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📄 snake.java

📁 使用java语言实现的一个简单的游戏
💻 JAVA
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/* * To change this template, choose Tools | Templates * and open the template in the editor. */package SnakeGame;import java.awt.Graphics;import java.awt.Point;import java.util.Iterator;import java.util.LinkedList;/** * * @author Administrator */public class Snake extends   LinkedList  {    public int snakeDirection = 2;    public int snakeReDirection = 4;    public Snake() {        this.add(new Point(3, 3));        this.add(new Point(4, 3));        this.add(new Point(5, 3));        this.add(new Point(6, 3));        this.add(new Point(7, 3));        this.add(new Point(8, 3));        this.add(new Point(9, 3));        this.add(new Point(10, 3));    }    public void changeDirection(Point temp, int direction) {        this.snakeDirection = direction;        switch (direction) {            case 1://up                this.snakeReDirection = 3;                this.add(new Point(temp.x, temp.y - 1));                break;            case 2://right                this.snakeReDirection = 4;                this.add(new Point(temp.x + 1, temp.y));                break;            case 3://down                this.snakeReDirection = 1;                this.add(new Point(temp.x, temp.y + 1));                break;            case 4://left                this.snakeReDirection = 2;                this.add(new Point(temp.x - 1, temp.y));                break;        }    }    public boolean checkBeanIn(Point bean) {        Point temp = (Point) this.getLast();        if (temp.equals(bean)) {            return true;        }        return false;    }    public void removeTail() {        this.remove(0);    }    public void drawSnake(Graphics g, int singleWidthX, int singleHeightY, int cooPos) {        g.setColor(ColorGroup.COLOR_SNAKE);        Iterator snakeSq = this.iterator();        while (snakeSq.hasNext()) {            Point tempPoint = (Point) snakeSq.next();            this.drawSnakePiece(g, tempPoint.x, tempPoint.y,                    singleWidthX, singleHeightY, cooPos);        }    }    public void drawSnakePiece(Graphics g, int temp1, int temp2,            int singleWidthX,int singleHeightY, int cooPos ){g.fillRoundRect( singleWidthX * temp1 + 1,                singleHeightY * temp2 + 1,                singleWidthX - 2,                singleHeightY - 2,                cooPos,                cooPos);    }    public void clearEndSnakePiece(Graphics g, int temp1, int temp2,            int singleWidthX, int singleHeightY, int cooPos) {        g.setColor(ColorGroup.COLOR_BACK);        g.fillRoundRect(singleWidthX * temp1 + 1,                singleHeightY * temp2 + 1,                singleWidthX - 2,                singleHeightY - 2,                cooPos,                cooPos);    }}

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