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📄 simplegridappui.cpp

📁 series60 应用程序开发的源代码 series60 应用程序开发的源代码
💻 CPP
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/**
* 
* @brief Definition of CSimpleGridAppUi
*
* Copyright (c) EMCC Software Ltd 2003
* @version 1.0
*/

// INCLUDE FILES

// Class include
#include "SimpleGridAppUi.h"

// System includes
#include <eikmenup.h> // CEikMenuPane

// User includes
#include "SimpleGridContainer.h" // CSimpleGridContainer
#include "SimpleGrid.hrh" // commands
#include "SimpleGrid.rsg"


// ================= MEMBER FUNCTIONS =======================

/**
* Symbian OS 2nd phase constructor.  Constructs the application's container, 
* setting itself as the container's MOP parent, and adds it to the control 
* stack.
*/        
void CSimpleGridAppUi::ConstructL()
{
    BaseConstructL();

    // Construct the container.  N.B. Do not use a NewL function as the scroll bars
    // will not work.  You must set MOP parent BEFORE calling ConstructL
    iAppContainer = new (ELeave) CSimpleGridContainer();
    iAppContainer->SetMopParent(this);
    iAppContainer->ConstructL(ClientRect());
    AddToStackL(iAppContainer);
}

/**
* Destructor.
* Removes the application's container from the stack and deletes it.
*/    
CSimpleGridAppUi::~CSimpleGridAppUi()
{
    if (iAppContainer)
    {
        RemoveFromStack(iAppContainer);
        delete iAppContainer;
    }
}

/**
* From CEikAppUi, takes care of command handling.
*
* @param aCommand command to be handled
*/
void CSimpleGridAppUi::HandleCommandL(TInt aCommand)
{
    switch (aCommand)
    {
        case ESimpleGridCmdPlayGame:
        {
            // play the currently selected saved game
            break;
        }
        case EAknSoftkeyBack:
        case EEikCmdExit:
        {
            Exit();
            break;
        }
        default:
            break;        
    }
}

// End of File    

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