midpinflate.c
来自「This is a resource based on j2me embedde」· C语言 代码 · 共 685 行 · 第 1/2 页
C
685 行
outBuffer[outOffset] = value; outOffset++; prev++; } } } } STORE_IN; STORE_OUT; if (!fixedHuffman) { state->freeBytes(state->heapState, lcodesMemHandle); state->freeBytes(state->heapState, dcodesMemHandle); } return error;}/*========================================================================= * FUNCTION: decodeDynamicHuffmanTables * TYPE: Huffman code Decoding * INTERFACE: * parameters: inData Pointer, Mask Pointer, Max InLimit, * literal/length codes Pointer, Decodes Pointer * returns: TRUE if successful in decoding or * FALSE if an error occurs *=======================================================================*/static int decodeDynamicHuffmanTables(InflaterState *state, void** lcodesMemHandle, void** dcodesMemHandle) { DECLARE_IN_VARIABLES void* ccodesMemHandle; HuffmanCodeTable *ccodes = NULL; int hlit, hdist, hclen; int i; unsigned int quickBits; unsigned char codelen[286 + 32]; unsigned char *codePtr, *endCodePtr; int error = 0; LOAD_IN; /* 5 Bits: hlit, # of Literal/Length codes (257 - 286) * 5 Bits: hdist, # of Distance codes (1 - 32) * 4 Bits: hclen, # of Code Length codes (4 - 19) */ NEEDBITS(14); hlit = 257 + NEXTBITS(5); DUMPBITS(5); hdist = 1 + NEXTBITS(5); DUMPBITS(5); hclen = 4 + NEXTBITS(4); DUMPBITS(4); /* * hclen x 3 bits: code lengths for the code length * alphabet given just above, in the order: 16, 17, 18, * 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15 * * These code lengths are interpreted as 3-bit integers * (0-7); as above, a code length of 0 means the * corresponding symbol (literal/length or distance code * length) is not used. */ memset(codelen, 0x0, 19); for (i=0; i<hclen; i++) { NEEDBITS(3); if (inRemaining < 0) { return INFLATE_CODE_TABLE_LENGTH_ERROR; } codelen[(int)ccode_idx[i]] = (unsigned char)(NEXTBITS(3)); DUMPBITS(3); } error = makeCodeTable(state, codelen, 19, MAX_QUICK_CXD, &ccodesMemHandle); /* DANGER: ccodes is a heap object. It can become * unusable anytime we allocate from the heap. */ if (error != 0) { return error; } /* This is to support heaps with memory compaction. */ ccodes = state->addrFromHandle(state->heapState, ccodesMemHandle); quickBits = ccodes->h.quickBits; /* * hlit code lengths for the literal/length alphabet, * encoded using the code length Huffman code. * * hdist code lengths for the distance alphabet, * encoded using the code length Huffman code. * * The code length repeat codes can cross from the literal/length * to the code length alphabets. In other words, all code lengths form * a single sequence of hlit + hdist */ memset(codelen, 0x0, sizeof(codelen)); for ( codePtr = codelen, endCodePtr = codePtr + hlit + hdist; codePtr < endCodePtr; ) { int val; if (inRemaining < 0) { error = INFLATE_EARLY_END_OF_CCTABLE_INPUT; break; } NEEDBITS(MAX_BITS + 7); /* 7 is max repeat bits below */ GET_HUFFMAN_ENTRY(ccodes, quickBits, val); /* * 0 - 15: Represent code lengths of 0 - 15 * 16: Copy the previous code length 3 - 6 times. * 3 + (2 bits of length) * 17: Repeat a code length of 0 for 3 - 10 times. * 3 + (3 bits of length) * 18: Repeat a code length of 0 for 11 - 138 times * 11 + (7 bits of length) */ if (val <= 15) { *codePtr++ = val; } else if (val <= 18) { unsigned repeat = (val == 18) ? 11 : 3; unsigned bits = (val == 18) ? 7 : (val - 14); repeat += NEXTBITS(bits); /* The NEEDBITS is above */ DUMPBITS(bits); if (codePtr + repeat > endCodePtr) { error = INFLATE_BAD_REPEAT_CODE; break; } if (val == 16) { if (codePtr == codelen) { error = INFLATE_BAD_REPEAT_CODE; break; } memset(codePtr, codePtr[-1], repeat); } else { /* The values have already been set to zero, above, so * we don't have to do anything */ } codePtr += repeat; } else { error = INFLATE_BAD_CODELENGTH_CODE; break; } } /* ccodes, at this point, is unusable */ state->freeBytes(state->heapState, ccodesMemHandle); while (error == 0) { error = makeCodeTable(state, codelen, hlit, MAX_QUICK_LXL, lcodesMemHandle); if (error != 0) { break; } error = makeCodeTable(state, codelen + hlit, hdist, MAX_QUICK_CXD, dcodesMemHandle); if (error != 0) { break; } STORE_IN; /* success */ return 0; } /* error */ state->freeBytes(state->heapState, *dcodesMemHandle); *dcodesMemHandle = NULL; state->freeBytes(state->heapState, *lcodesMemHandle); *lcodesMemHandle = NULL; return error;}/** * Huffman code table creation * * @param codeLen code length, number of elements, type of the alphabet, * @param maxQuickBits * @param result mem handle to Huffman code table created if successful or * NULL if an error occurs * * @return 0 for success or an error */static int makeCodeTable(InflaterState *state, unsigned char *codelen, /* Code lengths */ unsigned numElems, /* Number of elements of the alphabet */ unsigned maxQuickBits, /* If the length of a code is longer than * <maxQuickBits> number of bits, the * code is stored in the sequential * lookup table instead of the quick * lookup array. */ void** result /* handle to heap memory*/){ unsigned int bitLengthCount[MAX_BITS + 1]; unsigned int codes[MAX_BITS + 1]; unsigned bits, minCodeLen = 0, maxCodeLen = 0; const unsigned char *endCodeLen = codelen + numElems; unsigned int code, quickMask; unsigned char *p; void* tableMemHandle; HuffmanCodeTable* table; int mainTableLength, longTableLength, numLongTables; int tableSize; int j; unsigned short *nextLongTable; *result = NULL; /* Count the number of codes for each code length */ memset(bitLengthCount, 0, sizeof(bitLengthCount)); for (p = codelen; p < endCodeLen; p++) { bitLengthCount[*p]++; } if (bitLengthCount[0] == numElems) { // Empty code table is allowed! } /* Find the minimum and maximum. It's faster to do it in a separate * loop that goes 1..MAX_BITS, than in the above loop that looks at * every code element */ code = minCodeLen = maxCodeLen = 0; for (bits = 1; bits <= MAX_BITS; bits++) { codes[bits] = code; if (bitLengthCount[bits] != 0) { if (minCodeLen == 0) { minCodeLen = bits; } maxCodeLen = bits; code += bitLengthCount[bits] << (MAX_BITS - bits); } } /* Calculate the size of the code table and allocate it. */ if (maxCodeLen <= maxQuickBits) { /* We don't need any subtables. We may even be able to get * away with a table smaller than maxCodeLen */ maxQuickBits = maxCodeLen; mainTableLength = (1 << maxCodeLen); numLongTables = longTableLength = 0; } else { mainTableLength = (1 << maxQuickBits); numLongTables = (1 << MAX_BITS) - codes[maxQuickBits + 1]; numLongTables = numLongTables >> (MAX_BITS - maxQuickBits); longTableLength = 1 << (maxCodeLen - maxQuickBits); } ASSERT(mainTableLength == 1 << maxQuickBits); tableSize = sizeof(HuffmanCodeTableHeader) + (mainTableLength + numLongTables * longTableLength) * sizeof(table->entries[0]); tableMemHandle = state->mallocBytes(state->heapState, tableSize); if (tableMemHandle == NULL) { return OUT_OF_MEMORY_ERROR; } /* This is to support heaps with memory compaction. */ table = state->addrFromHandle(state->heapState, tableMemHandle); nextLongTable = &table->entries[mainTableLength]; memset(table, 0, tableSize); table->h.maxCodeLen = maxCodeLen; table->h.quickBits = maxQuickBits; quickMask = (1 << maxQuickBits) - 1; for (p = codelen; p < endCodeLen; p++) { unsigned short huff; bits = *p; if (bits == 0) { continue; } /* Get the next code of the current length */ code = codes[bits]; codes[bits] += 1 << (MAX_BITS - bits); code = REVERSE_15BITS(code); huff = ((p - codelen) << 4) + bits; if (bits <= maxQuickBits) { unsigned stride = 1 << bits; for (j = code; j < mainTableLength; j += stride) { table->entries[j] = huff; } } else { unsigned short *thisLongTable; unsigned stride = 1 << (bits - maxQuickBits); unsigned int prefixCode = code & quickMask; unsigned int suffixCode = code >> maxQuickBits; if (table->entries[prefixCode] == 0) { /* This in the first long code with the indicated prefix. * Create a pointer to the subtable */ long delta = (char *)nextLongTable - (char *)table; table->entries[prefixCode] = (unsigned short)(HUFFINFO_LONG_MASK | delta); thisLongTable = nextLongTable; nextLongTable += longTableLength; } else { long delta = table->entries[prefixCode] & ~HUFFINFO_LONG_MASK; thisLongTable = (unsigned short *)((char *)table + delta); } for (j = suffixCode; j < longTableLength; j += stride) { thisLongTable[j] = huff; } } } ASSERT(nextLongTable == &table->entries[mainTableLength + numLongTables * longTableLength]); *result = tableMemHandle; return 0;}
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