📄 resource.h
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//{{NO_DEPENDENCIES}}
// Microsoft Developer Studio generated include file.
// Used by Morph.rc
//
#define IDD_ABOUTBOX 100
#define IDR_MAINFRAME 128
#define IDR_MORPHTYPE 129
#define IDD_DLG_MORPHCLOSE 150
#define IDD_DLG_MORPHDILATION 151
#define IDD_DLG_MORPHEROSION 152
#define IDD_DLG_MORPHOPEN 153
#define IDC_Hori 1041
#define IDC_Vert 1042
#define IDC_custom 1043
#define IDC_Structure1 1044
#define IDC_Structure2 1045
#define IDC_Structure3 1046
#define IDC_Structure4 1047
#define IDC_Structure5 1048
#define IDC_Structure6 1049
#define IDC_Structure7 1050
#define IDC_Structure8 1051
#define IDC_Structure9 1052
#define ID_FILE_REOPEN 32778
#define ID_MORPH_EROSION 32804
#define ID_MORPH_DILATION 32805
#define ID_MORPH_OPEN 32806
#define ID_MORPH_CLOSE 32807
#define ID_MORPH_THINING 32808
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_3D_CONTROLS 1
#define _APS_NEXT_RESOURCE_VALUE 131
#define _APS_NEXT_COMMAND_VALUE 32771
#define _APS_NEXT_CONTROL_VALUE 1000
#define _APS_NEXT_SYMED_VALUE 101
#endif
#endif
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