📄 observable.js
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/*
* Ext JS Library 2.2.1
* Copyright(c) 2006-2009, Ext JS, LLC.
* licensing@extjs.com
*
* http://extjs.com/license
*/
/**
* @class Ext.util.Observable
* Abstract base class that provides a common interface for publishing events. Subclasses are expected to
* to have a property "events" with all the events defined.<br>
* For example:
* <pre><code>
Employee = function(name){
this.name = name;
this.addEvents({
"fired" : true,
"quit" : true
});
}
Ext.extend(Employee, Ext.util.Observable);
</code></pre>
*/
Ext.util.Observable = function(){
/**
* @cfg {Object} listeners (optional) A config object containing one or more event handlers to be added to this
* object during initialization. This should be a valid listeners config object as specified in the
* {@link #addListener} example for attaching multiple handlers at once.
*/
if(this.listeners){
this.on(this.listeners);
delete this.listeners;
}
};
Ext.util.Observable.prototype = {
/**
* Fires the specified event with the passed parameters (minus the event name).
* @param {String} eventName
* @param {Object...} args Variable number of parameters are passed to handlers
* @return {Boolean} returns false if any of the handlers return false otherwise it returns true
*/
fireEvent : function(){
if(this.eventsSuspended !== true){
var ce = this.events[arguments[0].toLowerCase()];
if(typeof ce == "object"){
return ce.fire.apply(ce, Array.prototype.slice.call(arguments, 1));
}
}
return true;
},
// private
filterOptRe : /^(?:scope|delay|buffer|single)$/,
/**
* Appends an event handler to this component
* @param {String} eventName The type of event to listen for
* @param {Function} handler The method the event invokes
* @param {Object} scope (optional) The scope in which to execute the handler
* function. The handler function's "this" context.
* @param {Object} options (optional) An object containing handler configuration
* properties. This may contain any of the following properties:<ul>
* <li><b>scope</b> : Object<p class="sub-desc">The scope in which to execute the handler function. The handler function's "this" context.</p></li>
* <li><b>delay</b> : Number<p class="sub-desc">The number of milliseconds to delay the invocation of the handler after the event fires.</p></li>
* <li><b>single</b> : Boolean<p class="sub-desc">True to add a handler to handle just the next firing of the event, and then remove itself.</p></li>
* <li><b>buffer</b> : Number<p class="sub-desc">Causes the handler to be scheduled to run in an {@link Ext.util.DelayedTask} delayed
* by the specified number of milliseconds. If the event fires again within that time, the original
* handler is <em>not</em> invoked, but the new handler is scheduled in its place.</p></li>
* </ul><br>
* <p>
* <b>Combining Options</b><br>
* Using the options argument, it is possible to combine different types of listeners:<br>
* <br>
* A normalized, delayed, one-time listener that auto stops the event and passes a custom argument (forumId)
* <pre><code>
el.on('click', this.onClick, this, {
single: true,
delay: 100,
forumId: 4
});</code></pre>
* <p>
* <b>Attaching multiple handlers in 1 call</b><br>
* The method also allows for a single argument to be passed which is a config object containing properties
* which specify multiple handlers.
* <p>
* <pre><code>
foo.on({
'click' : {
fn: this.onClick,
scope: this,
delay: 100
},
'mouseover' : {
fn: this.onMouseOver,
scope: this
},
'mouseout' : {
fn: this.onMouseOut,
scope: this
}
});</code></pre>
* <p>
* Or a shorthand syntax:<br>
* <pre><code>
foo.on({
'click' : this.onClick,
'mouseover' : this.onMouseOver,
'mouseout' : this.onMouseOut,
scope: this
});</code></pre>
*/
addListener : function(eventName, fn, scope, o){
if(typeof eventName == "object"){
o = eventName;
for(var e in o){
if(this.filterOptRe.test(e)){
continue;
}
if(typeof o[e] == "function"){
// shared options
this.addListener(e, o[e], o.scope, o);
}else{
// individual options
this.addListener(e, o[e].fn, o[e].scope, o[e]);
}
}
return;
}
o = (!o || typeof o == "boolean") ? {} : o;
eventName = eventName.toLowerCase();
var ce = this.events[eventName] || true;
if(typeof ce == "boolean"){
ce = new Ext.util.Event(this, eventName);
this.events[eventName] = ce;
}
ce.addListener(fn, scope, o);
},
/**
* Removes a listener
* @param {String} eventName The type of event to listen for
* @param {Function} handler The handler to remove
* @param {Object} scope (optional) The scope (this object) for the handler
*/
removeListener : function(eventName, fn, scope){
var ce = this.events[eventName.toLowerCase()];
if(typeof ce == "object"){
ce.removeListener(fn, scope);
}
},
/**
* Removes all listeners for this object
*/
purgeListeners : function(){
for(var evt in this.events){
if(typeof this.events[evt] == "object"){
this.events[evt].clearListeners();
}
}
},
/**
* Relays selected events from the specified Observable as if the events were fired by <tt><b>this</b></tt>.
* @param {Object} o The Observable whose events this object is to relay.
* @param {Array} events Array of event names to relay.
*/
relayEvents : function(o, events){
var createHandler = function(ename){
return function(){
return this.fireEvent.apply(this, Ext.combine(ename, Array.prototype.slice.call(arguments, 0)));
};
};
for(var i = 0, len = events.length; i < len; i++){
var ename = events[i];
if(!this.events[ename]){ this.events[ename] = true; };
o.on(ename, createHandler(ename), this);
}
},
/**
* Used to define events on this Observable
* @param {Object} object The object with the events defined
*/
addEvents : function(o){
if(!this.events){
this.events = {};
}
if(typeof o == 'string'){
for(var i = 0, a = arguments, v; v = a[i]; i++){
if(!this.events[a[i]]){
this.events[a[i]] = true;
}
}
}else{
Ext.applyIf(this.events, o);
}
},
/**
* Checks to see if this object has any listeners for a specified event
* @param {String} eventName The name of the event to check for
* @return {Boolean} True if the event is being listened for, else false
*/
hasListener : function(eventName){
var e = this.events[eventName];
return typeof e == "object" && e.listeners.length > 0;
},
/**
* Suspend the firing of all events. (see {@link #resumeEvents})
*/
suspendEvents : function(){
this.eventsSuspended = true;
},
/**
* Resume firing events. (see {@link #suspendEvents})
*/
resumeEvents : function(){
this.eventsSuspended = false;
},
// these are considered experimental
// allows for easier interceptor and sequences, including cancelling and overwriting the return value of the call
// private
getMethodEvent : function(method){
if(!this.methodEvents){
this.methodEvents = {};
}
var e = this.methodEvents[method];
if(!e){
e = {};
this.methodEvents[method] = e;
e.originalFn = this[method];
e.methodName = method;
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