eventqueue.java
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JAVA
706 行
/* * @(#)EventQueue.java 1.46 06/10/10 * * Copyright 1990-2008 Sun Microsystems, Inc. All Rights Reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License version * 2 only, as published by the Free Software Foundation. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License version 2 for more details (a copy is * included at /legal/license.txt). * * You should have received a copy of the GNU General Public License * version 2 along with this work; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA * 02110-1301 USA * * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa * Clara, CA 95054 or visit www.sun.com if you need additional * information or have any questions. */package java.awt;import java.awt.event.PaintEvent;import java.awt.event.InvocationEvent;import java.awt.event.KeyEvent;import java.awt.event.ActionEvent;import java.awt.event.FocusEvent;import java.awt.event.InputEvent;import java.awt.event.WindowEvent;import java.awt.ActiveEvent;import java.util.EmptyStackException;import java.lang.reflect.InvocationTargetException;import java.lang.ref.WeakReference;import sun.awt.AppContext;import sun.awt.SunToolkit;/* * Fix for 6370528 - EventQueue race condition or synchronization bug * Both the EventQueue class and EventQueueProxy class were used for * synchronization, which caused the race condition. Fixed by changing * all synchronization using the EventQueueProxy class, since that is * the class that contains the core logic of EventQueue after the * refactoring to fix 6261461 *//** * EventQueue is a platform-independent class that queues events, both * from the underlying peer classes and from trusted application classes. * There is only one EventQueue for each AppContext. * * @author Thomas Ball * @author Fred Ecks * @author David Mendenhall * * @version 1.67, 02/11/00 * @since 1.1 */public class EventQueue { // From Thread.java private static int threadInitNumber; private static synchronized int nextThreadNum() { return threadInitNumber++; } private static final int LOW_PRIORITY = 0; private static final int NORM_PRIORITY = 1; private static final int HIGH_PRIORITY = 2; static final int NUM_PRIORITIES = HIGH_PRIORITY + 1; // 6261461 /* * We maintain one Queue for each priority that the EventQueue supports. * That is, the EventQueue object is actually implemented as * NUM_PRIORITIES queues and all Events on a particular internal Queue * have identical priority. Events are pulled off the EventQueue starting * with the Queue of highest priority. We progress in decreasing order * across all Queues. */ Queue[] queues = new Queue[NUM_PRIORITIES]; // 6261461 /* * The next EventQueue on the stack, or null if this EventQueue is * on the top of the stack. If nextQueue is non-null, requests to post * an event are forwarded to nextQueue. */ private EventQueue nextQueue; /* * The previous EventQueue on the stack, or null if this is the * "base" EventQueue. */ private EventQueue previousQueue; private EventDispatchThread dispatchThread; /* * Debugging flag -- set true and recompile to enable checking. */ private final static boolean debug = false; private WeakReference currentEvent; private long mostRecentEventTime = System.currentTimeMillis(); private EventQueueProxy proxy = null ; // 6261461 public EventQueue() { for (int i = 0; i < NUM_PRIORITIES; i++) { queues[i] = new Queue(); } String name = "AWT-EventQueue-" + nextThreadNum(); dispatchThread = EventDispatchThread.create(name, this.proxy = new EventQueueProxy(this)); // 6261461 dispatchThread.setPriority(Thread.NORM_PRIORITY + 1); dispatchThread.start(); } /** * Post a 1.1-style event to the EventQueue. If there is an * existing event on the queue with the same ID and event source, * the source Component's coalesceEvents method will be called. * * @param theEvent an instance of java.awt.AWTEvent, or a * subclass of it. */ public void postEvent(AWTEvent theEvent) { postEventPrivate(theEvent); } /** * Post a 1.1-style event to the EventQueue. If there is an * existing event on the queue with the same ID and event source, * the source Component's coalesceEvents method will be called. * * @param theEvent an instance of java.awt.AWTEvent, or a * subclass of it. */ final void postEventPrivate(AWTEvent theEvent) { synchronized (this.proxy) { // 6261461 int id = theEvent.getID(); if (nextQueue != null) { // Forward event to top of EventQueue stack. nextQueue.postEventPrivate(theEvent); } else if (id == PaintEvent.PAINT || id == PaintEvent.UPDATE) { postEvent(theEvent, LOW_PRIORITY); } else { postEvent(theEvent, NORM_PRIORITY); } } } /** * Posts the event to the internal Queue of specified priority, * coalescing as appropriate. */ private void postEvent(AWTEvent theEvent, int priority) { EventQueueItem newItem = new EventQueueItem(theEvent); boolean notifyID = (theEvent.getID() == this.proxy.waitForID);//6261461 if (queues[priority].head == null) { boolean shouldNotify = noEvents(); queues[priority].head = queues[priority].tail = newItem; // This component doesn't have any events of this type on the // queue, so we have to initialize the RepaintArea with theEvent if (theEvent.getID() == PaintEvent.PAINT || theEvent.getID() == PaintEvent.UPDATE) { Object source = theEvent.getSource(); ((Component) source).coalesceEvents(theEvent, theEvent); } if (shouldNotify) { proxy.notifyAll(); // 6261461 } if (notifyID) { proxy.notifyAll(); // 6261461 } } else { Object source = theEvent.getSource(); // For Component source events, traverse the entire list, // trying to coalesce events if (source instanceof Component) { EventQueueItem q = queues[priority].head; for (;;) { if (q.id == newItem.id && q.event.getSource() == source) { AWTEvent coalescedEvent; coalescedEvent = ((Component) source).coalesceEvents(q.event, theEvent); if (coalescedEvent != null) { q.event = coalescedEvent; return; } } if (q.next != null) { q = q.next; } else { break; } } } // The event was not coalesced or has non-Component source. // Insert it at the end of the appropriate Queue. if (theEvent.getID() == PaintEvent.PAINT || theEvent.getID() == PaintEvent.UPDATE) { // This component doesn't have any events of this type on the // queue, so we have to initialize the RepaintArea with theEvent ((Component) source).coalesceEvents(theEvent, theEvent); } queues[priority].tail.next = newItem; queues[priority].tail = newItem; if (notifyID) { proxy.notifyAll(); // 6261461 } } } /** * @return whether an event is pending on any of the separate Queues */ private boolean noEvents() { for (int i = 0; i < NUM_PRIORITIES; i++) { if (queues[i].head != null) { return false; } } return true; } /** * Remove an event from the EventQueue and return it. This method will * block until an event has been posted by another thread. * @return the next AWTEvent * @exception InterruptedException * if another thread has interrupted this thread. */ public AWTEvent getNextEvent() throws InterruptedException { return this.proxy.getNextEvent(); // 6261461 } /** * Return the first event on the EventQueue without removing it. * @return the first event */ public AWTEvent peekEvent() { synchronized (this.proxy) { // 6370528 for (int i = NUM_PRIORITIES - 1; i >= 0; i--) { if (queues[i].head != null) { return queues[i].head.event; } } return null; } } /** * Return the first event with the specified id, if any. * @param id the id of the type of event desired. * @return the first event of the specified id */ public AWTEvent peekEvent(int id) { synchronized (this.proxy) { // 6370528 for (int i = NUM_PRIORITIES - 1; i >= 0; i--) { EventQueueItem q = queues[i].head; for (; q != null; q = q.next) { if (q.id == id) { return q.event; } } } return null; } } /** * Dispatch an event. The manner in which the event is * dispatched depends upon the type of the event and the * type of the event's source * object: * <p> </p> * <table border> * <tr> * <th>Event Type</th> * <th>Source Type</th> * <th>Dispatched To</th> * </tr> * <tr> * <td>ActiveEvent</td> * <td>Any</td> * <td>event.dispatch()</td> * </tr> * <tr> * <td>Other</td> * <td>Component</td> * <td>source.dispatchEvent(AWTEvent)</td> * </tr> * <tr> * <td>Other</td> * <td>MenuComponent</td> * <td>source.dispatchEvent(AWTEvent)</td> * </tr> * <tr> * <td>Other</td> * <td>Other</td> * <td>No action (ignored)</td> * </tr> * </table> * <p> </p> * @param theEvent an instance of java.awt.AWTEvent, or a * subclass of it. */ protected void dispatchEvent(AWTEvent event) { Object src = event.getSource(); if (event instanceof ActiveEvent) { // This could become the sole method of dispatching in time. ((ActiveEvent) event).dispatch(); } else if (src instanceof Component) { ((Component) src).dispatchEvent(event); } /* else if (src instanceof MenuComponent) { ((MenuComponent)src).dispatchEvent(event); } */ else { System.err.println("unable to dispatch event: " + event); } } /** * Replace the existing EventQueue with the specified one. * Any pending events are transferred to the new EventQueue * for processing by it. * * @param an EventQueue (or subclass thereof) instance to be used. * @see java.awt.EventQueue#pop */ public void push(EventQueue newEventQueue) { synchronized (this.proxy) { // 6370528 if (debug) { System.out.println("EventQueue.push(" + newEventQueue + ")"); } if (nextQueue != null) { nextQueue.push(newEventQueue); return; } synchronized (newEventQueue.proxy) { // 6370528 // Transfer all events forward to new EventQueue. while (peekEvent() != null) { try { newEventQueue.postEventPrivate(getNextEvent()); } catch (InterruptedException ie) { if (debug) { System.err.println("interrupted push:"); ie.printStackTrace(System.err); } } } newEventQueue.previousQueue = this;
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