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📄 mainfrm.cpp

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// MainFrm.cpp : implementation of the CMainFrame class
//

#include "stdafx.h"
#include "Notepade.h"

#include "MainFrm.h"
#include "AboutDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CMainFrame

IMPLEMENT_DYNCREATE(CMainFrame, CFrameWnd)

BEGIN_MESSAGE_MAP(CMainFrame, CFrameWnd)
	//{{AFX_MSG_MAP(CMainFrame)
	ON_WM_CREATE()
	ON_UPDATE_COMMAND_UI(ID_FORMAT_RETURN, OnUpdateFormatReturn)
	ON_COMMAND(ID_HELP_DLG, OnHelpDlg)
	//}}AFX_MSG_MAP
	// Global help commands
//	ON_COMMAND(ID_HELP_FINDER, CFrameWnd::OnHelpFinder)
//	ON_COMMAND(ID_HELP, CFrameWnd::OnHelp)
//	ON_COMMAND(ID_CONTEXT_HELP, CFrameWnd::OnContextHelp)
//	ON_COMMAND(ID_DEFAULT_HELP, CFrameWnd::OnHelpFinder)
END_MESSAGE_MAP()

static UINT indicators[] =
{
	ID_SEPARATOR,           // status line indicator
	ID_INDICATOR_CAPS,
	ID_INDICATOR_NUM,
	ID_INDICATOR_SCRL,
};

/////////////////////////////////////////////////////////////////////////////
// CMainFrame construction/destruction

CMainFrame::CMainFrame()
{
	// TODO: add member initialization code here
	
}

CMainFrame::~CMainFrame()
{
}

int CMainFrame::OnCreate(LPCREATESTRUCT lpCreateStruct)
{
	if (CFrameWnd::OnCreate(lpCreateStruct) == -1)
		return -1;
	// TODO: Delete these three lines if you don't want the toolbar to
	//  be dockable

	return 0;
}

BOOL CMainFrame::PreCreateWindow(CREATESTRUCT& cs)
{
	if( !CFrameWnd::PreCreateWindow(cs) )
		return FALSE;
	// TODO: Modify the Window class or styles here by modifying
	//  the CREATESTRUCT cs

	return TRUE;
}

/////////////////////////////////////////////////////////////////////////////
// CMainFrame diagnostics

#ifdef _DEBUG
void CMainFrame::AssertValid() const
{
	CFrameWnd::AssertValid();
}

void CMainFrame::Dump(CDumpContext& dc) const
{
	CFrameWnd::Dump(dc);
}

#endif //_DEBUG

/////////////////////////////////////////////////////////////////////////////
// CMainFrame message handlers
void CMainFrame::OnUpdateFormatReturn(CCmdUI* pCmdUI) 
{
	// TODO: Add your command update UI handler code here
	
}
void CMainFrame::OnHelpDlg() 
{
	// TODO: Add your command handler code here
	
	AboutDlg dlg;
	dlg.DoModal();
}

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