simplemenucontainer.cpp

来自「series60 应用程序开发的源代码 series60 应用程序开发的源代码」· C++ 代码 · 共 82 行

CPP
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/**
* 
* @brief Definition of CSimpleMenuContainer
*
* Copyright (c) EMCC Software Ltd 2003
* @version 1.0
*/

// INCLUDE FILES

// Class include
#include "SimpleMenuContainer.h"

// System includes
#include <stringloader.h> // StringLoader

// ================= MEMBER FUNCTIONS =======================

/**
* Symbian OS 2nd phase constructor.  Creates a Window for the controls, which it contains.
* Constructs a label and adds it to the window, which it then activates.
* @param aRect The rectangle for this window
*/        
void CSimpleMenuContainer::ConstructL(const TRect& aRect)
{
    CreateWindowL();
    SetRect(aRect);
    ActivateL();
}

/**
* Symbian OS 2 phase constructor.
* Constructs the CSimpleMenuContainer using the NewLC method, popping
* the constructed object from the CleanupStack before returning it.
* 
* @param aRect The rectangle for this window
* @return The newly constructed CSimpleMenuContainer
*/
CSimpleMenuContainer* CSimpleMenuContainer::NewL(const TRect& aRect)
{
    CSimpleMenuContainer* self = CSimpleMenuContainer::NewLC(aRect);
    CleanupStack::Pop(self);
    return self;
}

/**
* Symbian OS 2 phase constructor.
* Constructs the CSimpleMenuContainer using the constructor and ConstructL 
* method, leaving the constructed object on the CleanupStack before returning it.
* 
* @param aRect The rectangle for this window
* @return The newly constructed CSimpleMenuContainer
*/
CSimpleMenuContainer* CSimpleMenuContainer::NewLC(const TRect& aRect)
{
    CSimpleMenuContainer* self = new (ELeave) CSimpleMenuContainer;
    CleanupStack::PushL(self);
    self->ConstructL(aRect);
    return self;
}

/**
* Handles the game sub menu options.
* @param aCommandId to select game option
*/
void CSimpleMenuContainer::PlayNewGameVia(TInt /*aCommandId*/)
{
}

/**
* Called by the framework to draw this control.  Clears the area in 
* aRect.
* @param aRect in which to draw
*/
void CSimpleMenuContainer::Draw(const TRect& aRect) const
{
    CWindowGc& gc = SystemGc();
    gc.Clear(aRect);
}

// End of File    

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