choicegroupskin.java

来自「This is a resource based on j2me embedde」· Java 代码 · 共 204 行

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/* *    * * Copyright  1990-2007 Sun Microsystems, Inc. All Rights Reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER *  * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License version * 2 only, as published by the Free Software Foundation. *  * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License version 2 for more details (a copy is * included at /legal/license.txt). *  * You should have received a copy of the GNU General Public License * version 2 along with this work; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA * 02110-1301 USA *  * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa * Clara, CA 95054 or visit www.sun.com if you need additional * information or have any questions. */package com.sun.midp.chameleon.skins;import com.sun.midp.chameleon.skins.resources.*;import javax.microedition.lcdui.Image;import javax.microedition.lcdui.Font;import javax.microedition.lcdui.Choice;/** * ChoiceGroupSkin represents the properties and values used to render * a ChoiceGroup in the javax.microedition.lcdui package. */public class ChoiceGroupSkin {        /**     * This field corresponds to CHOICE_WIDTH_IMAGE skin property.     * See its comment for further details.     */    public static int WIDTH_IMAGE;    /**     * This field corresponds to CHOICE_HEIGHT_IMAGE skin property.     * See its comment for further details.     */    public static int HEIGHT_IMAGE;        /**     * This field corresponds to CHOICE_WIDTH_SCROLL skin property.     * See its comment for further details.     * IMPL NOTE: all scrolling should be handled by a ScrollLayer     */    public static int WIDTH_SCROLL;        /**     * This field corresponds to CHOICE_WIDTH_THUMB skin property.     * See its comment for further details.     * IMPL NOTE: all scrolling should be handled by a ScrollLayer     */    public static int WIDTH_THUMB;        /**     * This field corresponds to CHOICE_HEIGHT_THUMB skin property.     * See its comment for further details.     * IMPL NOTE: all scrolling should be handled by a ScrollLayer     */    public static int HEIGHT_THUMB;        /**     * This field corresponds to CHOICE_PAD_H skin property.     * See its comment for further details.     */    public static int PAD_H;        /**     * This field corresponds to CHOICE_PAD_V skin property.     * See its comment for further details.     */    public static int PAD_V;    /**     * This field corresponds to CHOICE_COLOR_FG skin property.     * See its comment for further details.     */    public static int COLOR_FG;        /**     * This field corresponds to CHOICE_COLOR_BG skin property.     * See its comment for further details.     */    public static int COLOR_BG;        /**     * This field corresponds to CHOICE_COLOR_BRDR skin property.     * See its comment for further details.     */    public static int COLOR_BORDER;        /**     * This field corresponds to CHOICE_COLOR_BRDR_SHD skin property.     * See its comment for further details.     */    public static int COLOR_BORDER_SHD;        /**     * This field corresponds to CHOICE_COLOR_SCROLL skin property.     * See its comment for further details.     * IMPL NOTE: all scrolling should be handled by a ScrollLayer     */    public static int COLOR_SCROLL;        /**     * This field corresponds to CHOICE_COLOR_THUMB skin property.     * See its comment for further details.     * IMPL NOTE: all scrolling should be handled by a ScrollLayer     */    public static int COLOR_THUMB;        /**     * This field corresponds to CHOICE_FONT skin property.     * See its comment for further details.     */    public static Font FONT;        /**     * This field corresponds to CHOICE_FONT_FOCUS skin property.     * See its comment for further details.     */    public static Font FONT_FOCUS;        /**     * This field corresponds to CHOICE_IMAGE_RADIO skin property.     * See its comment for further details.     */    public static Image[] IMAGE_RADIO;        /**     * This field corresponds to CHOICE_IMAGE_CHKBX skin property.     * See its comment for further details.     */    public static Image[] IMAGE_CHKBOX;        /**     * This field corresponds to CHOICE_IMAGE_BG skin property.     * See its comment for further details.     *     * A 'null' value for this array means there is no image background     * and a solid fill color should be used.     */    public static Image[] IMAGE_BG;        /**     * This field corresponds to CHOICE_IMAGE_BTN_BG skin property.     * See its comment for further details.     *     * A 'null' value for this array means there is no image background     * and a solid fill color should be used.     */    public static Image[] IMAGE_BUTTON_BG;        /**     * This field corresponds to CHOICE_IMAGE_BTN_ICON skin property.     * See its comment for further details.     */    public static Image IMAGE_BUTTON_ICON;        /**     * This field corresponds to CHOICE_IMAGE_POPUP_BG skin property.     * See its comment for further details.     *     * A 'null' value for this array means there is no image background     * and a solid fill color should be used.     */    public static Image[] IMAGE_POPUP_BG;            // private constructor    private ChoiceGroupSkin() {    }    /**     * Returns best image width to be used in ChoiceGroup/List after     * checking that skin resources were loaded.     * @return best image width for ChoiceGroup/List     */    public static int getBestImageWidth() {        ChoiceGroupResources.load();        return WIDTH_IMAGE;    }    /**     * Returns best image height to be used in ChoiceGroup/List after     * checking that skin resources were loaded.     * @return best image height for ChoiceGroup/List     */    public static int getBestImageHeight() {        ChoiceGroupResources.load();        return HEIGHT_IMAGE;    }}

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