📄 pcsl_network_na_generic.c
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/* * * * Copyright 1990-2007 Sun Microsystems, Inc. All Rights Reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License version * 2 only, as published by the Free Software Foundation. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License version 2 for more details (a copy is * included at /legal/license.txt). * * You should have received a copy of the GNU General Public License * version 2 along with this work; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA * 02110-1301 USA * * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa * Clara, CA 95054 or visit www.sun.com if you need additional * information or have any questions. *//** * @file * * This file implements the notification adapter functions for a * generic BSD platform */#include <pcsl_network_generic.h>#include <pcsl_network_na.h>#include <pcsl_memory.h>/** Note: We are guaranteed by Protocol Java code that there are no 2 * threads performing the same action on the socket, i.e. only one * thread can be registered for reading, so well for writing. */#define SD_RECV 0#define SD_SEND 1#define SOCKET_HANDLE(handle) ((SocketHandle*)handle)/** List of socket handles registered for read/write checks */static SocketHandle* rootSocketHandle = NULL;/** We need this method to unblock threads waiting for socket being destroyed */extern void NotifySocketStatusChanged(long handle, int waitingFor);/** Search for handle instance in the sockets list and return its reference */static SocketHandle** getSocketHandleReference(SocketHandle* handle) { SocketHandle** ptr; for (ptr = &rootSocketHandle; *ptr != NULL; ptr = &((*ptr)->next)) { if (*ptr == handle) return ptr; } return NULL;}/** Add handle to the list */static void addSocketHandle(SocketHandle* handle) { SocketHandle **ptr = getSocketHandleReference(handle); if (ptr == NULL) { handle->next = rootSocketHandle; rootSocketHandle = handle; }}/** Remove handle from the list */static void removeSocketHandle(SocketHandle* handle) { SocketHandle **ptr = getSocketHandleReference(handle); if (ptr != NULL) { *ptr = handle->next; }}/** * See pcsl_network_generic.h for definition. */const SocketHandle* GetRegisteredSocketHandles() { return (const SocketHandle*)rootSocketHandle;}/** * See pcsl_network_na.h for definition. */void* na_create(int fd) { SocketHandle* handle = (SocketHandle*)pcsl_mem_malloc(sizeof(SocketHandle)); if (handle != NULL) { handle->fd = fd; handle->check_flags = 0; handle->status = PCSL_NET_SUCCESS; handle->next = NULL; } return (void*)handle;}/** * See pcsl_network_na.h for definition. */int na_get_fd(void *handle) { if (handle != NULL) { return SOCKET_HANDLE(handle)->fd; } return -1;}/** * See pcsl_network_na.h for definition. */void na_register_for_read(void *handle) { if (handle != NULL) { SocketHandle *sh = SOCKET_HANDLE(handle); sh->check_flags |= CHECK_READ; addSocketHandle(sh); }}/** * See pcsl_network_na.h for definition. */void na_register_for_write(void *handle) { if (handle != NULL) { SocketHandle *sh = SOCKET_HANDLE(handle); sh->check_flags |= CHECK_WRITE; addSocketHandle(sh); }}/** * See pcsl_network_na.h for definition. */void na_unregister_for_read(void *handle) { if (handle != NULL) { SocketHandle *sh = SOCKET_HANDLE(handle); sh->check_flags &= ~CHECK_READ; if (sh->check_flags == 0) { removeSocketHandle(sh); } }}/** * See pcsl_network_na.h for definition. */void na_unregister_for_write(void *handle) { if (handle != NULL) { SocketHandle *sh = SOCKET_HANDLE(handle); sh->check_flags &= ~CHECK_WRITE; if (sh->check_flags == 0) { removeSocketHandle(sh); } }}/** * See pcsl_network_na.h for definition. */int na_get_status(void *handle) { if (handle != NULL) { return SOCKET_HANDLE(handle)->status; } return PCSL_NET_INTERRUPTED;}/** * See pcsl_network_na.h for definition. */void na_destroy(void *handle) { if (handle != NULL) { SocketHandle *sh = SOCKET_HANDLE(handle); removeSocketHandle(SOCKET_HANDLE(handle)); /* Still registered readers/writers should be unblocked */ if (sh->check_flags != 0) { sh->status = PCSL_NET_INTERRUPTED; if (sh->check_flags & CHECK_READ) { NotifySocketStatusChanged((long)handle, SD_RECV); } if (sh->check_flags & CHECK_WRITE) { NotifySocketStatusChanged((long)handle, SD_SEND); } } /* It's up to caller to guarantee this handle will be used no more */ pcsl_mem_free(handle); }}
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