📄 teechart.lite.xml
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</summary>
</member>
<member name="M:Steema.TeeChart.Drawing.Graphics3D.PointInEllipse(System.Drawing.Point,System.Drawing.Rectangle)">
<summary>
Returns true if point P is inside the ellipse bounded by Rect.
</summary>
</member>
<member name="M:Steema.TeeChart.Drawing.Graphics3D.PointInPolygon(System.Drawing.Point,System.Drawing.Point[])">
<summary>
Returns true if point P is inside Poly polygon.
</summary>
</member>
<!-- Badly formed XML comment ignored for member "M:Steema.TeeChart.Drawing.Graphics3D.Calculate3DPosition(Steema.TeeChart.Drawing.Point3D)" -->
<member name="M:Steema.TeeChart.Drawing.Graphics3D.Calculate3DPosition(System.Int32,System.Int32,System.Int32)">
<summary>
Calculates and returns the XY position in pixels of the XYZ 3D coordinate.
</summary>
</member>
<member name="M:Steema.TeeChart.Drawing.Graphics3D.Calculate3DPosition(System.Drawing.Point,System.Int32)">
<summary>
Calculates and returns the XY position in pixels of the XYZ 3D coordinate.
</summary>
</member>
<member name="M:Steema.TeeChart.Drawing.Graphics3D.Calculate2DPosition(System.Int32@,System.Int32@,System.Int32)">
<summary>
Calculates and returns the XY position in pixels of the coordinate.
</summary>
</member>
<member name="M:Steema.TeeChart.Drawing.Graphics3D.Calc3DPos(System.Drawing.Point@,System.Int32,System.Int32,System.Int32)">
<summary>
Calculates and returns the XY position in pixels of the point p, XYZ 3D coordinate.
</summary>
</member>
<member name="M:Steema.TeeChart.Drawing.Graphics3D.Calc3DPos(System.Drawing.Point@,System.Drawing.Point,System.Int32)">
<summary>
Calculates and returns the XY position in pixels of the point p Z 3D coordinate.
</summary>
</member>
<member name="M:Steema.TeeChart.Drawing.Graphics3D.Calc3DPos(System.Int32@,System.Int32@,System.Int32)">
<summary>
Calculates and returns the XY position in pixels of the XYZ 3D coordinate.
</summary>
</member>
<member name="M:Steema.TeeChart.Drawing.Graphics3D.TransparentColor(System.Int32,System.Drawing.Color)">
<summary>
Returns Color parameter after changing its "A" value.
</summary>
<param name="transparency">From 0 to 100</param>
<param name="color">A Color</param>
<returns>Color with transparency percentage applied.</returns>
</member>
<member name="M:Steema.TeeChart.Drawing.Graphics3D.Transparency(System.Drawing.Color)">
<summary>
Returns percentage based on Color "A" value.
</summary>
<returns>Percentage from 0 to 100%</returns>
</member>
<member name="M:Steema.TeeChart.Drawing.Graphics3D.CalcRect3D(System.Drawing.Rectangle,System.Int32)">
<summary>
Calculates and returns the position in pixels of the Rectangle 3D coordinates.
</summary>
</member>
<member name="M:Steema.TeeChart.Drawing.Graphics3D.FourPointsFromRect(System.Drawing.Rectangle,System.Int32)">
<summary>
Returns a TFourPoints structure (array of four TPoint records)
</summary>
</member>
<member name="M:Steema.TeeChart.Drawing.Graphics3D.RectFromRectZ(System.Drawing.Rectangle,System.Int32)">
<summary>
Returns the smallest bounding rectangle containing the four corners of the "R" rectangle after calculating their 3D position.
</summary>
</member>
<member name="M:Steema.TeeChart.Drawing.Graphics3D.StartBlending(System.Double)">
<summary>
Supports OpenGL Transparency
</summary>
<param name="transparency">%</param>
</member>
<member name="M:Steema.TeeChart.Drawing.Graphics3D.EndBlending">
<summary>
Supports OpenGL Transparency
</summary>
</member>
<member name="M:Steema.TeeChart.Drawing.Graphics3D.MoveTo(System.Int32,System.Int32)">
<summary>
Sets the value of PenPos to x and y co-ordinates before calling LineTo.
</summary>
</member>
<member name="M:Steema.TeeChart.Drawing.Graphics3D.MoveTo(System.Drawing.Point)">
<summary>
Sets the value of PenPos to Point p before calling LineTo.
</summary>
</member>
<member name="M:Steema.TeeChart.Drawing.Graphics3D.MoveTo(System.Int32,System.Int32,System.Int32)">
<summary>
Sets the value of PenPos to x, y and z co-ordinates before calling LineTo.
</summary>
</member>
<member name="M:Steema.TeeChart.Drawing.Graphics3D.MoveTo(System.Drawing.Point,System.Int32)">
<summary>
Sets the value of PenPos to Point p with z depth offset before calling LineTo.
</summary>
</member>
<member name="M:Steema.TeeChart.Drawing.Graphics3D.MoveTo(Steema.TeeChart.Drawing.Point3D)">
<summary>
Sets the value of PenPos to 3D Point p before calling LineTo.
</summary>
</member>
<member name="M:Steema.TeeChart.Drawing.Graphics3D.LineTo(System.Drawing.Point,System.Int32)">
<summary>
Draws a line to Point with z depth offset.
</summary>
</member>
<member name="M:Steema.TeeChart.Drawing.Graphics3D.LineTo(System.Int32,System.Int32,System.Int32)">
<summary>
Draws line from present position to end co-ordinates with z depth offset.
</summary>
</member>
<member name="M:Steema.TeeChart.Drawing.Graphics3D.LineTo(Steema.TeeChart.Drawing.Point3D)">
<summary>
Draws a Line to 3D Point.
</summary>
</member>
<member name="M:Steema.TeeChart.Drawing.Graphics3D.Line(System.Drawing.Point,System.Drawing.Point,System.Int32)">
<summary>
Draws a Line between point p0 and point p1 with Z offset.
</summary>
<param name="p0">Origin xy</param>
<param name="p1">Destination xy</param>
<param name="z">Depth offset</param>
</member>
<member name="M:Steema.TeeChart.Drawing.Graphics3D.Line(System.Drawing.Point,System.Drawing.Point)">
<summary>
Draws a Line between point p0 and point p1.
</summary>
<param name="p0">Origin xy</param>
<param name="p1">Destination xy</param>
</member>
<member name="M:Steema.TeeChart.Drawing.Graphics3D.Line(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
<summary>
Draws a Line between co-ordinates with different start/end z depth offset.
</summary>
</member>
<member name="M:Steema.TeeChart.Drawing.Graphics3D.Line(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
<summary>
Draws a Line between co-ordinates with z depth offset.
</summary>
</member>
<member name="M:Steema.TeeChart.Drawing.Graphics3D.VerticalLine(System.Int32,System.Int32,System.Int32,System.Int32)">
<summary>
Draws a Vertical Line from (X,Top) to (X,Bottom) at z depth position.
</summary>
</member>
<member name="M:Steema.TeeChart.Drawing.Graphics3D.Pie(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Double,System.Double,System.Boolean,System.Boolean,System.Drawing.Rectangle)">
<summary>
Draws a pie slice using startAngle and endAngle with dark sides.
</summary>
</member>
<member name="M:Steema.TeeChart.Drawing.Graphics3D.Pie(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Double,System.Double,System.Boolean,System.Boolean,System.Int32,System.Boolean)">
<summary>
Draws a 3D Pie slice using start Angle and end Angle and donut percent.
</summary>
</member>
<member name="M:Steema.TeeChart.Drawing.Graphics3D.Rad2Deg(System.Double)">
<summary>
Returns a degree value from a radian value.
</summary>
</member>
<member name="M:Steema.TeeChart.Drawing.Graphics3D.Arc(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
<summary>
Draws an arc in the rectangle defined by the 4 co-ordinates.
</summary>
</member>
<member name="M:Steema.TeeChart.Drawing.Graphics3D.Ellipse(System.Drawing.Rectangle)">
<summary>
Ellipse bounding Rectangle r.
</summary>
</member>
<member name="M:Steema.TeeChart.Drawing.Graphics3D.Ellipse(System.Drawing.Rectangle,System.Int32)">
<summary>
Ellipse bounding Rectangle at z depth.
</summary>
</member>
<member name="M:Steema.TeeChart.Drawing.Graphics3D.Ellipse(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
<summary>
Ellipse bounding Rect (X1,Y1,X2,Y2) at Z position.
</summary>
</member>
<member name="M:Steema.TeeChart.Drawing.Graphics3D.Ellipse(System.Drawing.Rectangle,System.Int32,System.Double)">
<summary>
Ellipse bounding rectangle r with Z offset at angle.
</summary>
</member>
<member name="M:Steema.TeeChart.Drawing.Graphics3D.GetChartPolygon(System.Drawing.Rectangle,System.Int32,System.Int32)">
<summary>
Returns a z-shifted Region from a Rectangle.
</summary>
</member>
<member name="M:Steema.TeeChart.Drawing.Graphics3D.EllipseEnh(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)">
<summary>
Enhanced Ellipse bounding Rect (X1,Y1,X2,Y2) at Z position.
</summary>
</member>
<member name="M:Steema.TeeChart.Drawing.Graphics3D.EllipseEnh(System.Int32,System.Int32,System.Int32,System.Int32)">
<summary>
Internal use. Enhanced spheres
</summary>
</member>
<member name="M:Steema.TeeChart.Drawing.Graphics3D.SphereEnh(System.Int32,System.Int32,System.Int32,System.Int32)">
<summary>
Internal use. 3D spheres
</summary>
</member>
<member name="M:Steema.TeeChart.Drawing.Graphics3D.Plane(System.Drawing.Point,System.Drawing.Point,System.Drawing.Point,System.Drawing.Point,System.Int32)">
<summary>
Draws a polygon (Point p1, Point p2, Point p3, Point p4) at Z depth offset.
</summary>
</member>
<member name="M:Steema.TeeChart.Drawing.Graphics3D.Plane(System.Drawing.Point,System.Drawing.Point,System.Int32,System.Int32)">
<summary>
Draws a polygon (Point p1, Point p2) at Z depth offset.
</summary>
</member>
<member name="M:Steema.TeeChart.Drawing.Graphics3D.Plane(System.Int32,System.Int32,System.Drawing.Point[])">
<summary>
Draws a polygon using points array p with different start/end z depth offset.
</summary>
</member>
<member name="M:Steema.TeeChart.Drawing.Graphics3D.TextOut(System.Int32,System.Int32,System.String)">
<summary>
Displays 2D non-rotated label at the specified x and y screen coordinates.
</summary>
</member>
<member name="M:Steema.TeeChart.Drawing.Graphics3D.TextOut(Steema.TeeChart.Drawing.ChartFont,System.Int32,System.Int32,System.String)">
<summary>
Displays 2D non-rotated label (in ChartFont f) at the specified x and y screen coordinates.
</summary>
</member>
<member name="M:Steema.TeeChart.Drawing.Graphics3D.TextOut(System.Int32,System.Int32,System.Int32,System.String)">
<summary>
Displays 2D non-rotated label at the specified x,y and z screen coordinates.
</summary>
</member>
<member name="M:Steema.TeeChart.Drawing.Graphics3D.GetClipRoundRectangle(System.Drawing.Rectangle,System.Int32,System.Int32)">
<summary>
Returns a GraphicPath which contains a Rounded Rectangle.
</summary>
</member>
<member name="M:Steema.TeeChart.Drawing.Graphics3D.GetClipRoundRectangle(System.Drawing.Rectangle,System.Int32,System.Int32,System.Int32)">
<summary>
Returns a GraphicPath which contains a Rounded Rectangle.
</summary>
</member>
<member name="M:Steema.TeeChart.Drawing.Graphics3D.RoundRectangle(System.Drawing.Rectangle)">
<summary>
Draws a rectangle with rounded corners.
</summary>
</member>
<member name="M:Steema.TeeChart.Drawing.Graphics3D.OrientRectangle(System.Drawing.Rectangle@)">
<summary>
Makes sure the R rectangle Left is smaller than Right and Top is smaller than Bottom.
Returns corrected rectangle.
</summary>
</member>
<member name="M:Steema.TeeChart.Drawing.Graphics3D.CalcArcAngles(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Double@,System.Double@)">
<summary>
Use arc x1,y1..x4,y4 points to extract arc start and sweep angles.
</summary>
</member>
<member name="M:Steema.TeeChart.Drawing.Graphics3D.CalcArcPoints(System.Int32,System.Int32,System.Int32,System.Int32,System.Double,System.Double,System.Int32@,System.Int32@,System.Int32@,System.Int32@)">
<summary>
Use x1,y1; x2,y2; start and sweep angles to extract arc x3,y3 and x4,y4 points.
</summary>
</member>
<member name="M:Steema.TeeChart.Drawing.Graphics3D.Projection(System.Int32,System.Drawing.Rectangle)">
<summary>
Internal use. Calculates the projection co-ordinates for rectangle Bounds
</summary>
<param name="maxDepth">Max shape depth</param>
<param name="r">Projected shape rectangle</param>
</member>
<member name="M:Steema.TeeChart.Drawing.Graphics3D.Pyramid(System.Boolean,System.Drawing.Rectangle,System.Int32,System.Int32,System.Boolean)">
<summary>
Draws a vertical or horizontal Pyramid with optional dark shaded sides.
</summary>
</member>
<member name="M:Steema.TeeChart.Drawing.Graphics3D.Pyramid(System.Boolean,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Boolean)">
<summary>
Draws a vertical or horizontal Pyramid with optional dark shaded sides.
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