📄 32bitout.h
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#if !defined(AFX_32BITOUT_H__087D2F1D_453E_4951_B905_78EFA0BCAE7A__INCLUDED_)
#define AFX_32BITOUT_H__087D2F1D_453E_4951_B905_78EFA0BCAE7A__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// 32bitout.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// C32bitout dialog
class C32bitout : public CDialog
{
// Construction
public:
C32bitout(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(C32bitout)
enum { IDD = IDD_32bit };
CString m_word;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(C32bitout)
public:
virtual BOOL DestroyWindow();
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
struct Write_AD
{
ULONG Address;
UCHAR Data;
};
struct Write_DATA
{
ULONG Address;
ULONG dData;
};
struct Write_AD* W_AD;
struct Write_DATA* W_Data;
DWORD nRet;
HANDLE hDevice;
BYTE mode;
// Generated message map functions
//{{AFX_MSG(C32bitout)
virtual BOOL OnInitDialog();
afx_msg void OnButton1();
virtual void OnCancel();
afx_msg void OnEnterEdit1();
virtual void OnOK();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_32BITOUT_H__087D2F1D_453E_4951_B905_78EFA0BCAE7A__INCLUDED_)
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