📄 npc_msg.c
字号:
#include "version.h"
#define _NPC_MSG_C_
#include "char.h"
#include "char_base.h"
#include "npcutil.h"
/*
霾滇读卅枣 [ 飓反窒匹手方仁[
午曰丐尹内升及 轾井日匹手苇尹月方丹卞允月[
init , looked 及心卞 杀
*/
BOOL NPC_MsgInit( int meindex )
{
//CHAR_setInt( meindex , CHAR_HP , 0 );
//CHAR_setInt( meindex , CHAR_MP , 0 );
//CHAR_setInt( meindex , CHAR_MAXMP , 0 );
//CHAR_setInt( meindex , CHAR_STR , 0 );
//CHAR_setInt( meindex , CHAR_TOUGH, 0 );
//CHAR_setInt( meindex , CHAR_LV , 0 );
CHAR_setInt( meindex , CHAR_WHICHTYPE , CHAR_TYPETOWNPEOPLE );
//CHAR_setFlg( meindex , CHAR_ISOVERED , 0 );
//CHAR_setFlg( meindex , CHAR_ISATTACKED , 0 ); /* 猾今木卅中方氏 */
return TRUE;
}
/*
* 苇日木凶[反卅允分仃[
*/
void NPC_MsgLooked( int meindex , int lookedindex )
{
char arg[NPC_UTIL_GETARGSTR_BUFSIZE];
NPC_Util_GetArgStr( meindex, arg, sizeof( arg));
CHAR_talkToCli( lookedindex , -1 , arg , CHAR_COLORWHITE );
}
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -