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📄 npc_sellsthman.c

📁 石器时代8.0服务端完整源代码。可以直接编译
💻 C
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#include "version.h"
#include <string.h>
#include "char.h"
#include "object.h"
#include "char_base.h"
#include "npcutil.h"
#include "lssproto_serv.h"
#include "saacproto_cli.h"
#include "readmap.h"
#include "battle.h"
#include "log.h"
#include "enemy.h"
#include "handletime.h"
#include "npc_eventaction.h"
#include "npc_sellsthman.h"
#include "pet_skill.h"

#ifdef _NPC_SELLSTH
enum {
	NPC_WORK_CURRENTTIME = CHAR_NPCWORKINT1,

	NPC_WORK_PAGE = CHAR_NPCWORKINT2,
	NPC_WORK_NUM = CHAR_NPCWORKINT3,

	NPC_WORK_CALLPAGE = CHAR_NPCWORKINT4,
	NPC_WORK_CALLNUM = CHAR_NPCWORKINT5,

/*
	NPC_WORK_ROUTETOY = CHAR_NPCWORKINT2,
	NPC_WORK_ROUTEPOINT = CHAR_NPCWORKINT3,
	NPC_WORK_ROUNDTRIP = CHAR_NPCWORKINT4,
	NPC_WORK_MODE = CHAR_NPCWORKINT5,
	NPC_WORK_CURRENTROUTE = CHAR_NPCWORKINT6, 
	NPC_WORK_ROUTEMAX = CHAR_NPCWORKINT7,
	NPC_WORK_WAITTIME = CHAR_NPCWORKINT8,
	NPC_WORK_CURRENTTIME = CHAR_NPCWORKINT9,
	NPC_WORK_SEFLG = CHAR_NPCWORKINT10,
*/
};
#define SELLSTHMESS_LOOP 2000
enum{
	WINDOW_TALK=0,
	WINDOW_START=10,
	WINDOW_MENU,
	WINDOW_LOOK,
	WINDOW_CALL,
	WINDOW_FIND,
	WINDOW_SELLON,
	WINDOW_SELLHANDLE,
	WINDOW_BUYMESS,
	WINDOW_BUYHANDLE,
	WINDOW_HELP,
	WINDOW_END,

	NPC_WINDOW_TALK=300,
	NPC_WINDOW_START,
	NPC_WINDOW_MENU,
	NPC_WINDOW_LOOK,
	NPC_WINDOW_FIND,
	NPC_WINDOW_NEXT,
	NPC_WINDOW_SELLON,
	NPC_WINDOW_SELLHANDLE,
	NPC_WINDOW_BUYMESS,
	NPC_WINDOW_BUYHANDLE,
	NPC_WINDOW_HELP,
	NPC_WINDOW_END,

};

#define MAX_LISTPAGE	20
#define MAX_LISTNUM		12
struct _tagNSellSthList{
	int use;
	int fd;
	int sellindex;
	int selltype;
	int uindex;
	int Iindex;
	char headmess[256];
	char sellmess[256];
}NSellSthList[MAX_LISTPAGE][MAX_LISTNUM];

static int StructBeInit=0;

static void NPC_SellsthMan_selectWindow( int meindex, int toindex, int num,int select, char *data);
BOOL NPC_getSellSth_ListString( int page, int num, char *ListString, int slen );
BOOL NPC_setSellSth_ListString( int meindex, int toindex, int *page, int *num, char *data );
BOOL NPC_getSellSth_ViewString( int page, int num, char *ListString, int slen );
int NPC_getSellSth_FreeTiCount( void);

void NPC_SellrePutList( int defpage, int ti)
{
	int i;
	if( NSellSthList[defpage][ti].use != 0 ) return;
	for( i=(ti+1); i<MAX_LISTNUM-1; i++){
		if( NSellSthList[defpage][i].use != 0 ) continue;
		NSellSthList[defpage][i].sellindex = NSellSthList[defpage][i+1].sellindex;
		NSellSthList[defpage][i].fd = NSellSthList[defpage][i+1].fd;
		NSellSthList[defpage][i].Iindex = NSellSthList[defpage][i+1].Iindex;
		NSellSthList[defpage][i].uindex = NSellSthList[defpage][i+1].uindex;
		NSellSthList[defpage][i].selltype = NSellSthList[defpage][i+1].selltype;
		sprintf( NSellSthList[defpage][i].headmess, "%s", NSellSthList[defpage][i+1].headmess);
		sprintf( NSellSthList[defpage][i].sellmess, "%s", NSellSthList[defpage][i+1].sellmess);
		NSellSthList[defpage][i].use = 1;

		NSellSthList[defpage][i+1].use = 0;
	}
}


BOOL NPC_SellsthManInit( int meindex )
{
	char npcarg[ NPC_UTIL_GETARGSTR_BUFSIZE];
		
	if( NPC_Util_GetArgStr( meindex, npcarg, sizeof( npcarg) )==NULL){
		print("SellsthMan: GetArgStrErr!!");
		return FALSE;
	}
   	CHAR_setInt( meindex, CHAR_WHICHTYPE, CHAR_SELLSTHMAN);
	CHAR_setInt( meindex, CHAR_LOOPINTERVAL, SELLSTHMESS_LOOP);
	CHAR_setWorkInt( meindex, NPC_WORK_CURRENTTIME, NowTime.tv_sec);

	if( StructBeInit == 0 ){
		int i, j;

		for( i=0; i<MAX_LISTPAGE; i++){
			for( j=0; j<MAX_LISTNUM; j++ )
				NSellSthList[i][j].use = 0;
		}
	}

	CHAR_setWorkInt( meindex, NPC_WORK_CALLPAGE, 0);
	CHAR_setWorkInt( meindex, NPC_WORK_CALLNUM, 0);

	CHAR_setWorkInt( meindex, NPC_WORK_PAGE, 0);
	CHAR_setWorkInt( meindex, NPC_WORK_NUM, 0);
	return TRUE;
}

void NPC_SellsthManTalked( int meindex, int talkerindex, char *msg, int color )
{
	if( CHAR_getInt( talkerindex , CHAR_WHICHTYPE ) != CHAR_TYPEPLAYER )
    		return;

	if(NPC_Util_isFaceToFace( meindex ,talkerindex , 2) == FALSE) {
		if(NPC_Util_isFaceToChara( talkerindex, meindex, 1) == FALSE)
			return;
	}
/*
	if( CHAR_getWorkInt ( talkerindex , CHAR_WORKPARTYMODE) != CHAR_PARTY_NONE){
		CHAR_talkToCli( talkerindex, meindex, "!",CHAR_COLORYELLOW);
		return;
	}
*/
	CHAR_setWorkInt( talkerindex, CHAR_WORKSHOPRELEVANT, 0);
	NPC_SellsthMan_selectWindow( meindex, talkerindex, WINDOW_START, 0, NULL);
}

void NPC_SellsthMan_selectWindow( int meindex, int toindex, int num,int select, char *data)
{
	char npcarg[NPC_UTIL_GETARGSTR_BUFSIZE];
	char token[4096];

	int buttontype = 0, windowtype = 0, windowno = 0;
	int fd = getfdFromCharaIndex( toindex);
	windowtype = WINDOW_MESSAGETYPE_MESSAGE;

	if(NPC_Util_isFaceToFace( meindex ,toindex , 2) == FALSE) {
		if(NPC_Util_isFaceToChara( toindex, meindex, 1) == FALSE)
			return;
	}
	print( "ANDY SellsthMan_selectWindow( %d, %d, %d, %d)\n", meindex, toindex, num, select);

	memset( npcarg, 0, sizeof( npcarg));
	if(NPC_Util_GetArgStr( meindex, npcarg, sizeof(npcarg))==NULL){
		print("TRANSER_MAN: GetArgStrErr!!");
		return;
	}

	memset( token, 0, sizeof( token));

	switch( num)	{
	case WINDOW_START:
		if( NPC_Util_GetStrFromStrWithDelim( npcarg, "START_MSG", token, sizeof( token) ) == NULL) {
			print("SellSthMan err Can't Get START_MSG string\n");
			return;
		}
		buttontype = WINDOW_BUTTONTYPE_OKCANCEL;
		windowno = NPC_WINDOW_START;
		break;
	case WINDOW_MENU:
		{
			int k=1;
			char buf[512], buf1[256];
			if( NPC_Util_GetStrFromStrWithDelim( npcarg, "MENU_SELECT", buf, sizeof( buf) ) == NULL) {
				print("SellSthMan err Can't Get MENU_SELECT string\n");
				return;
			}
			if( NPC_Util_GetStrFromStrWithDelim( npcarg, "MENU_HEAD", buf1, sizeof( buf1) ) == NULL) {
				print("SellSthMan err Can't Get MENU_HEAD string\n");
				return;
			}
			sprintf( token, "%s:\n", buf1);
			while( getStringFromIndexWithDelim( buf, ",", k, buf1, sizeof( buf1)) != FALSE ){
				k++;
				strcat( token, buf1);
				strcat( token, "\n");
			}
			windowtype = WINDOW_MESSAGETYPE_SELECT;
			buttontype = WINDOW_BUTTONTYPE_CANCEL;
			windowno = NPC_WINDOW_MENU;
		}
		break;
	case WINDOW_LOOK://看详细道具或宠物内容
		{
			int num;
			int page = CHAR_getWorkInt( toindex, CHAR_WORKSHOPRELEVANT);
			num = atoi( data);
			if( num <0 || num >= MAX_LISTNUM ) return;
			if( NPC_getSellSth_ViewString( page, num, token, sizeof( token)) == FALSE ){
				return;
			}
			windowtype = WINDOWS_MESSAGETYPE_SELLSTHVIEW;
			windowno = NPC_WINDOW_NEXT;
		}
		break;
	case WINDOW_CALL:
		{
			int num;
			int page = CHAR_getWorkInt( toindex, CHAR_WORKSHOPRELEVANT);
			num = atoi( data);
			if( num <0 || num >= MAX_LISTNUM ) return;

			if( NSellSthList[page][num].use == 0 )return;
			if( !CHAR_CHECKINDEX( NSellSthList[page][num].sellindex) ||
				NSellSthList[page][num].fd != getfdFromCharaIndex( NSellSthList[page][num].sellindex) )
				return;

			sprintf( token, "%s欲购买你拍卖(%d页,%d项)的物品,\n%s正在%s。", CHAR_getChar( toindex, CHAR_NAME),
				page, num, CHAR_getChar( toindex, CHAR_NAME), MAP_getFloorName( CHAR_getInt( toindex, CHAR_FLOOR)) );

			if( CHAR_getWorkInt( NSellSthList[page][num].sellindex, CHAR_WORKBATTLEMODE) != BATTLE_CHARMODE_NONE ){
				CHAR_talkToCli( NSellSthList[page][num].sellindex, meindex, token, CHAR_COLORYELLOW);
			}else{
				int callfd = getfdFromCharaIndex( NSellSthList[page][num].sellindex);
				buttontype = WINDOW_BUTTONTYPE_OK;
				windowno = NPC_WINDOW_END;
				lssproto_WN_send( callfd, windowtype, buttontype, windowno,
					CHAR_getWorkInt( meindex, CHAR_WORKOBJINDEX), token);
			}
			return;
		}
		break;
	case WINDOW_FIND:
		{
			int page, num;
			page = select >> 16;
			num = select & 0x0000ffff;

			page = (page<0||page>=MAX_LISTPAGE)?0:page;
			num = (num<0||num>=MAX_LISTNUM)?0:num;
			if( NPC_getSellSth_ListString( page, num, token, sizeof( token) ) == FALSE ) return;
			windowtype = WINDOWS_MESSAGETYPE_SELLSTHMENU;
			windowno = NPC_WINDOW_NEXT;
		}
		break;
	case WINDOW_SELLON:
		if( CHAR_getWorkInt( toindex, CHAR_WORKSELLSTHNUM) >= 3 ){
			CHAR_talkToCli( toindex, meindex, "最多只能登记叁次。", CHAR_COLORRED);
			return;
		}else if( CHAR_getInt( toindex, CHAR_GOLD) < 100 ){
			CHAR_talkToCli( toindex, meindex, "需付100石币才能登记。", CHAR_COLORRED);
			return;
		}

		if( NPC_getSellSth_FreeTiCount() < 1 ){
			if( NPC_Util_GetStrFromStrWithDelim( npcarg, "FULL_MSG", token, sizeof( token) ) == NULL) {
				print("SellSthMan err Can't Get FULL_MSG string\n");
				return;
			}
			buttontype = WINDOW_BUTTONTYPE_OK;
			windowno = NPC_WINDOW_END;
		}else{
			windowtype = WINDOWS_MESSAGETYPE_SELLSTHSELL;
			windowno = NPC_WINDOW_SELLON;
		}
		break;
	case WINDOW_SELLHANDLE:
		{
			int page, num;
			if( NPC_setSellSth_ListString( meindex, toindex, &page, &num, data ) == FALSE ) {
				if( NPC_Util_GetStrFromStrWithDelim( npcarg, "ERROR_MSG", token, sizeof( token) ) == NULL) {
					print("SellSthMan err Can't Get ERROR_MSG string\n");
					return;
				}
			}else if( NPC_Util_GetStrFromStrWithDelim( npcarg, "OK_MSG", token, sizeof( token) ) == NULL) {
				print("SellSthMan err Can't Get OK_MSG string\n");
				return;
			}
			{
				int sellnum = CHAR_getWorkInt( toindex, CHAR_WORKSELLSTHNUM);
				CHAR_setWorkInt( toindex, CHAR_WORKSELLSTHNUM, sellnum+1);
				CHAR_DelGold( toindex, 100);
			}
			buttontype = WINDOW_BUTTONTYPE_OK;
			windowno = NPC_WINDOW_END;
		}
		break;
	case WINDOW_BUYMESS:
		break;
	case WINDOW_BUYHANDLE:
		break;
	case WINDOW_HELP:
		break;
	case WINDOW_END:
		break;
	}

	lssproto_WN_send( fd, windowtype, buttontype, windowno,
		CHAR_getWorkInt( meindex, CHAR_WORKOBJINDEX), token);
}

void NPC_SellsthManWindowTalked( int meindex, int talkerindex, int seqno, int select, char *data)
{
	if(NPC_Util_isFaceToFace( meindex ,talkerindex , 2) == FALSE) {
		if(NPC_Util_isFaceToChara( talkerindex, meindex, 1) == FALSE)
			return;
	}
	if( select == WINDOW_BUTTONTYPE_CANCEL || select == WINDOW_BUTTONTYPE_NO)
		return;

	switch( seqno)	{
	case NPC_WINDOW_START:
		NPC_SellsthMan_selectWindow( meindex, talkerindex, WINDOW_MENU, select, NULL);
		break;
	case NPC_WINDOW_MENU:
		switch( atoi( data)) {
		  case 1://查看
			  CHAR_setWorkInt( talkerindex, CHAR_WORKSHOPRELEVANT, 0);
			  NPC_SellsthMan_selectWindow( meindex, talkerindex, WINDOW_FIND, 0, NULL);
			  break;
		  case 2://登记
			  NPC_SellsthMan_selectWindow( meindex, talkerindex, WINDOW_SELLON, select, NULL);
			  break;
		}
		break;
	case NPC_WINDOW_LOOK:
		break;
	case NPC_WINDOW_FIND://包含买
		break;
	case NPC_WINDOW_NEXT:
		{
			int ti;
			int page = CHAR_getWorkInt( talkerindex, CHAR_WORKSHOPRELEVANT);

			if( select == WINDOW_BUTTONTYPE_PREV ){

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