIDEvent);
afx_msg void OnFast();
afx_msg void OnPlayFile();
afx_msg void OnSlow();
afx_msg void OnSound();
afx_msg void OnStep();
afx_msg void OnStop();
afx_msg void OnHScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar);
afx_msg void OnRadioname();
afx_msg void OnRadiotime();
afx_msg void OnSetup();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
protected:
void F_InitUI();
void F_SetStopState();
void F_SetPlayState();
void F_SetPauseState();
void EnableControl(BOOL bEnable);
private:
HICON m_hSoundStartIcon;
HICON m_hSoundStopIcon;
HICON m_hPlayEnableIcon;
HICON m_hPlayDisableIcon;
HICON m_hPauseEnableIcon;
HICON m_hPauseDisableIcon;
HICON m_hStopEnableIcon;
HICON m_hStopDisableIcon;
HICON m_hFastDisableIcon;
HICON m_hFastEnableIcon;
HICON m_hStepEnableIcon;
HICON m_hStepDisableIcon;
HICON m_hSlowDisableIcon;
HICON m_hSlowEnableIcon;
BOOL m_bSound;
BOOL m_bPlay;
BOOL m_bPause;
// NET_DVR_MATRIX_DEC_REMOTE_PLAY_STATUS m_struState;
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_MATPLAYBACK_H__AF25D63B_05A9_46E9_BD80_111DE2102B43__INCLUDED_)
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