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📄 npc_newnpcman.c

📁 石器时代8.0服务端完整源代码。可以直接编译
💻 C
📖 第 1 页 / 共 3 页
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#include "version.h"
#include <string.h>
#include <math.h>
#include "char.h"
#include "object.h"
#include "char_base.h"
#include "npcutil.h"
#include "lssproto_serv.h"
#include "enemy.h"
#include "log.h"
#include "battle.h"
#include "readmap.h"
#include "handletime.h"
#include "npc_eventaction.h"
#include "npc_newnpcman.h"
#include "pet.h"
#define NEWNPCMAN_STANDBY	5000
#define NEWNPCMAN_WAITTIME	150
enum {
	WINDOW_START=1,
	WINDOW_SELECT1,
	WINDOW_SELECT2,
	WINDOW_SELECT3,
	WINDOW_SELECTLOSTPET,
	WINDOW_DEFIND,
	WINDOW_WARP,
	WINDOW_END,

	NPC_PROGRAMEGINEER_START=1,
	NPC_PROGRAMEGINEER_SELECT1,
	NPC_PROGRAMEGINEER_SELECT2,
	NPC_PROGRAMEGINEER_SELECT3,
	NPC_PROGRAMEGINEER_SELECTLOSTPET,
	NPC_PROGRAMEGINEER_DEFIND,
	NPC_PROGRAMEGINEER_END,
};
enum {
	NPC_WORK_CURRENTTIME = CHAR_NPCWORKINT1,
/*
	NPC_WORK_ROUTETOY = CHAR_NPCWORKINT2,
	NPC_WORK_ROUTEPOINT = CHAR_NPCWORKINT3,
	NPC_WORK_ROUNDTRIP = CHAR_NPCWORKINT4,
	NPC_WORK_MODE = CHAR_NPCWORKINT5,
	NPC_WORK_CURRENTROUTE = CHAR_NPCWORKINT6, 
	NPC_WORK_ROUTEMAX = CHAR_NPCWORKINT7,
	NPC_WORK_WAITTIME = CHAR_NPCWORKINT8,
	NPC_WORK_CURRENTTIME = CHAR_NPCWORKINT9,
	NPC_WORK_SEFLG = CHAR_NPCWORKINT10,
*/
};
/*
char UserBBIs[12][256]={
	"小矮子",	"赛亚人",	"辫子男孩",	"酷哥",			"熊皮男",	"大个",
	"小矮妹",	"熊皮妹",	"帽子妹",	"短法发夹妹",	"手套女",	"辣妹" };
char PetBBIs[4][256]={//格鲁西斯 贝鲁卡 金格萨贝鲁 贝鲁伊卡
	"格鲁西斯-红虎",	"贝鲁卡-绿虎",	"金格萨贝鲁-金虎",	"贝鲁伊卡-黄虎" };

int PlayerBBI[6*2][4]={
		{ 100000, 100005, 100010, 100015 },	//小矮子
		{ 100025, 100030, 100035, 100020 },	//赛亚人
		{ 100055, 100050, 100045, 100040 },	//辫子男孩
		{ 100060, 100065, 100070, 100075 },	//酷哥
		{ 100095, 100085, 100090, 100080 },	//熊皮男
		{ 100100, 100115, 100110, 100115 },	//大个

		{ 100135, 100120, 100125, 100130 },	//小矮妹
		{ 100145, 100140, 100150, 100155 },	//熊皮妹
		{ 100165, 100170, 100160, 100175 },	//帽子妹
		{ 100190, 100195, 100185, 100180 },	//短发发夹妹
		{ 100200, 100210, 100215, 100205 },	//手套女
		{ 100230, 100225, 100220, 100235 }	//辣妹
	};
*/

static int checkPc[48][3];

static void NPC_NewNpcMan_selectWindow( int meindex, int toindex, int num, int flg);

void NPC_reCheckMyPetUnusual( int meindex, int toindex);//检查宠物异常

BOOL CHECK_ReplacePET( int toindex); //更换宠物
void NPC_reCheckItemPilenum( int meindex, int toindex);//还原铁枪叁堆叠
BOOL CHECK_ITEMEQUIT( int toindex);//更换灵力铠
BOOL CHECK_PETBBI( int toindex);//修正宠物图号

#ifdef _PET_LOSTPET
BOOL NPC_reFindMyLostPet( int meindex, int toindex, char *buf);
BOOL NPC_getLostPetString( int meindex, int toindex);
BOOL NPC_backupLostPetString( int toindex);
static char petstring[7][2048]={"","","","","","",""};
#endif

BOOL NPC_NewNpcManInit( int meindex )
{
	char npcarg[NPC_UTIL_GETARGSTR_BUFSIZE];
		
	if(NPC_Util_GetArgStr( meindex, npcarg, sizeof(npcarg))==NULL){
		print("TRANSER_MAN: GetArgStrErr!!");
		return FALSE;
	}

	{
		int i;
		for( i=0; i<48; i++){
			if( i == 0 ){
				checkPc[i][0]=30000;
				checkPc[i][1]=30024;
				checkPc[i][2]=100000;
			}else{
				checkPc[i][0] = checkPc[i-1][0] + 25;
				checkPc[i][1] = checkPc[i-1][1] + 25;
				checkPc[i][2] = checkPc[i-1][2] + 5;
			}
//			print("ANDY checkPc:%d[%d,%d,%d]\n", i, checkPc[i][0], checkPc[i][1],	checkPc[i][2]);
		}
	}
   	CHAR_setInt( meindex, CHAR_WHICHTYPE, CHAR_NEWNPCMAN);
	CHAR_setWorkInt( meindex, NPC_WORK_CURRENTTIME, NowTime.tv_sec);
	return TRUE;
}

void NPC_NewNpcManLoop( int meindex)
{

}

void NPC_NewNpcManTalked( int meindex , int talkerindex , char *msg , int color )
{
	char npcarg[NPC_UTIL_GETARGSTR_BUFSIZE];
	if( CHAR_getInt( talkerindex , CHAR_WHICHTYPE ) != CHAR_TYPEPLAYER )
    		return;
	if(NPC_Util_isFaceToFace( meindex ,talkerindex , 2) == FALSE) {
		if(NPC_Util_isFaceToChara( talkerindex, meindex, 1) == FALSE)
			return;
	}
	if(NPC_Util_GetArgStr( meindex, npcarg, sizeof(npcarg))==NULL){
		print("TRANSER_MAN: GetArgStrErr!!");
		return;
	}
	CHAR_setWorkInt( talkerindex, CHAR_WORKSHOPRELEVANT, 0);
	if( CHAR_getInt( talkerindex, CHAR_BASEBASEIMAGENUMBER) != 101578 ){
		NPC_NewNpcMan_selectWindow( meindex, talkerindex, WINDOW_SELECT1, 0);
		return;
	}
	NPC_NewNpcMan_selectWindow( meindex, talkerindex, WINDOW_START, 0);
}

static void NPC_NewNpcMan_selectWindow( int meindex, int toindex, int num, int flg)
{
	char npcarg[NPC_UTIL_GETARGSTR_BUFSIZE];
	char token[256];

	int buttontype = 0, windowtype = 0, windowno = 0;
	int fd = getfdFromCharaIndex( toindex);

	windowtype = WINDOW_MESSAGETYPE_MESSAGE;

	if(NPC_Util_isFaceToFace( meindex ,toindex , 2) == FALSE) {
		if(NPC_Util_isFaceToChara( toindex, meindex, 1) == FALSE)
			return;
	}

	memset( npcarg, 0, sizeof( npcarg));
	if(NPC_Util_GetArgStr( meindex, npcarg, sizeof(npcarg))==NULL){
		return;
	}

	memset( token, 0, sizeof( token));
	switch( num)	{
	case WINDOW_START:
		if( NPC_Util_GetStrFromStrWithDelim( npcarg, "START_MSG", token, sizeof( token) ) == NULL) {
			return;
		}
		buttontype = WINDOW_BUTTONTYPE_YESNO;
		windowno = NPC_PROGRAMEGINEER_DEFIND;
		break;
	case WINDOW_SELECT1:
		sprintf(token,"              请选择"
			      "\n             《修正宠物异常》"
				  "\n             《修正宠物图号》"
			      "\n              《更换灵力铠》"
#ifdef _PET_LOSTPET
				  "\n             《领回遗失宠物》"
#endif
//				  "\n            《还原铁枪叁堆叠》"

				  );
		windowtype = WINDOW_MESSAGETYPE_SELECT;
		buttontype = WINDOW_BUTTONTYPE_CANCEL;
		windowno = NPC_PROGRAMEGINEER_SELECT2;
		break;
	case WINDOW_SELECT2:
		switch( flg){
		case 1://修正宠物异常
			NPC_reCheckMyPetUnusual( meindex, toindex);
			CHAR_talkToCli( toindex, -1, "身上宠物检查完毕!", CHAR_COLORYELLOW);
			return;
			break;
		case 2://修正宠物图号
			CHECK_PETBBI( toindex);
			return;
			break;
		case 3://更换灵力铠
			if( CHECK_ITEMEQUIT( toindex) == TRUE ){
				CHAR_talkToCli( toindex, -1, "检查完毕!", CHAR_COLORYELLOW);
			}
			return;
			break;

		case 4:
#ifdef _PET_LOSTPET
			if( NPC_reFindMyLostPet( meindex, toindex, token) == FALSE ){
				CHAR_talkToCli( toindex, -1, "查无资料!", CHAR_COLORYELLOW);
				return;
			}
			windowtype = WINDOW_MESSAGETYPE_SELECT;
			buttontype = WINDOW_BUTTONTYPE_CANCEL;
			windowno = NPC_PROGRAMEGINEER_SELECTLOSTPET;
#endif
			break;
		case 5: //还原铁枪叁堆叠
//			NPC_reCheckItemPilenum( meindex, toindex);
			return;
			break;
		}
		break;
/*
	case WINDOW_SELECT3:
			{
				int petnum, petindex;
				petnum = atoi( data)-1;
				if( petnum >= CHAR_MAXPETHAVE || petnum < 0 ) return;
				petindex = CHAR_getCharPet( talker, petsel);
				if( !CHAR_CHECKINDEX(petindex) ) return;
				break;
			}
*/
	case WINDOW_SELECTLOSTPET:
#ifdef _PET_LOSTPET
		{
			int ret, i, ti, ltime, cost;
			Char ch;
			char msgbuf[256];
			char petstring1[2048];

			int havepetelement = CHAR_getCharPetElement( toindex);
			ti = flg;
			if( havepetelement < 0 ){
				CHAR_talkToCli( toindex, -1, "宠物栏位已满!", CHAR_COLORYELLOW);
				return;
			}
			if( NPC_getLostPetString( meindex, toindex) == FALSE ) {
				CHAR_talkToCli( toindex, -1, "领取宠物失败!", CHAR_COLORYELLOW);
				return;
			}

			if( getStringFromIndexWithDelim( petstring[ti-1], "#", 2, petstring1, sizeof( petstring1)) == FALSE ){
				CHAR_talkToCli( toindex, -1, "领取宠物失败!", CHAR_COLORYELLOW);
				return;	
			}else{
				char buf1[256];
				if( getStringFromIndexWithDelim( petstring[ti-1], "|", 6, buf1, sizeof( buf1)) == FALSE ) return;
					ltime = atoi(buf1);
					ltime = time( NULL) - ltime;
					ltime = ltime/(60*60*24);
				if( getStringFromIndexWithDelim( petstring[ti-1], "|", 4, buf1, sizeof( buf1)) == FALSE ) return;
					cost = atoi( buf1);
#if 0	// 修正保释金
				cost = cost + (ltime*100);
				cost = (cost>10000)?10000:cost;
#else
				cost = cost + (ltime*10000);
#endif
				if( CHAR_getInt( toindex, CHAR_GOLD) < cost ) {
					sprintf( buf1, "宠物已寄放%d天,共需%d石币才可领回。", ltime, cost);
					CHAR_talkToCli( toindex, meindex, buf1, CHAR_COLORYELLOW);
					return;	
				}
			}


			ret = CHAR_makePetFromStringToArg( petstring1, &ch, -2);
			strcpy( petstring[ti-1], "");
			if( ret ) {
				char buf1[256];
				int petindex = PET_initCharOneArray( &ch );
				if( !CHAR_CHECKINDEX( petindex) ){
					CHAR_talkToCli( toindex, -1, "领取宠物失败!", CHAR_COLORYELLOW);
					return;
				}
				print("ANDY petindex:%d[%s]\n", petindex, CHAR_getChar( petindex, CHAR_NAME) );

				CHAR_complianceParameter( petindex );
				CHAR_setInt( petindex, CHAR_HP, CHAR_getWorkInt( petindex, CHAR_WORKMAXHP));
				CHAR_setWorkInt( petindex, CHAR_WORKPLAYERINDEX, toindex);
				CHAR_setCharPet( toindex, havepetelement, petindex);
				CHAR_setChar( petindex, CHAR_OWNERCDKEY,
							CHAR_getChar( toindex, CHAR_CDKEY));
				CHAR_setChar( petindex, CHAR_OWNERCHARANAME,
							CHAR_getChar( toindex, CHAR_NAME));

				if( NPC_backupLostPetString( toindex) == FALSE ){
					print("ANDY err backup petstring !!\n");
					return;
				}
				
				sprintf( buf1, "LostPGet:%d", cost);
				LogPet(
					CHAR_getChar( toindex, CHAR_NAME ),
					CHAR_getChar( toindex, CHAR_CDKEY ),
					CHAR_getChar( petindex, CHAR_NAME),
					CHAR_getInt( petindex, CHAR_LV),
					buf1,
					CHAR_getInt( toindex,CHAR_FLOOR),
					CHAR_getInt( toindex,CHAR_X ),
					CHAR_getInt( toindex,CHAR_Y ),
					CHAR_getChar( petindex, CHAR_UNIQUECODE)   // shan 2001/12/14
				);
				sprintf( buf1, "领取宠物%s。", CHAR_getUseName( petindex));
				CHAR_talkToCli( toindex, meindex, buf1, CHAR_COLORYELLOW);
				for( i = 0; i < CHAR_MAXPETHAVE; i++){
					int petindex = CHAR_getCharPet( toindex, i);
					if( !CHAR_CHECKINDEX( petindex) )
						continue;
					CHAR_complianceParameter( petindex );
					snprintf( msgbuf, sizeof( msgbuf ), "K%d", i );
					CHAR_sendStatusString( toindex, msgbuf );
					snprintf( msgbuf, sizeof( msgbuf ), "W%d", i );
					CHAR_sendStatusString( toindex, msgbuf );
				}
				CHAR_DelGold( toindex, cost);
			}else{
					CHAR_talkToCli( toindex, -1, "领取宠物失败!", CHAR_COLORYELLOW);
					return;
			}
			return;
 		}
#endif
		return;
		break;
	case WINDOW_DEFIND:
		{
			int i;
			int face = CHAR_getInt( toindex, CHAR_FACEIMAGENUMBER);
			if( NPC_Util_GetStrFromStrWithDelim( npcarg, "CHECK_MSG", token, sizeof( token) ) == NULL) {
				return;
			}
			for( i=0; i<48; i++){
				if( face >= checkPc[i][0] && face < checkPc[i][1] )
					break;
			}
			if( i >= 48 )return;
			CHAR_setWorkInt( toindex, CHAR_WORKNPCMETAMO, meindex);
			CHAR_setInt( toindex, CHAR_BASEIMAGENUMBER, checkPc[i][2]);
			CHAR_complianceParameter( toindex );
			CHAR_sendCToArroundCharacter( CHAR_getWorkInt( toindex , CHAR_WORKOBJINDEX ));
			CHAR_send_P_StatusString( toindex , CHAR_P_STRING_BASEBASEIMAGENUMBER);

			buttontype = WINDOW_BUTTONTYPE_YESNO;
			windowno = NPC_PROGRAMEGINEER_END;
		}
		break;
	case WINDOW_END:
		{
			CHAR_setWorkInt( toindex, CHAR_WORKNPCMETAMO, -1);
			CHAR_setInt( toindex, CHAR_BASEBASEIMAGENUMBER,
				CHAR_getInt( toindex, CHAR_BASEIMAGENUMBER) );

			CHAR_complianceParameter( toindex );
			CHAR_sendCToArroundCharacter( CHAR_getWorkInt( toindex , CHAR_WORKOBJINDEX ));
			CHAR_send_P_StatusString( toindex , CHAR_P_STRING_BASEBASEIMAGENUMBER);
			return;
		}
		break;
	}

	lssproto_WN_send( fd, windowtype, buttontype, windowno,
		CHAR_getWorkInt( meindex, CHAR_WORKOBJINDEX), token);
}

void NPC_NewNpcManWindowTalked( int meindex, int talkerindex, int seqno, int select, char *data)
{
	if(NPC_Util_isFaceToFace( meindex ,talkerindex , 2) == FALSE) {
		if(NPC_Util_isFaceToChara( talkerindex, meindex, 1) == FALSE)
			return;
	}

	if( select == WINDOW_BUTTONTYPE_CANCEL || select == WINDOW_BUTTONTYPE_NO){
		CHAR_setWorkInt( talkerindex, CHAR_WORKSHOPRELEVANT, 0);
		CHAR_setWorkInt( talkerindex, CHAR_WORKNPCMETAMO, -1);
		return;
	}
	switch( seqno)	{
	case NPC_TRANSERMAN_START:
		break;

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