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📄 utility.java

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/* *  * @(#)Utility.java	1.17 06/10/10 *  * Portions Copyright  2000-2008 Sun Microsystems, Inc. All Rights * Reserved.  Use is subject to license terms. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER *  * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License version * 2 only, as published by the Free Software Foundation. *  * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License version 2 for more details (a copy is * included at /legal/license.txt). *  * You should have received a copy of the GNU General Public License * version 2 along with this work; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA * 02110-1301 USA *  * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa * Clara, CA 95054 or visit www.sun.com if you need additional * information or have any questions. *//* * (C) Copyright Taligent, Inc. 1996, 1997 - All Rights Reserved * (C) Copyright IBM Corp. 1996 - 1998 - All Rights Reserved * * The original version of this source code and documentation * is copyrighted and owned by Taligent, Inc., a wholly-owned * subsidiary of IBM. These materials are provided under terms * of a License Agreement between Taligent and Sun. This technology * is protected by multiple US and International patents. * * This notice and attribution to Taligent may not be removed. * Taligent is a registered trademark of Taligent, Inc. * */package sun.text;public final class Utility {    /**     * Convenience utility to compare two Object[]s.     * Ought to be in System     */    public final static boolean arrayEquals(Object[] source, Object target) {        if (source == null) return (target == null);        if (!(target instanceof Object[])) return false;        Object[] targ = (Object[]) target;        return (source.length == targ.length                && arrayRegionMatches(source, 0, targ, 0, source.length));    }    /**     * Convenience utility to compare two int[]s     * Ought to be in System     */    public final static boolean arrayEquals(int[] source, Object target) {        if (source == null) return (target == null);        if (!(target instanceof int[])) return false;        int[] targ = (int[]) target;        return (source.length == targ.length                && arrayRegionMatches(source, 0, targ, 0, source.length));    }    /**     * Convenience utility to compare two double[]s     * Ought to be in System     */    public final static boolean arrayEquals(double[] source, Object target) {        if (source == null) return (target == null);        if (!(target instanceof double[])) return false;        double[] targ = (double[]) target;        return (source.length == targ.length                && arrayRegionMatches(source, 0, targ, 0, source.length));    }    /**     * Convenience utility to compare two Object[]s     * Ought to be in System     */    public final static boolean arrayEquals(Object source, Object target) {        if (source == null) return (target == null);        // for some reason, the correct arrayEquals is not being called        // so do it by hand for now.        if (source instanceof Object[])            return(arrayEquals((Object[]) source,target));        if (source instanceof int[])            return(arrayEquals((int[]) source,target));        if (source instanceof double[])            return(arrayEquals((double[]) source,target));        return source.equals(target);    }    /**     * Convenience utility to compare two Object[]s     * Ought to be in System.     * @param len the length to compare.     * The start indices and start+len must be valid.     */    public final static boolean arrayRegionMatches(Object[] source, int sourceStart,                                            Object[] target, int targetStart,                                            int len)    {        int sourceEnd = sourceStart + len;        int delta = targetStart - sourceStart;        for (int i = sourceStart; i < sourceEnd; i++) {            if (!arrayEquals(source[i],target[i + delta]))            return false;        }        return true;    }    /**     * Convenience utility to compare two int[]s.     * @param len the length to compare.     * The start indices and start+len must be valid.     * Ought to be in System     */    public final static boolean arrayRegionMatches(int[] source, int sourceStart,                                            int[] target, int targetStart,                                            int len)    {        int sourceEnd = sourceStart + len;        int delta = targetStart - sourceStart;        for (int i = sourceStart; i < sourceEnd; i++) {            if (source[i] != target[i + delta])            return false;        }        return true;    }    /**     * Convenience utility to compare two arrays of doubles.     * @param len the length to compare.     * The start indices and start+len must be valid.     * Ought to be in System     */    public final static boolean arrayRegionMatches(double[] source, int sourceStart,                                            double[] target, int targetStart,                                            int len)    {        int sourceEnd = sourceStart + len;        int delta = targetStart - sourceStart;        for (int i = sourceStart; i < sourceEnd; i++) {            if (source[i] != target[i + delta])            return false;        }        return true;    }    /**     * Convenience utility. Does null checks on objects, then calls equals.     */    public final static boolean objectEquals(Object source, Object target) {        if (source == null)            return (target == null);        else            return source.equals(target);    }    /**     * The ESCAPE character is used during run-length encoding.  It signals     * a run of identical chars.     */    static final char ESCAPE = '\uA5A5';    /**     * The ESCAPE_BYTE character is used during run-length encoding.  It signals     * a run of identical bytes.     */    static final byte ESCAPE_BYTE = (byte)0xA5;    /**     * Construct a string representing a short array.  Use run-length encoding.     * A character represents itself, unless it is the ESCAPE character.  Then     * the following notations are possible:     *   ESCAPE ESCAPE   ESCAPE literal     *   ESCAPE n c      n instances of character c     * Since an encoded run occupies 3 characters, we only encode runs of 4 or     * more characters.  Thus we have n > 0 and n != ESCAPE and n <= 0xFFFF.     * If we encounter a run where n == ESCAPE, we represent this as:     *   c ESCAPE n-1 c     * The ESCAPE value is chosen so as not to collide with commonly     * seen values.     */    public static final String arrayToRLEString(short[] a) {        StringBuffer buffer = new StringBuffer();        // for (int i=0; i<a.length; ++i) buffer.append((char) a[i]);        buffer.append((char) (a.length >> 16));        buffer.append((char) a.length);        short runValue = a[0];        int runLength = 1;        for (int i=1; i<a.length; ++i) {            short s = a[i];            if (s == runValue && runLength < 0xFFFF) {                ++runLength;            }            else {                encodeRun(buffer, runValue, runLength);                runValue = s;                runLength = 1;            }        }        encodeRun(buffer, runValue, runLength);        return buffer.toString();    }    /**     * Construct a string representing a byte array.  Use run-length encoding.     * Two bytes are packed into a single char, with a single extra zero byte at     * the end if needed.  A byte represents itself, unless it is the     * ESCAPE_BYTE.  Then the following notations are possible:     *   ESCAPE_BYTE ESCAPE_BYTE   ESCAPE_BYTE literal     *   ESCAPE_BYTE n b           n instances of byte b     * Since an encoded run occupies 3 bytes, we only encode runs of 4 or     * more bytes.  Thus we have n > 0 and n != ESCAPE_BYTE and n <= 0xFF.     * If we encounter a run where n == ESCAPE_BYTE, we represent this as:     *   b ESCAPE_BYTE n-1 b     * The ESCAPE_BYTE value is chosen so as not to collide with commonly     * seen values.     */    public static final String arrayToRLEString(byte[] a) {        StringBuffer buffer = new StringBuffer();        buffer.append((char) (a.length >> 16));        buffer.append((char) a.length);        byte runValue = a[0];        int runLength = 1;        byte[] state = new byte[2];        for (int i=1; i<a.length; ++i) {            byte b = a[i];            if (b == runValue && runLength < 0xFF) {                ++runLength;            }            else {                encodeRun(buffer, runValue, runLength, state);                runValue = b;                runLength = 1;            }        }        encodeRun(buffer, runValue, runLength, state);        // We must save the final byte, if there is one, by padding        // an extra zero.        if (state[0] != 0) {            appendEncodedByte(buffer, (byte)0, state);        }        return buffer.toString();    }    /**     * Construct a string representing a char array.  Use run-length encoding.     * A character represents itself, unless it is the ESCAPE character.  Then     * the following notations are possible:     *   ESCAPE ESCAPE   ESCAPE literal     *   ESCAPE n c      n instances of character c     * Since an encoded run occupies 3 characters, we only encode runs of 4 or     * more characters.  Thus we have n > 0 and n != ESCAPE and n <= 0xFFFF.     * If we encounter a run where n == ESCAPE, we represent this as:     *   c ESCAPE n-1 c     * The ESCAPE value is chosen so as not to collide with commonly     * seen values.     */    public static final String arrayToRLEString(char[] a) {        StringBuffer buffer = new StringBuffer();        buffer.append((char) (a.length >> 16));        buffer.append((char) a.length);        char runValue = a[0];        int runLength = 1;        for (int i=1; i<a.length; ++i) {            char s = a[i];            if (s == runValue && runLength < 0xFFFF) ++runLength;            else {            encodeRun(buffer, (short)runValue, runLength);            runValue = s;            runLength = 1;            }        }        encodeRun(buffer, (short)runValue, runLength);        return buffer.toString();    }        /**     * Construct a string representing an int array.  Use run-length encoding.     * A character represents itself, unless it is the ESCAPE character.  Then     * the following notations are possible:     *   ESCAPE ESCAPE   ESCAPE literal     *   ESCAPE n c      n instances of character c     * Since an encoded run occupies 3 characters, we only encode runs of 4 or     * more characters.  Thus we have n > 0 and n != ESCAPE and n <= 0xFFFF.     * If we encounter a run where n == ESCAPE, we represent this as:     *   c ESCAPE n-1 c     * The ESCAPE value is chosen so as not to collide with commonly     * seen values.     */    public static final String arrayToRLEString(int[] a) {        StringBuffer buffer = new StringBuffer();        appendInt(buffer, a.length);        int runValue = a[0];        int runLength = 1;        for (int i=1; i<a.length; ++i) {            int s = a[i];            if (s == runValue && runLength < 0xFFFF) {                ++runLength;            } else {                encodeRun(buffer, runValue, runLength);                runValue = s;                runLength = 1;            }        }        encodeRun(buffer, runValue, runLength);        return buffer.toString();    }    /**     * Encode a run, possibly a degenerate run (of < 4 values).     * @param length The length of the run; must be > 0 && <= 0xFFFF.     */    private static final void encodeRun(StringBuffer buffer, short value, int length) {        if (length < 4) {            for (int j=0; j<length; ++j) {                if (value == (int) ESCAPE) {                    buffer.append(ESCAPE);                }                buffer.append((char) value);            }        }        else {            if (length == (int) ESCAPE) {                if (value == (int) ESCAPE) {                    buffer.append(ESCAPE);                }                buffer.append((char) value);                --length;            }            buffer.append(ESCAPE);            buffer.append((char) length);            buffer.append((char) value); // Don't need to escape this value        }    }    /**

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