📄 storehouseeditdlg.h
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#if !defined(AFX_STOREHOUSEEDITDLG_H__F0C719DE_233F_46F5_9F7D_EFAE61E1CCBF__INCLUDED_)
#define AFX_STOREHOUSEEDITDLG_H__F0C719DE_233F_46F5_9F7D_EFAE61E1CCBF__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// StoreHouseEditDlg.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CStoreHouseEditDlg dialog
class CStoreHouseEditDlg : public CDialog
{
public:
CString cSid; //用于保存当前编辑的仓库编号
// Construction
public:
CStoreHouseEditDlg(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CStoreHouseEditDlg)
enum { IDD = IDD_STOREHOUSEEDIT_DIALOG };
CString m_Memo;
CString m_Sname;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CStoreHouseEditDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CStoreHouseEditDlg)
virtual void OnOK();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_STOREHOUSEEDITDLG_H__F0C719DE_233F_46F5_9F7D_EFAE61E1CCBF__INCLUDED_)
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