📄 surfacecircle2.java
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/* Copyright (C) 2001, 2008 United States Government as represented by the Administrator of the National Aeronautics and Space Administration. All Rights Reserved. */package gov.nasa.worldwind.render;import gov.nasa.worldwind.geom.*;import gov.nasa.worldwind.render.airspaces.*;import javax.media.opengl.*;/** * @author brownrigg * @version $Id: SurfaceCircle2.java 9230 2009-03-06 05:36:26Z dcollins $ */public class SurfaceCircle2 extends CappedCylinder{ public SurfaceCircle2(LatLon location, double radius) { super(location, radius); } public SurfaceCircle2(AirspaceAttributes shapeAttributes) { super(shapeAttributes); } public SurfaceCircle2() { super(); } protected void doRenderGeometry(DrawContext dc, String drawStyle) { beginDrawShape(dc); super.doRenderGeometry(dc, drawStyle); endDrawShape(dc); } protected void beginDrawShape(DrawContext dc) { // Modify the projection transform to shift the depth values slightly toward the camera in order to // ensure the shape is selected during depth buffering. GL gl = dc.getGL(); float[] pm = new float[16]; gl.glGetFloatv(GL.GL_PROJECTION_MATRIX, pm, 0); pm[10] *= .8; // TODO: See Lengyel 2 ed. Section 9.1.2 to compute optimal/minimal offset gl.glPushAttrib(GL.GL_TRANSFORM_BIT); gl.glMatrixMode(GL.GL_PROJECTION); gl.glPushMatrix(); gl.glLoadMatrixf(pm, 0); } protected void endDrawShape(DrawContext dc) { GL gl = dc.getGL(); gl.glMatrixMode(GL.GL_PROJECTION); gl.glPopMatrix(); gl.glPopAttrib(); }}
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