📄 描述2.txt
字号:
5、顺序栈
SeqStack.h
Test.cpp
6、链式栈
StackNode.h
LinkStack.h
Test.cpp
7、顺序队列
SeqQueue.h
Test.cpp
8、链式队列
QueueNode.h
LinkQueue.h
Test.cpp
5、 顺序栈
SeqStack.h
template<typename Type> class SeqStack{
public:
SeqStack(int sz):m_ntop(-1),m_nMaxSize(sz){
m_pelements=new Type[sz];
if(m_pelements==NULL){
cout<<"Application Error!"<<endl;
exit(1);
}
}
~SeqStack(){
delete[] m_pelements;
}
public:
void Push(const Type item); //push data
Type Pop(); //pop data
Type GetTop() const; //get data
void Print(); //print the stack
void MakeEmpty(){ //make the stack empty
m_ntop=-1;
}
bool IsEmpty() const{
return m_ntop==-1;
}
bool IsFull() const{
return m_ntop==m_nMaxSize-1;
}
private:
int m_ntop;
Type *m_pelements;
int m_nMaxSize;
};
template<typename Type> void SeqStack<Type>::Push(const Type item){
if(IsFull()){
cout<<"The stack is full!"<<endl;
return;
}
m_pelements[++m_ntop]=item;
}
template<typename Type> Type SeqStack<Type>::Pop(){
if(IsEmpty()){
cout<<"There is no element!"<<endl;
exit(1);
}
return m_pelements[m_ntop--];
}
template<typename Type> Type SeqStack<Type>::GetTop() const{
if(IsEmpty()){
cout<<"There is no element!"<<endl;
exit(1);
}
return m_pelements[m_ntop];
}
template<typename Type> void SeqStack<Type>::Print(){
cout<<"bottom";
for(int i=0;i<=m_ntop;i++){
cout<<"--->"<<m_pelements[i];
}
cout<<"--->top"<<endl<<endl<<endl;
}
Test.cpp
#include<iostream>
using namespace std;
#include "SeqStack.h"
int main(){
SeqStack<int> stack(10);
int init[10]={1,2,6,9,0,3,8,7,5,4};
for(int i=0;i<10;i++){
stack.Push(init[i]);
}
stack.Print();
stack.Push(88);
cout<<stack.Pop()<<endl;
stack.Print();
stack.MakeEmpty();
stack.Print();
stack.Pop();
return 0;
}
6、 链式栈
StackNode.h
template<typename Type> class LinkStack;
template<typename Type> class StackNode{
private:
friend class LinkStack<Type>;
StackNode(Type dt,StackNode<Type> *next=NULL):m_data(dt),m_pnext(next){}
private:
Type m_data;
StackNode<Type> *m_pnext;
};
LinkStack.h
#include "StackNode.h"
template<typename Type> class LinkStack{
public:
LinkStack():m_ptop(NULL){}
~LinkStack(){
MakeEmpty();
}
public:
void MakeEmpty(); //make the stack empty
void Push(const Type item); //push the data
Type Pop(); //pop the data
Type GetTop() const; //get the data
void Print(); //print the stack
bool IsEmpty() const{
return m_ptop==NULL;
}
private:
StackNode<Type> *m_ptop;
};
template<typename Type> void LinkStack<Type>::MakeEmpty(){
StackNode<Type> *pmove;
while(m_ptop!=NULL){
pmove=m_ptop;
m_ptop=m_ptop->m_pnext;
delete pmove;
}
}
template<typename Type> void LinkStack<Type>::Push(const Type item){
m_ptop=new StackNode<Type>(item,m_ptop);
}
template<typename Type> Type LinkStack<Type>::GetTop() const{
if(IsEmpty()){
cout<<"There is no elements!"<<endl;
exit(1);
}
return m_ptop->m_data;
}
template<typename Type> Type LinkStack<Type>::Pop(){
if(IsEmpty()){
cout<<"There is no elements!"<<endl;
exit(1);
}
StackNode<Type> *pdel=m_ptop;
m_ptop=m_ptop->m_pnext;
Type temp=pdel->m_data;
delete pdel;
return temp;
}
template<typename Type> void LinkStack<Type>::Print(){
StackNode<Type> *pmove=m_ptop;
cout<<"buttom";
while(pmove!=NULL){
cout<<"--->"<<pmove->m_data;
pmove=pmove->m_pnext;
}
cout<<"--->top"<<endl<<endl<<endl;
}
Test.cpp
#include <iostream>
using namespace std;
#include "LinkStack.h"
int main(){
LinkStack<int> stack;
int init[10]={1,3,5,7,4,2,8,0,6,9};
for(int i=0;i<10;i++){
stack.Push(init[i]);
}
stack.Print();
cout<<stack.Pop()<<endl;
stack.Print();
cout<<stack.GetTop()<<endl;
stack.Print();
cout<<stack.Pop()<<endl;
stack.Print();
stack.MakeEmpty();
stack.Print();
stack.Pop();
return 0;
}
7.顺序队列
SeqQueue.h
template<typename Type> class SeqQueue{
public:
SeqQueue(int sz):m_nrear(0),m_nfront(0),m_ncount(0),m_nMaxSize(sz){
m_pelements=new Type[sz];
if(m_pelements==NULL){
cout<<"Application Error!"<<endl;
exit(1);
}
}
~SeqQueue(){
delete[] m_pelements;
}
void MakeEmpty(); //make the queue empty
bool IsEmpty();
bool IsFull();
bool Append(const Type item); //insert data
Type Delete(); //delete data
Type Get(); //get data
void Print(); //print the queue
private:
int m_nrear;
int m_nfront;
int m_ncount;
int m_nMaxSize;
Type *m_pelements;
};
template<typename Type> void SeqQueue<Type>::MakeEmpty(){
this->m_ncount=0;
this->m_nfront=0;
this->m_nrear=0;
}
template<typename Type> bool SeqQueue<Type>::IsEmpty(){
return m_ncount==0;
}
template<typename Type> bool SeqQueue<Type>::IsFull(){
return m_ncount==m_nMaxSize;
}
template<typename Type> bool SeqQueue<Type>::Append(const Type item){
if(IsFull()){
cout<<"The queue is full!"<<endl;
return 0;
}
m_pelements[m_nrear]=item;
m_nrear=(m_nrear+1)%m_nMaxSize;
m_ncount++;
return 1;
}
template<typename Type> Type SeqQueue<Type>::Delete(){
if(IsEmpty()){
cout<<"There is no element!"<<endl;
exit(1);
}
Type temp=m_pelements[m_nfront];
m_nfront=(m_nfront+1)%m_nMaxSize;
m_ncount--;
return temp;
}
template<typename Type> Type SeqQueue<Type>::Get(){
if(IsEmpty()){
cout<<"There is no element!"<<endl;
exit(1);
}
return m_pelements[m_nfront];
}
template<typename Type> void SeqQueue<Type>::Print(){
cout<<"front";
for(int i=0;i<m_ncount;i++){
cout<<"--->"<<m_pelements[(m_nfront+i+m_nMaxSize)%m_nMaxSize];
}
cout<<"--->rear"<<endl<<endl<<endl;
}
Test.cpp
#include <iostream>
using namespace std;
#include "SeqQueue.h"
int main(){
SeqQueue<int> queue(10);
int init[10]={1,6,9,0,2,5,8,3,7,4};
for(int i=0;i<5;i++){
queue.Append(init[i]);
}
queue.Print();
cout<<queue.Delete()<<endl;
queue.Print();
for(int i=5;i<10;i++){
queue.Append(init[i]);
}
queue.Print();
cout<<queue.Get()<<endl;
queue.MakeEmpty();
queue.Print();
queue.Append(1);
queue.Print();
return 0;
}
8、链式队列
QueueNode.h
template<typename Type> class LinkQueue;
template<typename Type> class QueueNode{
private:
friend class LinkQueue<Type>;
QueueNode(const Type item,QueueNode<Type> *next=NULL)
:m_data(item),m_pnext(next){}
private:
Type m_data;
QueueNode<Type> *m_pnext;
};
LinkQueue.h
#include "QueueNode.h"
template<typename Type> class LinkQueue{
public:
LinkQueue():m_prear(NULL),m_pfront(NULL){}
~LinkQueue(){
MakeEmpty();
}
void Append(const Type item); //insert data
Type Delete(); //delete data
Type GetFront(); //get data
void MakeEmpty(); //make the queue empty
void Print(); //print the queue
bool IsEmpty() const{
return m_pfront==NULL;
}
private:
QueueNode<Type> *m_prear,*m_pfront;
};
template<typename Type> void LinkQueue<Type>::MakeEmpty(){
QueueNode<Type> *pdel;
while(m_pfront){
pdel=m_pfront;
m_pfront=m_pfront->m_pnext;
delete pdel;
}
}
template<typename Type> void LinkQueue<Type>::Append(const Type item){
if(m_pfront==NULL){
m_pfront=m_prear=new QueueNode<Type>(item);
}
else{
m_prear=m_prear->m_pnext=new QueueNode<Type>(item);
}
}
template<typename Type> Type LinkQueue<Type>::Delete(){
if(IsEmpty()){
cout<<"There is no element!"<<endl;
exit(1);
}
QueueNode<Type> *pdel=m_pfront;
Type temp=m_pfront->m_data;
m_pfront=m_pfront->m_pnext;
delete pdel;
return temp;
}
template<typename Type> Type LinkQueue<Type>::GetFront(){
if(IsEmpty()){
cout<<"There is no element!"<<endl;
exit(1);
}
return m_pfront->m_data;
}
template<typename Type> void LinkQueue<Type>::Print(){
QueueNode<Type> *pmove=m_pfront;
cout<<"front";
while(pmove){
cout<<"--->"<<pmove->m_data;
pmove=pmove->m_pnext;
}
cout<<"--->rear"<<endl<<endl<<endl;
}
Test.cpp
#include <iostream>
using namespace std;
#include "LinkQueue.h"
int main(){
LinkQueue<int> queue;
int init[10]={1,3,6,8,9,2,0,5,4,7};
for(int i=0;i<10;i++){
queue.Append(init[i]);
}
queue.Print();
queue.Delete();
queue.Print();
cout<<queue.GetFront()<<endl;
queue.Print();
queue.MakeEmpty();
queue.Print();
queue.Delete();
return 0;
}
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