dataquerycontainer.cpp

来自「series60 应用程序开发的源代码 series60 应用程序开发的源代码」· C++ 代码 · 共 107 行

CPP
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/**
* 
* @brief Definition of CDataQueryContainer
*
* Copyright (c) EMCC Software Ltd 2003
* @version 1.0
*/

// INCLUDE FILES

// Class include
#include "DataQueryContainer.h"

// System includes
#include <aknquerydialog.h> // CAknQueryDialog
#include <dataquery.rsg> // resources
#include <stringloader.h> // StringLoader

// User includes
#include "dataquery.hrh" // constants

// CONSTANTS

// ================= MEMBER FUNCTIONS =======================

/**
* Symbian OS 2nd phase constructor.  Creates a Window for the controls, which it contains.
* Constructs a label and adds it to the window, which it then activates.
* @param aRect The rectangle for this window
*/        
void CDataQueryContainer::ConstructL(const TRect& aRect)
{
    CreateWindowL();
    SetRect(aRect);
    ActivateL();
}

/**
* Symbian OS 2 phase constructor.
* Constructs the CDataQueryContainer using the NewLC method, popping
* the constructed object from the CleanupStack before returning it.
* 
* @param aRect The rectangle for this window
* @return The newly constructed CDataQueryContainer
*/
CDataQueryContainer* CDataQueryContainer::NewL(const TRect& aRect)
{
    CDataQueryContainer* self = CDataQueryContainer::NewLC(aRect);
    CleanupStack::Pop(self);
    return self;
}

/**
* Symbian OS 2 phase constructor.
* Constructs the CDataQueryContainer using the constructor and ConstructL 
* method, leaving the constructed object on the CleanupStack before returning it.
* 
* @param aRect The rectangle for this window
* @return The newly constructed CDataQueryContainer
*/
CDataQueryContainer* CDataQueryContainer::NewLC(const TRect& aRect)
{
    CDataQueryContainer* self = new (ELeave) CDataQueryContainer;
    CleanupStack::PushL(self);
    self->ConstructL(aRect);
    return self;
}
/**
* Called by the framework to draw this control.  Clears the area in 
* aRect.
* @param aRect in which to draw
*/
void CDataQueryContainer::Draw(const TRect& aRect) const
{
    CWindowGc& gc = SystemGc();
    gc.Clear(aRect);
}

/**
* Called by the AppUi when Exit is selected from the Options menu.
* Queries whether to save the game. If yes, then queries the name for the 
* saved game and saves the game to file.
*/
void CDataQueryContainer::SaveGameL() const
{
    CAknQueryDialog* saveGameQuery = CAknQueryDialog::NewL();    
    if (saveGameQuery->ExecuteLD(R_DATAQUERY_CONFIRMATION_QUERY))
    {
        TBuf<KMaxGameNameLength> gameName;
        CAknTextQueryDialog* gameNameQuery = CAknTextQueryDialog::NewL(gameName);
        CleanupStack::PushL(gameNameQuery);
        HBufC* prompt;
        prompt = StringLoader::LoadLC(R_DATA_QUERY_PROMPT);    // Pushes prompt onto the Cleanup Stack.
        gameNameQuery->SetPromptL(*prompt);
        CleanupStack::PopAndDestroy(prompt);
        CleanupStack::Pop(gameNameQuery);
        if (gameNameQuery->ExecuteLD(R_DATAQUERY_DATA_QUERY))
        {
            SaveGameToFileL(gameName);
        }        
    }
}



//End of File    

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