📄 d6onhelpfix.pas
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{*******************************************************}
{ }
{ D6OnHelpFix.pas }
{ Description: Fixes OnHelp events in Delphi6 and 7 }
{ Requires Delphi6/7 }
{ }
{ Robert Chandler<robertc@Helpware.net> }
{ http://Helpware.net }
{ Copyright (c) 2001 The Helpware Group }
{ }
{ 5-Nov-2002: RWC }
{ Tested file under Delphi 7. D6 problem still there }
{ under D7. Added $I statement and COMPILER_6_UP }
{ 9-Jan-2003: RWC }
{ When .HLP file is specified we get a stack overflow}
{ Thanks to Paul van der Eijk for the fix }
{*******************************************************}
{$I Compilers_.inc}
{$IFNDEF COMPILER_6_UP}
{Attention: This unit only works with the Delphi 6+ compiler.}
Only_For_Delphi67_Compiler; //Generates compiler error if <> D6+ compiler
{$ENDIF}
unit D6OnHelpFix;
{
Before D6, if we wanted to get a non-WinHelp Help system working for a Delphi
application, we simply took over the Form.OnHelp or Application.OnHelp event(s).
Our OnHelp code would typically divert WinHelp calls off to another API, such
as MS HTML Help or MS Help 2.
There is a bug in Delphi 6 where the Form.OnHelp and Application.OnHelp
events do not work as they did in D2/3/4/5. You can still hook OnHelp
however only F1 help events and the Application.HelpCommand() calls
work. And only if the current forms (biHelp in BorderIcons) property is set.
This module fixes this problem by making sure all help events are
diverted to Application.OnHelp like it was in previous versions of Delphi.
Simply include this Unit in your project, and OnHelp will fire correctly.
ABout the D6 OnHelp bug:
Delphi6 does not pass on all help calls to the OnHelp event.
Infact if you search for WMHelp code in Forms.pas you will see that
only Application.InvokeHelp() handles FOnHelp. And that it only works
if the (biHelp in BorderIcons) property is true.
Application.HelpCommand() is ok as it calls InvokeHelp(). But all other help
calls bypass InvokeHelp() and call the D6 Help Manager directly.
EG. Application.HelpContext(), Application.HelpJump().
The provided D6OnHelpFix.pas module implements a second help viewer which
catches all lost help calls and passes them onto OnHelp.
Mini Tutorial:
Lets look at D6OnHelpFix.pas in some more detail. The module registers itself
as a Help Viewer in the initialization section. Because we are now second in
the Help Manager's list of help viewers (this cannot be changed), we need to
make a few adjustments so that we get a chance to grab the help calls as they
come through.
Look at the Help Manager code (HelpIntfs.pas) and viewer 1
code (WinHelpViewer.pas). The help manager in most cases will use the
first viewer found in it's list of viewers. How do we get a foot in?
== WinHelpTester
Notice in Viewer 1 code (WinHelpViewer.pas) there is a thing called
WinHelpTester. It is normally unused (unassigned). If we create an instance
of it (it is global in scope in WinHelpViewer.pas), then we can change the
behavior of Viewer 1's code. When can Help Manager asks viewer 1, Can you do
something we can force a NO and Help Manager will go on and ask our viewer.
Search for "WinHelpTester" in this module. You will see we have created it
and assigned some responses that will be used by Viewer 1 code (WinHelpViewer.pas).
Note: Our viewer module (D6OnHelpFix.pas) also exports a function called
WinHelpTester_Enable() which can be used to enable/disable WinHelpTester.
Calling WinHelpTester_Enable(false) allows Viewer 1 to take charge again
and handle any WinHelp calls you might have.
Thus typically you might do this
a) call WinHelpTester_Enable(false)
b) Make your WinHelp calls
c) call WinHelpTester_Enable(true) to reenable our OnHelp fix again.
== IHelpSelector
HelpManager uses IHelpSelector if more than one viewer offers to help with
a Keyword or TableOfContents. By implementing IHelpSelector we have another
way of getting in before Viewer 1.
Note: IHelpSeelctor is not really necessary. You can override our
implementation if necessary simply by creating your own HelpSelector
and calling Application.HelpSystem.AssignHelpSelector(HelpSelector);
== IExtendedHelpViewer
This interface is needed so we can catch WinHelp Context and Jump calls.
We pass Jump calls onto the OnHelp event as a HELP_KEY (keyword) command.
Viewer 1 also implements the interface, however you will notice
that our WinHelpTester implementation changes the response for
viewer 1's UnderstandsTopic() and UnderstandsContext() so that they return
false letting viewer 2 get a go.
Thats the end of the quick tour. Study HelpIntfs.pas (HelpManager),
WinHelpViewer.pas (Viewer 1 code) and D6OnHelp.pas (our viewer 2 code)
to learn more about how it all works. Also read the online help.
Enjoy.
Robert Chandler,
--------------------------------------------------------------------------------
* = WinHelp Commands passed onto Form.OnHelp or Application.OnHelp if assigned
*HELP_CONTEXT = 1; //Display topic in ulTopic
*HELP_QUIT = 2; // Terminate help - application is closing
*HELP_CONTENTS = 3; // Show Help contents
*HELP_KEY = 257; //Keyword
*HELP_SETPOPUP_POS = 13; //Sends control x,y position before a context call
HELP_INDEX = 3; // Display index
HELP_HELPONHELP = 4; // Display help on using help
HELP_SETINDEX = 5; // Set current Index for multi index help
HELP_SETCONTENTS = 5;
HELP_CONTEXTPOPUP = 8;
HELP_FORCEFILE = 9;
HELP_COMMAND = 258;
HELP_PARTIALKEY = 261;
HELP_MULTIKEY = 513;
HELP_SETWINPOS = 515;
HELP_CONTEXTMENU = 10;
HELP_FINDER = 11;
HELP_WM_HELP = 12;
HELP_TCARD = $8000;
HELP_TCARD_DATA = $10;
HELP_TCARD_OTHER_CALLER = 17;
}
interface
uses Classes;
procedure WinHelpTester_Enable(aEnable: Boolean);
{ =========================================================================== }
implementation
{$IFDEF MSWINDOWS}
uses HelpIntfs, WinHelpViewer, SysUtils, Windows, Forms, Controls;
{$ENDIF}
{$IFDEF LINUX}
uses HelpIntfs, SysUtils, Libc;
{$ENDIF}
var ViewerName : String = 'D6OnHelpFix';
{ THTMLHelpViewer.
THTMLHelpViewer implements the interfaces supported by WinHelp ---
ICustomHelpViewer (required of all Help Viewers),
IExtendedHelpViewer (Topic and Context),
ISpecialWinHelpViewer (Winhelp-specific messages),
IHelpSelector interface to handle Keyword and Table Of Contents requests
}
type
THTMLHelpViewer = class(TInterfacedObject, ICustomHelpViewer, IExtendedHelpViewer{, ISpecialWinHelpViewer})
private
FViewerID: Integer;
public
FHelpManager: IHelpManager;
constructor Create;
destructor Destroy; override;
function HelpFile(const Name: String) : String;
procedure InternalShutDown;
procedure HelpCommand_HELP_SETPOPUP_POS;
{ ICustomHelpViewer }
function GetViewerName : String;
procedure NotifyID(const ViewerID: Integer);
procedure SoftShutDown;
procedure ShutDown;
function UnderstandsKeyword(const HelpString: String): Integer;
function GetHelpStrings(const HelpString: String): TStringList;
function CanShowTableOfContents: Boolean;
procedure ShowTableOfContents;
procedure ShowHelp(const HelpString: String);
{ IExtendedHelpViewer }
function UnderstandsTopic(const Topic: String): Boolean;
procedure DisplayTopic(const Topic: String);
function UnderstandsContext(const ContextID: Integer;
const HelpFileName: String): Boolean;
procedure DisplayHelpByContext(const ContextID: Integer;
const HelpFileName: String);
// { ISpecialWinHelpViewer }
// function CallWinHelp(Handle: LongInt; const HelpFileName: String;
// Command: Word; Data: LongInt) : Boolean;
property ViewerID : Integer read FViewerID;
property HelpManager : IHelpManager read FHelpManager write FHelpManager;
end;
{ global instance of THTMLHelpViewer which HelpIntfs can talk to. }
var
HelpViewer : THTMLHelpViewer;
{----------------------------------------------------------------------------}
{ THelpSelector }
{----------------------------------------------------------------------------}
{ IHelpSelector. IHelpSelector is used by the HelpSystem to ask the
application to decide which keyword, out of multiple matches returned
by multiple different Help Viewers, it wishes to support. If an application
wishes to support this, it passes an IHelpSelector interface into
IHelpSystem.AssignHelpSelector. }
type
THelpSelector = class (TInterfacedObject, IHelpSelector)
public
function SelectKeyword(Keywords: TStrings) : Integer;
function TableOfContents(Contents: TStrings): Integer;
end;
var
HelpSelector : IHelpSelector;
{Note: Never called - Since we are the only Keyword player in town}
function THelpSelector.SelectKeyword(Keywords: TStrings) : Integer;
begin
Result := 0; //return index of first item in supplied keyword list
end;
{Returning our name poistion in the provided list will ensure that we are used to display the TOC}
function THelpSelector.TableOfContents(Contents: TStrings): Integer;
var I: Integer;
begin
Result := 0;
for I := 0 to Contents.count-1 do
if Contents[I] = ViewerName then //Found ourselves in the list
Result := I;
end;
{----------------------------------------------------------------------------}
{ TWinHelpTester }
{----------------------------------------------------------------------------}
{ Look though the standard viewer code, WinHelpViewer.pas which this
module is based on. Typically viewer 1 is first cab off the rank and
wants to handle the help call. Except... there is this global thing
"WinHelpTester" which if implemented can override the decisions made
in Viewer 1. That's what this section is. We implement WinHelpTester
and can manipulate the decisions made by Viewer 1. Viewer 2 now gets
a chance to handle all help calls.
}
type
TWinHelpTester = class (TInterfacedObject, IWinHelpTester)
public
function CanShowALink(const ALink, FileName: string): Boolean;
function CanShowTopic(const Topic, FileName: string): Boolean;
function CanShowContext(const Context: Integer; const FileName: string): Boolean;
function GetHelpStrings(const ALink: string): TStringList;
function GetHelpPath: string;
function GetDefaultHelpFile: string;
end;
function TWinHelpTester.CanShowALink(const ALink, FileName: string): Boolean;
begin
Result := FALSE;
end;
function TWinHelpTester.CanShowTopic(const Topic, FileName: string):
Boolean;
begin
Result := False;
end;
function TWinHelpTester.CanShowContext(const Context: Integer; const FileName: string): Boolean;
begin
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