📄 gameshape.cs
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/**********************************/
/* */
/* Author: BUI VAN NGHIA */
/* Email: katatunix@yahoo.com */
/* [May, 2008] */
/* */
/**********************************/
using System;
using System.Collections.Generic;
using System.Text;
namespace Lines2008
{
[Serializable()]
public class GameShape
{
public int[,] matrix;
public int scores;
public int hours, minutes, seconds;
public GameShape(int[,] matrix, int scores, int hours, int minutes, int seconds)
{
this.matrix = matrix;
this.scores = scores;
this.hours = hours;
this.minutes = minutes;
this.seconds = seconds;
}
public static GameShape getDefault()
{
return new GameShape(Algorithms.createNewMatrix(), 0, 0, 0, 0);
}
}
}
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