chesspoint.java

来自「J2ME程序设计实例教程的源码」· Java 代码 · 共 35 行

JAVA
35
字号
/**
 * 该类描述了棋盘中的棋点。棋点是棋盘中棋子的摆放位置。
 */
public class ChessPoint {
    public static final int NONE_CHESSMAN = 0;
    public static final int BLACK_CHESSMAN = -1;    //黑色棋子
    public static final int WHITE_CHESSMAN = 1;     //白色棋子
    
    private int chessman = NONE_CHESSMAN;
    private int x, y;  //棋点在棋盘上的位置
    
    //构造方法,创建一个棋点。
    public ChessPoint(int x, int y) {
        this.x = x;
        this.y = y;
    }
    
    //在该棋点下一个棋子。chessman取值为:BLACK_CHESSMAN,WHITE_CHESSMAN。
    public void setChessman(int chessman) {
        this.chessman = chessman;
    }
    
    //返回棋点上的棋子
    public int getChessman() {
        return chessman;
    }
    
    public int getX() {
        return x;
    }
    
    public int getY() {
        return y;
    }
}

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