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📄 confirmationnote.rss

📁 series60 应用程序开发的源代码 series60 应用程序开发的源代码
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/**
* 
* @brief Resource file for ConfirmationNote application
*
* Copyright (c) EMCC Software Ltd 2003
* @version 1.0
*/

//  RESOURCE IDENTIFIER
NAME    NOT1 // 4 letter ID

//  INCLUDES
#include <avkon.mbg>
#include <avkon.rsg>
#include <avkon.rh>
#include <eikon.rh>

#include "confirmationnote.hrh"
#include "confirmationnote.loc"

//  RESOURCE DEFINITIONS 

RESOURCE RSS_SIGNATURE { }

RESOURCE TBUF { buf="ConfirmationNote"; }

RESOURCE EIK_APP_INFO
{
    cba=R_AVKON_SOFTKEYS_OPTIONS_BACK;
    menubar = r_confirmationnote_menu_bar;
}

//----------------------------------------------------
//   
//    r_confirmationnote_menu_bar
//    options menu for the application
//
//----------------------------------------------------
//
RESOURCE MENU_BAR r_confirmationnote_menu_bar
{
    titles=
    {
        MENU_TITLE 
        {
            txt = ""; // the text is not used in Series 60
            menu_pane = r_confirmationnote_menu_pane;
        }
    };
}


//----------------------------------------------------
//   
//    r_confirmationnote_menu_pane
//    options menu pane for the application
//
//----------------------------------------------------
//
RESOURCE MENU_PANE r_confirmationnote_menu_pane
{
    items =
    {
        MENU_ITEM
        {
            command = EConfirmationNoteCmdSaveGame;
            txt = SAVE_GAME_TEXT;
        },
        MENU_ITEM
        {
            command = EAknCmdExit;
            txt = EXIT_TEXT;
        }
    };
}

//----------------------------------------------------
//   
//    r_confirmationnote_loaded_games_note
//    loaded games note for the application
//
//----------------------------------------------------
//
RESOURCE DIALOG r_confirmationnote_loaded_games_note
{
    flags=EAknConfirmationNoteFlags;
    items =
    {
        DLG_LINE
        {
            type = EAknCtNote;
            id = EConfirmationNote;
            control = AVKON_NOTE
            {
                layout = EGeneralLayout;
                singular_label = LOADED_GAMES_SINGULAR_TEXT;
                plural_label = LOADED_GAMES_PLURAL_TEXT;
                imagefile = "z:\\system\data\avkon.mbm";
                imageid = EMbmAvkonQgn_indi_marked_add;
                imagemask = EMbmAvkonQgn_indi_marked_add_mask;
            };
        }
    };
}
// ---------------------------------------------------------
//   
//    Strings used by the application
//
// ---------------------------------------------------------
//
RESOURCE TBUF r_saved_game_note_text
{ 
    buf = SAVED_GAME_NOTE_TEXT; 
}


// End of File

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