📄 event.h
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/* event.h, routines for the event management. Copyright (C) 2007 EasyRPG Project <http://easyrpg.sourceforge.net/>. This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. */ #ifndef EVENT_H
#define EVENT_H
// =========================================================================
#include <stdlib.h>
#include <stdio.h>
#include <string>
#include "tools.h"
// =========================================================================
// --- Create list of chunks opcodes ---------------------------------------
struct EventPage
{
int CharsetToUse;
int ChipsetToUse;
};
// --- Event structure -----------------------------------------------------
struct Event
{
unsigned long ID;
string Name;
int x, y;
// ---------------------------------------------------------------------
void
};
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