imageitem.java

来自「This is a resource based on j2me embedde」· Java 代码 · 共 341 行

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/* *    * * Copyright  1990-2007 Sun Microsystems, Inc. All Rights Reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER *  * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License version * 2 only, as published by the Free Software Foundation. *  * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License version 2 for more details (a copy is * included at /legal/license.txt). *  * You should have received a copy of the GNU General Public License * version 2 along with this work; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA * 02110-1301 USA *  * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa * Clara, CA 95054 or visit www.sun.com if you need additional * information or have any questions. */package javax.microedition.lcdui;/** * An item that can contain an image. * * <P> Each <code>ImageItem</code> object contains a reference to an * {@link Image} object. * This <code>Image</code> may be mutable or immutable.  If the * <code>Image</code> is mutable, the * effect is as if snapshot of its contents is taken at the time the * <code>ImageItem</code> * is constructed with this <code>Image</code> and when * <code>setImage</code> is called with an <code>Image</code>. * The snapshot is used whenever the contents of the * <code>ImageItem</code> are to be * displayed.  Even if the application subsequently draws into the * <code>Image</code>, the * snapshot is not modified until the next call to * <code>setImage</code>.  The snapshot is * <em>not</em> updated when the container of the * <code>ImageItem</code> becomes current or * becomes visible on the display.  (This is because the application does not * have control over exactly when <code>Displayables</code> and Items * appear and disappear * from the display.)</P> *  * <P>The value <code>null</code> may be specified for the image * contents of an <code>ImageItem</code>. * If * this occurs (and if the label is also <code>null</code>) the * <code>ImageItem</code> will occupy no * space on the screen. </p> * * <p><code>ImageItem</code> contains layout directives that were * originally defined in * MIDP 1.0.  These layout directives have been moved to the * {@link Item} class and now apply to all items.  The declarations are left  * in <code>ImageItem</code> for source compatibility purposes.</p> *  * <P>The <code>altText</code> parameter specifies a string to be * displayed in place of the * image if the image exceeds the capacity of the display. The * <code>altText</code> * parameter may be <code>null</code>.</P> * * @since MIDP 1.0 */public class ImageItem extends Item {    /**     * Creates a new <code>ImageItem</code> with the given label, image, layout     * directive, and alternate text string.  Calling this constructor is      * equivalent to calling      *     * <TABLE BORDER="2">     * <TR>     * <TD ROWSPAN="1" COLSPAN="1">     *    <pre><code>     *    ImageItem(label, image, layout, altText, PLAIN);     </code></pre>     * </TD>     * </TR>     * </TABLE>     * @param label the label string     * @param img the image, can be mutable or immutable     * @param layout a combination of layout directives     * @param altText the text that may be used in place of the image     * @throws IllegalArgumentException if the <code>layout</code> value is not     * a legal combination of directives     * @see #ImageItem(String, Image, int, String, int)     */    public ImageItem(String label, Image img, int layout, String altText) {        this(label, img, layout, altText, PLAIN);    }    /**     * Creates a new <code>ImageItem</code> object with the given label, image,     * layout directive, alternate text string, and appearance mode.     * Either label or alternative text may be present or <code>null</code>.     *     * <p>The <code>appearanceMode</code> parameter     * (see <a href="Item.html#appearance">Appearance Modes</a>)     * is a hint to the platform of the application's intended use     * for this <code>ImageItem</code>. To provide hyperlink- or     * button-like behavior,     * the application should associate a default <code>Command</code> with this     * <code>ImageItem</code> and add an     * <code>ItemCommandListener</code> to this     * <code>ImageItem</code>.     *      * <p>Here is an example showing the use of an     * <code>ImageItem</code> as a button: <p>     * <TABLE BORDER="2">     * <TR>     * <TD ROWSPAN="1" COLSPAN="1">     *    <pre><code>     *     ImageItem imgItem =      *         new ImageItem("Default: ", img,          *                       Item.LAYOUT_CENTER, null,         *                       Item.BUTTON);         *     imgItem.setDefaultCommand(     *         new Command("Set", Command.ITEM, 1);      *     // icl is ItemCommandListener        *     imgItem.setItemCommandListener(icl);      </code></pre>     * </TD>     * </TR>     * </TABLE>     *     * @param label the label string     * @param image the image, can be mutable or immutable     * @param layout a combination of layout directives     * @param altText the text that may be used in place of the image     * @throws IllegalArgumentException if the <code>layout</code> value is not     * a legal combination of directives     * @param appearanceMode the appearance mode of the <code>ImageItem</code>,     * one of {@link #PLAIN}, {@link #HYPERLINK}, or {@link #BUTTON}     * @throws IllegalArgumentException if <code>appearanceMode</code> invalid     *     */    public ImageItem(String label, Image image, int layout, String altText,                     int appearanceMode) {        super(label);        synchronized (Display.LCDUILock) {            	    setImageImpl(image);            setLayoutImpl(layout);            this.altText = altText;	    switch (appearanceMode) {            case Item.PLAIN:            case Item.HYPERLINK:            case Item.BUTTON:                this.appearanceMode = appearanceMode;                break;            default:                throw new IllegalArgumentException();            }            itemLF = imageItemLF = LFFactory.getFactory().getImageItemLF(this);        } // synchronized    }    /**     * Gets the image contained within the <code>ImageItem</code>, or     * <code>null</code> if there is no     * contained image.     * @return image used by the <code>ImageItem</code>     * @see #setImage     */    public Image getImage() {        synchronized (Display.LCDUILock) {            return mutableImg == null ? immutableImg : mutableImg;        }    }    /**     * Sets the <code>Image</code> object contained within the     * <code>ImageItem</code>.  The image may be     * mutable or immutable.  If <code>img</code> is     * <code>null</code>, the <code>ImageItem</code> is set to be     * empty.  If <code>img</code> is mutable, the effect is as if a     * snapshot is taken of     * <code>img's</code> contents immediately prior to the call to     * <code>setImage</code>.  This     * snapshot is used whenever the contents of the     * <code>ImageItem</code> are to be     * displayed.  If <code>img</code> is already the     * <code>Image</code> of this <code>ImageItem</code>, the effect     * is as if a new snapshot of img's contents is taken.  Thus, after      * painting into a mutable image contained by an     * <code>ImageItem</code>, the     * application can call      *      * <TABLE BORDER="2">     * <TR>     * <TD ROWSPAN="1" COLSPAN="1">     *    <pre><code>     *    imageItem.setImage(imageItem.getImage());       </code></pre>     * </TD>     * </TR>     * </TABLE>     *     * <p>to refresh the <code>ImageItem's</code> snapshot of its Image.</p>     *     * <p>If the <code>ImageItem</code> is visible on the display when     * the snapshot is     * updated through a call to <code>setImage</code>, the display is     * updated with the new     * snapshot as soon as it is feasible for the implementation to so do.</p>     *     * @param img the <code>Image</code> for this     * <code>ImageItem</code>, or <code>null</code> if none     * @see #getImage     */    public void setImage(Image img) {        synchronized (Display.LCDUILock) {            setImageImpl(img);            imageItemLF.lSetImage(this.immutableImg);        }    }    /**     * Gets the text string to be used if the image exceeds the device's     * capacity to display it.     *     * @return the alternate text value, or <code>null</code> if none     * @see #setAltText     */    public String getAltText() {         // SYNC NOTE: return of atomic value, no locking necessary        return altText;    }    /**     * Sets the alternate text of the <code>ImageItem</code>, or     * <code>null</code> if no alternate text is provided.     * @param text the new alternate text     * @see #getAltText     */    public void setAltText(String text) {        synchronized (Display.LCDUILock) {            this.altText = text;            imageItemLF.lSetAltText(text);        }    }    /**     * Gets the layout directives used for placing the image.     * @return a combination of layout directive values     * @see #setLayout     */    public int getLayout() {        // NOTE: looks odd, but this method is required for 1.0 compatibility        return super.getLayout();    }    /**     * Sets the layout directives.     * @param layout a combination of layout directive values     * @throws IllegalArgumentException if the value of <code>layout</code>     * is not a valid     * combination of layout directives     * @see #getLayout     */    public void setLayout(int layout) {        // NOTE: looks odd, but this method is required for 1.0 compatibility        super.setLayout(layout);    }    /**      * Returns the appearance mode of the <code>ImageItem</code>.     * See <a href="Item.html#appearance">Appearance Modes</a>.     *     * @return the appearance mode value,     * one of {@link #PLAIN}, {@link #HYPERLINK}, or {@link #BUTTON}     *      */    public int getAppearanceMode() {        return appearanceMode;    }    // package private implementation    // private    /**     * Set the Image for this ImageItem     *     * @param img The image to use for this ImageItem     */    private void setImageImpl(Image img) {        if (img != null && img.isMutable()) {            this.mutableImg = img;	    // make an immutable copy of img            this.immutableImg = Image.createImage(img);        } else {             this.mutableImg = null;            this.immutableImg = img;        }    }    /**     * The look&feel associated with this ImageItem.      * Set in the constructor. getLF() should return this instance.     */    ImageItemLF imageItemLF; // = null    /**     * The snapshot of the Image of this ImageItem;     * If the Image of this ImageItem was set to a mutable Image     * this variable is updated with a new snapshot each time setImage() is     * called.      */    Image immutableImg;    /**     * If the ImageItem was created with a mutable image or its Image     * was set to a mutable image, that mutable image is stored in      * the mutImg variable so that ImageItem.getImage() could return it.     */    Image mutableImg;    /**     * The alternate text of this ImageItem     */    String altText;    /**     * The appearance hint     */    int appearanceMode;}

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