qvfb_port.c

来自「This is a resource based on j2me embedde」· C语言 代码 · 共 314 行

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/* *    * * Copyright  1990-2007 Sun Microsystems, Inc. All Rights Reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER *  * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License version * 2 only, as published by the Free Software Foundation. *  * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License version 2 for more details (a copy is * included at /legal/license.txt). *  * You should have received a copy of the GNU General Public License * version 2 along with this work; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA * 02110-1301 USA *  * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa * Clara, CA 95054 or visit www.sun.com if you need additional * information or have any questions. *//** * @file * Implementation of the porting layer for QVFb application */#include <errno.h>#include <sys/ipc.h>#include <sys/shm.h>#include <sys/ioctl.h>#include <sys/mman.h>#include <sys/stat.h>#include <sys/types.h>#include <fcntl.h>#include <unistd.h>#include <string.h>#include <stdio.h>#include <gxj_putpixel.h>#include <gxj_screen_buffer.h>#include <midp_logging.h>#include <midpMalloc.h>#include <midp_constants_data.h>#include "qvfb_port.h"/** @def PERROR Prints diagnostic message. */#define PERROR(msg) REPORT_ERROR2(0, "%s: %s", msg, strerror(errno))/** The file descriptor for reading the mouse */static int mouseFd = -1;/** The file descriptor for reading the keyboard */static int keyboardFd = -1;/** Return file descriptor of keyboard device, or -1 in none */int getKeyboardFd() {    return keyboardFd;}/** Return file descriptor of mouse device, or -1 in none */int getMouseFd() {    return mouseFd;}/** QVFb header data */static QVFbHeader *hdr = NULL;/** QVFb video buffer for direct drawing */static gxj_pixel_type *qvfbPixels = NULL;/** System offscreen buffer */gxj_screen_buffer gxj_system_screen_buffer;/** Allocate system screen buffer */void initScreenBuffer(int width, int height) {    if (gxj_init_screen_buffer(width, height) != ALL_OK) {        fprintf(stderr, "Failed to allocate screen buffer\n");        exit(1);    }}                        /** * Change screen orientation to landscape or portrait, * depending on the current screen mode */void reverseScreenOrientation() {    // Whether current Displayable won't repaint the entire screen on    // resize event, the artefacts from the old screen content can appear.    // That's why the buffer content is not preserved.    gxj_rotate_screen_buffer(KNI_FALSE);}/** On i386, connect to the QVFB virtual frame buffer */void connectFrameBuffer() {    int displayId = 0;    char buff[30];    key_t key;    int shmId;    unsigned char *shmrgn;    char *env;    // System screen buffer geometry    int bufWidth = gxj_system_screen_buffer.width;    int bufHeight = gxj_system_screen_buffer.height;    if ((env = getenv("QWS_DISPLAY")) != NULL) {        displayId = atoi(env + 1); /* skip the leading colon */    }    sprintf(buff, "/tmp/.qtvfb_mouse-%d", displayId);    if ((mouseFd = open(buff, O_RDONLY | O_NONBLOCK, 0)) < 0) {        fprintf(stderr, "open of %s failed\n", buff);        exit(1);    }    if ((key = ftok(buff, 'b')) == -1) {        PERROR("ftok() failed");        exit(1);    }    if ((shmId = shmget(key, 0, 0)) == -1) {        PERROR("shmget() failed");        exit(1);    }    shmrgn = (unsigned char *)shmat(shmId, 0, 0);    if ((int)shmrgn == -1 || shmrgn == 0) {        PERROR("shmat() failed");        exit(1);    }    hdr = (QVFbHeader *) shmrgn;    qvfbPixels = (gxj_pixel_type*)(shmrgn + hdr->dataOffset);    fprintf(stderr, "QVFB info: %dx%d, depth=%d\n",           hdr->width, hdr->height, hdr->depth);    if (hdr->width < bufWidth || hdr->height < bufHeight) {        fprintf(stderr, "QVFB screen too small. Need %dx%d\n",               bufWidth, bufHeight);        exit(1);    }    if (hdr->depth != 16) {        fprintf(stderr, "QVFB depth must be 16. Please run qvfb -depth 16\n");        exit(1);    }    sprintf(buff, "/tmp/.qtvfb_keyboard-%d", displayId);    if ((keyboardFd = open(buff, O_RDONLY, 0)) < 0) {        fprintf(stderr, "open of %s failed\n", buff);        exit(1);    }    memset(qvfbPixels, 0, sizeof(gxj_pixel_type) * hdr->width * hdr->height);}/** Clear screen content */void clearScreen() {    memset(qvfbPixels, 0, 	sizeof(gxj_pixel_type) * 	    hdr->width * hdr->height);}/** * Resizes system screen buffer to fit the screen dimensions. * Call after frame buffer is initialized. */void resizeScreenBuffer(int width, int height) {    if (gxj_resize_screen_buffer(width, height) != ALL_OK) {        fprintf(stderr, "Failed to reallocate screen buffer\n");	    exit(1);    }}/** Check if screen buffer is not bigger than frame buffer device */static void checkScreenBufferSize(int width, int height) {    // Check if frame buffer is big enough    if (hdr->width < width || hdr->height < height) {        fprintf(stderr, "QVFB screen too small. Need %dx%d\n",            width, height);        exit(1);    }}/** Get x-coordinate of screen origin */int getScreenX(int screenRotated) {    // System screen buffer geometry    int bufWidth = gxj_system_screen_buffer.width;    int x = 0;    int LCDwidth = screenRotated ? hdr->height : hdr->width;    if (LCDwidth > bufWidth) {        x = (LCDwidth - bufWidth) / 2;    }    return x;}/** Get y-coordinate of screen origin */int getScreenY(int screenRotated) {    int bufHeight = gxj_system_screen_buffer.height;    int y = 0;    int LCDheight = screenRotated ? hdr->width : hdr->height;    if (LCDheight > bufHeight) {        y = (LCDheight - bufHeight) / 2;    }    return y;}/** Refresh screen with offscreen bufer content */void refreshScreenNormal(int x1, int y1, int x2, int y2) {    // QVFB feature: a number of bytes per line can be different from    // screenWidth * pixelSize, so lineStep should be used instead.    int lineStep = hdr->lineStep / sizeof(gxj_pixel_type);    int dstWidth =  hdr->lineStep / sizeof(gxj_pixel_type);    gxj_pixel_type *dst  = (gxj_pixel_type *)qvfbPixels;    gxj_pixel_type *src  = gxj_system_screen_buffer.pixelData;    int srcWidth = x2 - x1;    // System screen buffer geometry    int bufWidth = gxj_system_screen_buffer.width;    int bufHeight = gxj_system_screen_buffer.height;    REPORT_CALL_TRACE4(LC_HIGHUI, "LF:fbapp_refresh(%3d, %3d, %3d, %3d )\n",                       x1, y1, x2, y2);    // Check if frame buffer is big enough    checkScreenBufferSize(bufWidth, bufHeight);    // Center the LCD output area    if (hdr->width > bufWidth) {        dst += (hdr->width - bufWidth) / 2;    }    if (hdr->height > bufHeight) {        dst += (hdr->height - bufHeight) * lineStep / 2;    }    src += y1 * bufWidth + x1;    dst += y1 * dstWidth + x1;    for (; y1 < y2; y1++) {        memcpy(dst, src, srcWidth * sizeof(gxj_pixel_type));        src += bufWidth;        dst += dstWidth;    }    hdr->dirty_x1 = 0;    hdr->dirty_y1 = 0;    hdr->dirty_x2 = hdr->width;    hdr->dirty_y2 = hdr->height;    hdr->is_dirty = 1;}/** Refresh rotated screen with offscreen bufer content */void refreshScreenRotated(int x1, int y1, int x2, int y2) {    gxj_pixel_type *src = gxj_system_screen_buffer.pixelData;    gxj_pixel_type *dst = (gxj_pixel_type *)qvfbPixels;    int srcWidth, srcHeight;    int lineStep =  hdr->lineStep / sizeof(gxj_pixel_type);    // System screen buffer geometry    int bufWidth = gxj_system_screen_buffer.width;    int bufHeight = gxj_system_screen_buffer.height;    int x;    int srcInc;    int dstInc;    // Check if frame buffer is big enough    checkScreenBufferSize(bufHeight, bufWidth);    srcWidth = x2 - x1;    srcHeight = y2 - y1;    // Center the LCD output area    if (bufWidth < hdr->height) {        dst += (hdr->height - bufWidth) / 2 * lineStep;    }    if (bufHeight < hdr->width) {        dst += ((hdr->width - bufHeight) / 2);    }    src += x1 + y1 * bufWidth;    dst += y1 + (bufWidth - x1 - 1) * lineStep;    srcInc = bufWidth - srcWidth;      // increment for src pointer at the end of row    dstInc = srcWidth * lineStep + 1;  // increment for dst pointer at the end of column    while(y1++ < y2) {        for (x = x1; x < x2; x++) {            *dst = *src++;            dst -= lineStep;         }         dst += dstInc;         src += srcInc;    }    hdr->dirty_x1 = 0;    hdr->dirty_y1 = 0;    hdr->dirty_x2 = hdr->width;    hdr->dirty_y2 = hdr->height;    hdr->is_dirty = 1;}/** Frees native reources allocated for frame buffer */void finalizeFrameBuffer() {    gxj_free_screen_buffer();}

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