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📄 bindingiterator_i.h

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// -*- Mode: C++; -*-//                          Package   : omniNames// BindingIterator_i.h      Author    : Tristan Richardson (tjr)////    Copyright (C) 1997-1999 AT&T Laboratories Cambridge////  This file is part of omniNames.////  omniNames is free software; you can redistribute it and/or modify//  it under the terms of the GNU General Public License as published by//  the Free Software Foundation; either version 2 of the License, or//  (at your option) any later version.////  This program is distributed in the hope that it will be useful,//  but WITHOUT ANY WARRANTY; without even the implied warranty of//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the//  GNU General Public License for more details.////  You should have received a copy of the GNU General Public License//  along with this program; if not, write to the Free Software//  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307,//  USA.//#ifndef _BindingIterator_i_h_#define _BindingIterator_i_h_#include <NamingContext_i.h>#if defined(__sgi) && defined(_COMPILER_VERSION)# if _COMPILER_VERSION == 721#  define MIPSPRO_WORKAROUND# endif#endifclass BindingIterator_i : public POA_CosNaming::BindingIterator,			  public PortableServer::RefCountServantBase{public:  BindingIterator_i(PortableServer::POA_ptr poa, CosNaming::BindingList* l)    : list(l)  {    PortableServer::ObjectId_var id = poa->activate_object(this);  }  CORBA::Boolean next_one(CosNaming::Binding_out b) {    CosNaming::BindingList* bl;    CORBA::Boolean ret = next_n(1, bl);    b = new CosNaming::Binding;    if (ret)      *b = (*bl)[0];    else#ifndef MIPSPRO_WORKAROUND      b->binding_type = CosNaming::nobject;#else      b.ptr()->binding_type = CosNaming::nobject;#endif    delete bl;    return ret;  }  CORBA::Boolean next_n(CORBA::ULong how_many, CosNaming::BindingList_out bl) {    //    // What we do here is return the current list to the caller, shortening    // it to the required length.  Before this however, we create a new list    // and copy the rest of the bindings into the new list.    //    if (list->length() < how_many) {      how_many = list->length();    }    bl = list;    list = new CosNaming::BindingList(bl->length() - how_many);    list->length(bl->length() - how_many);    for (unsigned int i = 0; i < list->length(); i++) {      (*list)[i] = (*bl)[i + how_many];    }    bl->length(how_many);    if (how_many == 0)      return 0;    else      return 1;  }  void destroy(void) {    // remember the destructor for an object should never be called explicitly.    PortableServer::ObjectId_var id = the_poa->servant_to_id(this);    the_poa->deactivate_object(id);  }private:  CosNaming::BindingList* list;  // remember the destructor for an object should never be called explicitly.  ~BindingIterator_i() {    delete list;  }};#endif

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