unicharmap.cpp
来自「一个google的OCR源码」· C++ 代码 · 共 173 行
CPP
173 行
///////////////////////////////////////////////////////////////////////// File: unicharmap.cpp// Description: Unicode character/ligature to integer id class.// Author: Thomas Kielbus// Created: Wed Jun 28 17:05:01 PDT 2006//// (C) Copyright 2006, Google Inc.// Licensed under the Apache License, Version 2.0 (the "License");// you may not use this file except in compliance with the License.// You may obtain a copy of the License at// http://www.apache.org/licenses/LICENSE-2.0// Unless required by applicable law or agreed to in writing, software// distributed under the License is distributed on an "AS IS" BASIS,// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.// See the License for the specific language governing permissions and// limitations under the License./////////////////////////////////////////////////////////////////////////#include <assert.h>#include "unichar.h"#include "host.h"#include "unicharmap.h"UNICHARMAP::UNICHARMAP() :nodes(0) {}UNICHARMAP::~UNICHARMAP() { if (nodes != 0) delete[] nodes;}// Search the given unichar representation in the tree. Each character in the// string is interpreted as an index in an array of nodes.UNICHAR_ID UNICHARMAP::unichar_to_id(const char* const unichar_repr) const { const char* current_char = unichar_repr; UNICHARMAP_NODE* current_nodes = nodes; assert(*unichar_repr != '\0'); do { if (*(current_char + 1) == '\0') return current_nodes[static_cast<unsigned char>(*current_char)].id; current_nodes = current_nodes[static_cast<unsigned char>(*current_char)].children; ++current_char; } while (true);}// Search the given unichar representation in the tree, using length characters// from it maximum. Each character in the string is interpreted as an index in// an array of nodes.UNICHAR_ID UNICHARMAP::unichar_to_id(const char* const unichar_repr, int length) const { const char* current_char = unichar_repr; UNICHARMAP_NODE* current_nodes = nodes; assert(*unichar_repr != '\0'); assert(length > 0 && length <= UNICHAR_LEN); do { if (length == 1 || *(current_char + 1) == '\0') return current_nodes[static_cast<unsigned char>(*current_char)].id; current_nodes = current_nodes[static_cast<unsigned char>(*current_char)].children; ++current_char; --length; } while (true);}// Search the given unichar representation in the tree, creating the possibly// missing nodes. Once the right place has been found, insert the given id and// update the inserted flag to keep track of the insert. Each character in the// string is interpreted as an index in an array of nodes.void UNICHARMAP::insert(const char* const unichar_repr, UNICHAR_ID id) { const char* current_char = unichar_repr; UNICHARMAP_NODE** current_nodes_pointer = &nodes; assert(*unichar_repr != '\0'); assert(id >= 0); do { if (*current_nodes_pointer == 0) *current_nodes_pointer = new UNICHARMAP_NODE[256]; if (*(current_char + 1) == '\0') { (*current_nodes_pointer) [static_cast<unsigned char>(*current_char)].id = id; return; } current_nodes_pointer = &((*current_nodes_pointer) [static_cast<unsigned char>(*current_char)].children); ++current_char; } while (true);}// Search the given unichar representation in the tree. Each character in the// string is interpreted as an index in an array of nodes. Stop once the tree// does not have anymore nodes or once we found the right unichar_repr.bool UNICHARMAP::contains(const char* const unichar_repr) const { const char* current_char = unichar_repr; UNICHARMAP_NODE* current_nodes = nodes; assert(*unichar_repr != '\0'); while (current_nodes != 0 && *(current_char + 1) != '\0') { current_nodes = current_nodes[static_cast<unsigned char>(*current_char)].children; ++current_char; } return current_nodes != 0 && *(current_char + 1) == '\0' && current_nodes[static_cast<unsigned char>(*current_char)].id >= 0;}// Search the given unichar representation in the tree, using length characters// from it maximum. Each character in the string is interpreted as an index in// an array of nodes. Stop once the tree does not have anymore nodes or once we// found the right unichar_repr.bool UNICHARMAP::contains(const char* const unichar_repr, int length) const { const char* current_char = unichar_repr; UNICHARMAP_NODE* current_nodes = nodes; assert(*unichar_repr != '\0'); assert(length > 0 && length <= UNICHAR_LEN); while (current_nodes != 0 && (length > 1 && *(current_char + 1) != '\0')) { current_nodes = current_nodes[static_cast<unsigned char>(*current_char)].children; --length; ++current_char; } return current_nodes != 0 && (length == 1 || *(current_char + 1) == '\0') && current_nodes[static_cast<unsigned char>(*current_char)].id >= 0;}// Return the minimum number of characters that must be used from this string// to obtain a match in the UNICHARMAP.int UNICHARMAP::minmatch(const char* const unichar_repr) const { const char* current_char = unichar_repr; UNICHARMAP_NODE* current_nodes = nodes; while (current_nodes != NULL && *current_char != '\0') { if (current_nodes[static_cast<unsigned char>(*current_char)].id >= 0) return current_char + 1 - unichar_repr; current_nodes = current_nodes[static_cast<unsigned char>(*current_char)].children; ++current_char; } return 0;}void UNICHARMAP::clear() { if (nodes != 0) { delete[] nodes; nodes = 0; }}UNICHARMAP::UNICHARMAP_NODE::UNICHARMAP_NODE() :children(0),id(-1) {}// Recursively delete the childrenUNICHARMAP::UNICHARMAP_NODE::~UNICHARMAP_NODE() { if (children != 0) { delete[] children; }}
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