⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 simpledlgappui.cpp

📁 series60 应用程序开发的源代码 series60 应用程序开发的源代码
💻 CPP
字号:
/**
* 
* @brief Definition of CSimpleDlgAppUi
*
* Copyright (c) EMCC Software Ltd 2003
* @version 1.0
*/

// INCLUDE FILES

// Class include
#include "SimpleDlgAppUi.h"

// System includes
#include <SimpleDlg.rsg>    // R_SIMPLEDLG_DIALOG

// User includes
#include "SimpleDlgDialog.h"    // CSimpleDlgDialog
#include "SimpleDlgPlayerNameDialog.h" // CSimpleDlgPlayerNameDialog


// ================= MEMBER FUNCTIONS =======================

/**
* Symbian OS 2nd phase constructor.  Constructs and executes the application's dialog, 
* setting itself as the dialog's MOP parent, and adds it to the control 
* stack.
*/    
void CSimpleDlgAppUi::ConstructL()
{
    BaseConstructL();
    iAppDialog = new (ELeave) CSimpleDlgDialog;
    iAppDialog->SetMopParent(this);
    iAppDialog->ExecuteLD(R_SIMPLEDLG_DIALOG);
    AddToStackL(iAppDialog);    
}

/**
* Destructor.
* Removes the application's dialog from the stack and deletes it.
*/    
CSimpleDlgAppUi::~CSimpleDlgAppUi()
{
    if (iAppDialog)
    {
        RemoveFromStack(iAppDialog);
        delete iAppDialog;
    }
}

/**
* From CEikAppUi, takes care of command handling.
*
* @param aCommand command to be handled
*/
void CSimpleDlgAppUi::HandleCommandL(TInt aCommand)
{
    switch (aCommand)
    {
        case ESimpleDlgCmdNewGame:
        {
            if (CSimpleDlgPlayerNameDialog::RunDlgLD (iPlayerName))
            {
                StartNewGameL();
            }
            break;
        }
        case EEikCmdExit:
        {
            Exit();
            break;
        }
        default:
            break;
    }
}

// End of File    

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -