📄 program.cs
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using System;
using System.Collections.Generic;
using System.Text;
using System.Threading;
namespace Wrox.ProCSharp.Threading
{
public class SomeState
{
}
public class Demo
{
SomeState someState;
public void Foo(SomeState newState)
{
lock (this)
{
if (someState == null)
{
someState = newState;
}
}
Interlocked.CompareExchange<SomeState>(ref someState, newState, null);
}
}
class Program
{
static void Main(string[] args)
{
int i = 3;
Console.WriteLine(Interlocked.Increment(ref i));
}
}
}
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