📄 mystone.h
字号:
/*
============================================================================
Name : MyStone.h
Author :
Version :
Copyright : Your copyright notice
Description : MyStone.h - header file
============================================================================
*/
#ifndef MYSTONE_H
#define MYSTONE_H
#include <MdaAudioTonePlayer.h>
#include <MdaAudioSamplePlayer.h>
#include <MdaAudioOutputStream.h>
#include <mda\common\audio.h>
#include <BADESCA.H>
//CSymbian4 <mmf\plugin\mmfPluginInterfaceUIDs.hrh>
class MAudioPlayerEngineObserver
{
public:
virtual void HandlePlayingStoppedL() = 0;
};
class CMyStone:public CBase, public MMdaAudioPlayerCallback
{
public:
enum TState{ ENone = 0,EPlaying,EPause,EStopped };
static CMyStone* NewL(/*MAudioPlayerEngineObserver& aObserver*/);
static CMyStone* NewLC(/*MAudioPlayerEngineObserver& aObserver*/);
/**
* C++ default constructor
*/
CMyStone(/*MAudioPlayerEngineObserver& aObserver*/);
/**
* EPOC default constructor.
*/
void ConstructL();
/**
* Destructor.
*/
virtual ~CMyStone();
public:
void MapcInitComplete(TInt aError,
const TTimeIntervalMicroSeconds& aDuration);
void MapcPlayComplete(TInt aError);
void Stop();
void Pause();
void Time(TDes& aTime,TDes& afirst);//获取播放时间
void PLayMusic(TInt aCurrent); //播放当前歌曲
CMdaAudioPlayerUtility* iPlayer;//提供对音频处理函 数
void SetMusicVolume(TInt aVolume);
public:
inline const TState& State() const;
TInt64 GetNum();
TInt64 GetLength();
private:
// MAudioPlayerEngineObserver& iObserver;
CDesCArrayFlat* iArrayFlat; //接收UI中播放列表数组
TState iState;//状态位
TInt iIndex;
TInt iVolume;
TTimeIntervalMicroSeconds iLastPosition;//存储时间
private:
TInt64 ilength;
TInt64 islow;
};
const CMyStone::TState& CMyStone::State() const { return iState; }
#endif
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -