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📄 drawgrbcanvas.java

📁 J2ME手机游戏开发技术详解,适合初学者阅读使用
💻 JAVA
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package DrawGRB;import javax.microedition.lcdui.*;import javax.microedition.midlet.*;import java.io.*;public class DrawGRBCanvas extends Canvas{	private int[] pixelArray;	public DrawGRBCanvas()        {            }        public void paint(Graphics g)        {        g.setColor(0xFFFF00);	g.fillRect(0, 0, this.getWidth(), this.getHeight());		     	int x = 0, y = 0; // Where on the display to draw the image	int width = 35, height = 35; // Size of the image	// Define the array for image	if(pixelArray == null)	pixelArray = new int[width * height];	// Create a fully opaque image, specifying only a value for red	for(int i = 0; i < pixelArray.length; i++)	pixelArray[i] = 0xffff0000;	g.drawRGB(pixelArray, 0, width, x, y, width, height, false);	g.drawRect(x, y, width, height); // Box the rectangle	// Create a “half” opaque image, specifying only a value for red	x = 35;	y = 35;	for(int i = 0; i < pixelArray.length; i++)	pixelArray[i] = 0x7fff0000;	g.drawRGB(pixelArray, 0, width, x, y, width, height, true);	g.drawRect(x, y, width, height); // Box the rectangle	x = 70;	y = 70;	// Create a fully transparent image, specifying only a value for red	for(int i = 0; i < pixelArray.length; i++)	pixelArray[i] = 0x00ff0000;	g.drawRGB(pixelArray, 0, width, x, y, width, height, true);	g.drawRect(x, y, width, height); // Box the rectangle        }}

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