📄 lines2008.csproj
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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>8.0.50727</ProductVersion>
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<ProjectGuid>{443767E2-168C-4637-97CF-BCB6F23A03C7}</ProjectGuid>
<OutputType>WinExe</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>Lines2008</RootNamespace>
<AssemblyName>Lines2008</AssemblyName>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
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<OutputPath>bin\Release\</OutputPath>
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<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Data" />
<Reference Include="System.Deployment" />
<Reference Include="System.Drawing" />
<Reference Include="System.Windows.Forms" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="AboutMe.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="AboutMe.Designer.cs">
<DependentUpon>AboutMe.cs</DependentUpon>
</Compile>
<Compile Include="Algorithms.cs" />
<Compile Include="AppearenceThread.cs" />
<Compile Include="ClippingImage.cs" />
<Compile Include="DestructionThread.cs" />
<Compile Include="GameShape.cs" />
<Compile Include="HighScoresForm.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="HighScoresForm.Designer.cs">
<DependentUpon>HighScoresForm.cs</DependentUpon>
</Compile>
<Compile Include="HighScoresFunctions.cs" />
<Compile Include="HowToPlay.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="HowToPlay.Designer.cs">
<DependentUpon>HowToPlay.cs</DependentUpon>
</Compile>
<Compile Include="JumpThread.cs" />
<Compile Include="LinesMediaPlayer.cs" />
<Compile Include="MainForm.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="MainForm.Designer.cs">
<DependentUpon>MainForm.cs</DependentUpon>
</Compile>
<Compile Include="MoveThread.cs" />
<Compile Include="MyPanel.cs">
<SubType>Component</SubType>
</Compile>
<Compile Include="Piece.cs">
<SubType>Component</SubType>
</Compile>
<Compile Include="Player.cs" />
<Compile Include="PlayerList.cs" />
<Compile Include="Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<EmbeddedResource Include="AboutMe.resx">
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<DependentUpon>AboutMe.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="HighScoresForm.resx">
<SubType>Designer</SubType>
<DependentUpon>HighScoresForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="HowToPlay.resx">
<SubType>Designer</SubType>
<DependentUpon>HowToPlay.cs</DependentUpon>
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<EmbeddedResource Include="MainForm.resx">
<SubType>Designer</SubType>
<DependentUpon>MainForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
<SubType>Designer</SubType>
</EmbeddedResource>
<EmbeddedResource Include="WhatsYourName.resx">
<SubType>Designer</SubType>
<DependentUpon>WhatsYourName.cs</DependentUpon>
</EmbeddedResource>
<Compile Include="Properties\Resources.Designer.cs">
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
<None Include="Properties\Settings.settings">
<Generator>SettingsSingleFileGenerator</Generator>
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
</None>
<Compile Include="Properties\Settings.Designer.cs">
<AutoGen>True</AutoGen>
<DependentUpon>Settings.settings</DependentUpon>
<DesignTimeSharedInput>True</DesignTimeSharedInput>
</Compile>
<Compile Include="SaveAndLoad.cs" />
<Compile Include="SkinConstants.cs" />
<Compile Include="TimeThread.cs" />
<Compile Include="WhatsYourName.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="WhatsYourName.Designer.cs">
<DependentUpon>WhatsYourName.cs</DependentUpon>
</Compile>
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>
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