eventqueue.jpp
来自「This is a resource based on j2me embedde」· JPP 代码 · 共 708 行 · 第 1/2 页
JPP
708 行
/* * * * Copyright 1990-2007 Sun Microsystems, Inc. All Rights Reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License version * 2 only, as published by the Free Software Foundation. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License version 2 for more details (a copy is * included at /legal/license.txt). * * You should have received a copy of the GNU General Public License * version 2 along with this work; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA * 02110-1301 USA * * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa * Clara, CA 95054 or visit www.sun.com if you need additional * information or have any questions. */package com.sun.midp.events;import com.sun.j2me.security.AccessController;import com.sun.midp.main.*;import com.sun.midp.security.*;import com.sun.midp.log.Logging;import com.sun.midp.log.LogChannels;/** * Contains methods for posting events and registering to receiving events * from both the Java layer and native layer and a dedicated thread * for processing events. Events are processed in the order they were posted. * <p> * Events can be posted from the native level or posted at * the Java level. When an event is posted at the Java level the event * pre-process method of associated event listener is called and at which time * the event listener can stop the event from being posted by returning false. * <p> * The run method of the EventQueue delivers events to event listeners and * polls the native event queue. When there are no events to deliver, * the run method waits after notifying the NativeEventMonitor to wake up * and monitor the native event queue.</p> * <p> * When performing a non-blocking read of a native event, an a empty * event object will be passed to the native method and the native * method will fill in the empty event in one call, saving up to 3 native * method calls per native event over the old stream based * implementation.</p> */public class EventQueue implements Runnable { /** The global event queue. */ private static EventQueue eventQueue; /** * Constructs, assigns a native event queue handle, and * starts the primary event queue for this isolate. */ static { eventQueue = new EventQueue();// #ifndef ENABLE_GCI eventQueue.nativeEventQueueHandle = eventQueue.getNativeEventQueueHandle();// #endif ENABLE_GCI eventQueue.start(); } /** * Event queue thread reference to synchronize on. The event queue * is not used since it given out to callers. But is given to * the native event queue monitor. */ Thread eventQueueThread; /** Next event to dispatch. */ Event nextEvent; /** Last event in the queue. */ Event lastEvent; /** * Holds the event listeners and dispatch data. Each listener * will be placed at the index equal to the event type ID - 1 it * registered for (zero is an invalid type). This array will start empty * and grow if a listener is registered with an event type greater than * table length - 1 table since 0 is an invalid. */ DispatchData[] dispatchTable; /** Number of events in the queue. */ int numEvents; // = 0 /** True, if the queue is alive. */ boolean alive; // = false// #ifndef ENABLE_GCI /** The thread running the native event monitor. */ Thread eventMonitorThread; /** A pool for reusing native events. */ NativeEventPool pool; /** This is for the native finalizer to reset peer native queue. */ int nativeEventQueueHandle = -1;// #endif ENABLE_GCI /** * Returns true if the current thread is the event queue dispatch * thread. * * @return true if the current thread is the event queue dispatch thread */ public static boolean isDispatchThread() { return (Thread.currentThread() == eventQueue.eventQueueThread); } /** * Get a reference to the event queue in a secure way. * * @param token security token with the com.sun.midp permission "allowed" * * @return MIDP event queue reference */ public static EventQueue getEventQueue(SecurityToken token) { token.checkIfPermissionAllowed(Permissions.MIDP); return eventQueue; } /** * Get a reference to the event queue in a secure way. * The calling suite must have the com.sun.midp permission "allowed". * * @return MIDP event queue reference */ public static EventQueue getEventQueue() { AccessController.checkPermission(Permissions.MIDP_PERMISSION_NAME); return eventQueue; } /** * Constructs an event queue. This does not assign a native event queue * handle. It creates the event threads, but it doesn't start them. */ EventQueue() { /* * Currently we know of 33 events. The table will grow if needed. * for testing we need to lower that without changing code. */ int tableSize = 33; tableSize = Configuration.getPositiveIntProperty( "com.sun.midp.events.dispatchTableInitSize", tableSize); dispatchTable = new DispatchData[tableSize]; eventQueueThread = new Thread(this);// #ifndef ENABLE_GCI pool = new NativeEventPool(); eventMonitorThread = new Thread( new NativeEventMonitor(eventQueueThread, this, pool));// #endif ENABLE_GCI }// #ifdef ENABLE_GCI /** Starts the event queue thread. */ void start() { eventQueueThread.start(); } /** * Send a native event to a specific Isolate. * * @param event a native event * @param isolateId ID of the receiving Isolate */ public void sendNativeEventToIsolate(NativeEvent event, int isolateId) { post(event); }// #else /** Starts the event queue and event monitor threads. */ void start() { resetNativeEventQueue(); eventQueueThread.start(); eventMonitorThread.start(); } /** * Clears native event queue for a given isolate - * there could be some events from isolate's previous usage. */ private native void resetNativeEventQueue(); /** * Get the handle of the native peer event queue. * * WARNING: The native code can handle only one event queue per isolate. * Only one event queue object in any isolate should have a native handle * assigned. If multiple Java event queue objects in the same isolate * have native handles assigned, this causes serious problems. * * @return Native event queue handle */ private native int getNativeEventQueueHandle(); /** * Send a native event to a specific Isolate. * * @param event a native event * @param isolateId ID of the receiving Isolate */ public native void sendNativeEventToIsolate(NativeEvent event, int isolateId);// #endif /** * Native finalizer to reset the native peer event queue when * the Isolate ends. */// #ifdef ENABLE_CDC /** * Queue a shutdown event to the native event queue. */ private void sendShutdownEvent() { post(new Event(EventTypes.EVENT_QUEUE_SHUTDOWN)); }// #else /** * Queue a shutdown event to the native event queue. */ private native void sendShutdownEvent(); private native void finalize();// #endif /** * Register to preprocess and process events of single type. * * @param eventType eventType as an integer as listed in midpEvents.h * @param listener listener for the event type * * @exception IllegalArgumentException if the event type is not positive, * or the listener is null */ public void registerEventListener(int eventType, EventListener listener) { if (eventType <= 0) { throw new IllegalArgumentException("Event type is not positive"); } if (listener == null) { throw new IllegalArgumentException("Listener is null"); } synchronized (eventQueueThread) { if (eventType > dispatchTable.length) { DispatchData[] newTable = new DispatchData[eventType + 1]; /* Grow the dispatch table. */ for (int i = 0; i < dispatchTable.length; i++) { newTable[i] = dispatchTable[i]; } dispatchTable = newTable; } // IMPL_NOTE if (Logging.REPORT_LEVEL <= Logging.WARNING) { if (dispatchTable[eventType - 1] != null) { Logging.report(Logging.WARNING, LogChannels.LC_CORE, "Warning overwriting event listener"); } } dispatchTable[eventType - 1] = new DispatchData(listener); } } /** * Post an event to the queue. The reference to the event will be put in * the queue without copying, so the caller should not reuse events * passed to this method. The implementation uses a dispatch table * indexed by event type ID. So if there is no event listener registered * for event either a <code>NullPointerException</code> or a * <code>IndexOutOfBoundException</code> will be thrown. * * @param event event to post * * @exception IndexOutOfBoundsException see method description * @exception NullPointerException see method description */ public void post(Event event) { DispatchData dispatchData; synchronized (eventQueueThread) { if (event.type < 1) { if (Logging.REPORT_LEVEL <= Logging.ERROR) { Logging.report(Logging.ERROR, LogChannels.LC_CORE, "Invalid event in the queue."); } return; } if (event.type > dispatchTable.length) { if (Logging.REPORT_LEVEL <= Logging.ERROR) { Logging.report(Logging.ERROR, LogChannels.LC_CORE, "Cannot dispatch: " + "No listener for this event type: " + event.type); } return; } if (event.type != EventTypes.EVENT_QUEUE_SHUTDOWN) { dispatchData = dispatchTable[event.type - 1]; if (dispatchData == null) { if (Logging.REPORT_LEVEL <= Logging.ERROR) { Logging.report(Logging.ERROR, LogChannels.LC_CORE, "Cannot dispatch: " + "No listener for this event type: " + event.type); } return; } if (!dispatchData.listener.preprocess(event, dispatchData.waitingEvent)) { /* The listener does not want this event posted. */ return; } dispatchData.waitingEvent = event;
⌨️ 快捷键说明
复制代码Ctrl + C
搜索代码Ctrl + F
全屏模式F11
增大字号Ctrl + =
减小字号Ctrl + -
显示快捷键?